/////////////////////////////////////////////////////////////////////////
// Copyright (c) 2011-2015 by Simon Schneegans
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or (at
// your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.
/////////////////////////////////////////////////////////////////////////

namespace GnomePie {

/////////////////////////////////////////////////////////////////////
/// This group displays a list of all running application windows.
/////////////////////////////////////////////////////////////////////

public class WindowListGroup : ActionGroup {

    /////////////////////////////////////////////////////////////////////
    /// Used to register this type of ActionGroup. It sets the display
    /// name for this ActionGroup, it's icon name and the string used in
    /// the pies.conf file for this kind of ActionGroups.
    /////////////////////////////////////////////////////////////////////

    public static GroupRegistry.TypeDescription register() {
        var description = new GroupRegistry.TypeDescription();
        description.name = _("Group: Window List");
        description.icon = "gnome-window-manager";
        description.description = _("Shows a Slice for each of your opened Windows. Almost like Alt-Tab.");
        description.id = "window_list";
        return description;
    }

    /////////////////////////////////////////////////////////////////////
    /// Two members needed to avoid useless, frequent changes of the
    /// stored Actions.
    /////////////////////////////////////////////////////////////////////

    private bool changing = false;
    private bool changed_again = false;

    private Wnck.Screen screen;

    /////////////////////////////////////////////////////////////////////
    /// C'tor, initializes all members.
    /////////////////////////////////////////////////////////////////////

    public WindowListGroup(string parent_id) {
        GLib.Object(parent_id : parent_id);
    }

    /////////////////////////////////////////////////////////////////////
    /// Loads all windows.
    /////////////////////////////////////////////////////////////////////

    construct {
        this.screen = Wnck.Screen.get_default();

        this.screen.window_opened.connect(reload);
        this.screen.window_closed.connect(reload);

        this.load();
    }

    /////////////////////////////////////////////////////////////////////
    /// Loads all currently opened windows and creates actions for them.
    /////////////////////////////////////////////////////////////////////

    private void load() {
        unowned GLib.List<Wnck.Window?> windows = this.screen.get_windows();

        var matcher = Bamf.Matcher.get_default();

        foreach (var window in windows) {
            if (window.get_window_type() == Wnck.WindowType.NORMAL
                && !window.is_skip_pager() && !window.is_skip_tasklist()) {
                var application = window.get_application();
                var bamf_app = matcher.get_application_for_xid((uint32)window.get_xid());

                string name = window.get_name();

                if (name.length > 30)
                    name = name.substring(0, 30) + "...";

                var action = new SigAction(
                    name,
                    (bamf_app == null) ? application.get_icon_name().down() : bamf_app.get_icon(),
                    "%lu".printf(window.get_xid())
                );
                action.activated.connect(() => {
                    Wnck.Screen.get_default().force_update();

                    var xid = (X.Window)uint64.parse(action.real_command);
                    var win = Wnck.Window.get(xid);
                    var time = Gtk.get_current_event_time();

                    if (win.get_workspace() != null
                        && win.get_workspace() != win.get_screen().get_active_workspace())
                        win.get_workspace().activate(time);

                    if (win.is_minimized())
                        win.unminimize(time);

                    win.activate_transient(time);
                });
                this.add_action(action);
            }
        }
    }

    /////////////////////////////////////////////////////////////////////
    /// Reloads all running applications.
    /////////////////////////////////////////////////////////////////////

    private void reload() {
        // avoid too frequent changes...
        if (!this.changing) {
            this.changing = true;
            Timeout.add(500, () => {
                if (this.changed_again) {
                    this.changed_again = false;
                    return true;
                }

                // reload
                this.delete_all();
                this.load();

                this.changing = false;
                return false;
            });
        } else {
            this.changed_again = true;
        }
    }
}

}