diff options
author | Manuel A. Fernandez Montecelo <manuel.montezelo@gmail.com> | 2016-05-27 14:35:16 +0100 |
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committer | Manuel A. Fernandez Montecelo <manuel.montezelo@gmail.com> | 2016-05-27 14:35:16 +0100 |
commit | 3590c846d4c2febbc05b4ad6b14a06edc549e453 (patch) | |
tree | e5d38581c2f36e1cca02efedd2d85044d77f76f9 /lib/glthread/lock.c | |
parent | a9a31b1de5776a3b08a82101a4fa711294f0dd1d (diff) |
Imported Upstream version 0.9.6+really0.9.6upstream/0.9.6+really0.9.6
Diffstat (limited to 'lib/glthread/lock.c')
-rw-r--r-- | lib/glthread/lock.c | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/lib/glthread/lock.c b/lib/glthread/lock.c index 2f4de9f4..f21b76c0 100644 --- a/lib/glthread/lock.c +++ b/lib/glthread/lock.c @@ -1,5 +1,5 @@ /* Locking in multithreaded situations. - Copyright (C) 2005-2010 Free Software Foundation, Inc. + Copyright (C) 2005-2015 Free Software Foundation, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by @@ -12,8 +12,7 @@ GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License - along with this program; if not, write to the Free Software Foundation, - Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ + along with this program; if not, see <http://www.gnu.org/licenses/>. */ /* Written by Bruno Haible <bruno@clisp.org>, 2005. Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-solaris.h, @@ -630,7 +629,7 @@ glthread_once_singlethreaded (gl_once_t *once_control) /* ========================================================================= */ -#if USE_WIN32_THREADS +#if USE_WINDOWS_THREADS /* -------------------------- gl_lock_t datatype -------------------------- */ @@ -683,7 +682,7 @@ glthread_lock_destroy_func (gl_lock_t *lock) /* In this file, the waitqueues are implemented as circular arrays. */ #define gl_waitqueue_t gl_carray_waitqueue_t -static inline void +static void gl_waitqueue_init (gl_waitqueue_t *wq) { wq->array = NULL; @@ -744,7 +743,7 @@ gl_waitqueue_add (gl_waitqueue_t *wq) } /* Notifies the first thread from a wait queue and dequeues it. */ -static inline void +static void gl_waitqueue_notify_first (gl_waitqueue_t *wq) { SetEvent (wq->array[wq->offset + 0]); @@ -755,7 +754,7 @@ gl_waitqueue_notify_first (gl_waitqueue_t *wq) } /* Notifies all threads from a wait queue and dequeues them all. */ -static inline void +static void gl_waitqueue_notify_all (gl_waitqueue_t *wq) { unsigned int i; |