diff options
| author | Stephen Kitt <skitt@debian.org> | 2016-05-27 10:11:04 +0200 | 
|---|---|---|
| committer | Manuel A. Fernandez Montecelo <manuel.montezelo@gmail.com> | 2016-05-27 14:28:33 +0100 | 
| commit | 752fd7247bc223bcea35bd89cf56d1c08ead9ba6 (patch) | |
| tree | b4a428f847a963738faaf24c8eff070fdb03a3a5 /lib/glthread/lock.c | |
| parent | 9f7d4fa477ff2a51d7c932b13d57ac22dc033105 (diff) | |
| parent | a9a31b1de5776a3b08a82101a4fa711294f0dd1d (diff) | |
Imported Debian patch 0.9.6+really0.9.3-0.1debian/0.9.6+really0.9.3-0.1
Diffstat (limited to 'lib/glthread/lock.c')
| -rw-r--r-- | lib/glthread/lock.c | 13 | 
1 files changed, 7 insertions, 6 deletions
diff --git a/lib/glthread/lock.c b/lib/glthread/lock.c index f21b76c0..2f4de9f4 100644 --- a/lib/glthread/lock.c +++ b/lib/glthread/lock.c @@ -1,5 +1,5 @@  /* Locking in multithreaded situations. -   Copyright (C) 2005-2015 Free Software Foundation, Inc. +   Copyright (C) 2005-2010 Free Software Foundation, Inc.     This program is free software; you can redistribute it and/or modify     it under the terms of the GNU Lesser General Public License as published by @@ -12,7 +12,8 @@     GNU Lesser General Public License for more details.     You should have received a copy of the GNU Lesser General Public License -   along with this program; if not, see <http://www.gnu.org/licenses/>.  */ +   along with this program; if not, write to the Free Software Foundation, +   Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.  */  /* Written by Bruno Haible <bruno@clisp.org>, 2005.     Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-solaris.h, @@ -629,7 +630,7 @@ glthread_once_singlethreaded (gl_once_t *once_control)  /* ========================================================================= */ -#if USE_WINDOWS_THREADS +#if USE_WIN32_THREADS  /* -------------------------- gl_lock_t datatype -------------------------- */ @@ -682,7 +683,7 @@ glthread_lock_destroy_func (gl_lock_t *lock)  /* In this file, the waitqueues are implemented as circular arrays.  */  #define gl_waitqueue_t gl_carray_waitqueue_t -static void +static inline void  gl_waitqueue_init (gl_waitqueue_t *wq)  {    wq->array = NULL; @@ -743,7 +744,7 @@ gl_waitqueue_add (gl_waitqueue_t *wq)  }  /* Notifies the first thread from a wait queue and dequeues it.  */ -static void +static inline void  gl_waitqueue_notify_first (gl_waitqueue_t *wq)  {    SetEvent (wq->array[wq->offset + 0]); @@ -754,7 +755,7 @@ gl_waitqueue_notify_first (gl_waitqueue_t *wq)  }  /* Notifies all threads from a wait queue and dequeues them all.  */ -static void +static inline void  gl_waitqueue_notify_all (gl_waitqueue_t *wq)  {    unsigned int i;  | 
