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authorManuel A. Fernandez Montecelo <manuel.montezelo@gmail.com>2016-05-26 16:48:15 +0100
committerManuel A. Fernandez Montecelo <manuel.montezelo@gmail.com>2016-05-26 16:48:15 +0100
commit5f2b09982312c98863eb9a8dfe2c608b81f58259 (patch)
treee5d38581c2f36e1cca02efedd2d85044d77f76f9 /tests/glthread/thread.c
parent3e0814cd9862b89c7a39672672937477bd87ddfb (diff)
Imported Upstream version 0.9.6upstream/0.9.6
Diffstat (limited to 'tests/glthread/thread.c')
-rw-r--r--tests/glthread/thread.c24
1 files changed, 19 insertions, 5 deletions
diff --git a/tests/glthread/thread.c b/tests/glthread/thread.c
index 52379942..d3829ce9 100644
--- a/tests/glthread/thread.c
+++ b/tests/glthread/thread.c
@@ -1,5 +1,5 @@
/* Creating and controlling threads.
- Copyright (C) 2005-2010 Free Software Foundation, Inc.
+ Copyright (C) 2005-2015 Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -12,8 +12,7 @@
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software Foundation,
- Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
+ along with this program; if not, see <http://www.gnu.org/licenses/>. */
/* Written by Bruno Haible <bruno@clisp.org>, 2005.
Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-solaris.h,
@@ -22,6 +21,7 @@
#include <config.h>
/* Specification. */
+# define _GLTHREAD_THREAD_INLINE _GL_EXTERN_INLINE
#include "glthread/thread.h"
#include <stdlib.h>
@@ -29,7 +29,21 @@
/* ========================================================================= */
-#if USE_WIN32_THREADS
+#if USE_POSIX_THREADS
+
+#include <pthread.h>
+
+#ifdef PTW32_VERSION
+
+const gl_thread_t gl_null_thread /* = { .p = NULL } */;
+
+#endif
+
+#endif
+
+/* ========================================================================= */
+
+#if USE_WINDOWS_THREADS
#include <process.h>
@@ -72,7 +86,7 @@ struct gl_thread_struct
};
/* Return a real HANDLE object for the current thread. */
-static inline HANDLE
+static HANDLE
get_current_thread_handle (void)
{
HANDLE this_handle;