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-rw-r--r--gnulib-m4/gnulib-common.m4712
1 files changed, 549 insertions, 163 deletions
diff --git a/gnulib-m4/gnulib-common.m4 b/gnulib-m4/gnulib-common.m4
index d17cbec5..d8d0904f 100644
--- a/gnulib-m4/gnulib-common.m4
+++ b/gnulib-m4/gnulib-common.m4
@@ -1,5 +1,5 @@
-# gnulib-common.m4 serial 74
-dnl Copyright (C) 2007-2022 Free Software Foundation, Inc.
+# gnulib-common.m4 serial 92
+dnl Copyright (C) 2007-2024 Free Software Foundation, Inc.
dnl This file is free software; the Free Software Foundation
dnl gives unlimited permission to copy and/or distribute it,
dnl with or without modifications, as long as this notice is preserved.
@@ -15,6 +15,10 @@ AC_DEFUN([gl_COMMON], [
AC_REQUIRE([gl_ZZGNULIB])
])
AC_DEFUN([gl_COMMON_BODY], [
+ AH_VERBATIM([0witness],
+[/* Witness that <config.h> has been included. */
+#define _GL_CONFIG_H_INCLUDED 1
+])
AH_VERBATIM([_GL_GNUC_PREREQ],
[/* True if the compiler says it groks GNU C version MAJOR.MINOR. */
#if defined __GNUC__ && defined __GNUC_MINOR__
@@ -38,6 +42,11 @@ AC_DEFUN([gl_COMMON_BODY], [
AIX system header files and several gnulib header files use precisely
this syntax with 'extern'. */
# define _Noreturn [[noreturn]]
+# elif (defined __clang__ && __clang_major__ < 16 \
+ && defined _GL_WORK_AROUND_LLVM_BUG_59792)
+ /* Compile with -D_GL_WORK_AROUND_LLVM_BUG_59792 to work around
+ that rare LLVM bug, though you may get many false-alarm warnings. */
+# define _Noreturn
# elif ((!defined __cplusplus || defined __clang__) \
&& (201112 <= (defined __STDC_VERSION__ ? __STDC_VERSION__ : 0) \
|| (!defined __STRICT_ANSI__ \
@@ -67,54 +76,74 @@ AC_DEFUN([gl_COMMON_BODY], [
#endif])
AH_VERBATIM([attribute],
[/* Attributes. */
-#if (defined __has_attribute \
- && (!defined __clang_minor__ \
- || (defined __apple_build_version__ \
- ? 6000000 <= __apple_build_version__ \
- : 3 < __clang_major__ + (5 <= __clang_minor__))))
-# define _GL_HAS_ATTRIBUTE(attr) __has_attribute (__##attr##__)
-#else
-# define _GL_HAS_ATTRIBUTE(attr) _GL_ATTR_##attr
-# define _GL_ATTR_alloc_size _GL_GNUC_PREREQ (4, 3)
-# define _GL_ATTR_always_inline _GL_GNUC_PREREQ (3, 2)
-# define _GL_ATTR_artificial _GL_GNUC_PREREQ (4, 3)
-# define _GL_ATTR_cold _GL_GNUC_PREREQ (4, 3)
-# define _GL_ATTR_const _GL_GNUC_PREREQ (2, 95)
-# define _GL_ATTR_deprecated _GL_GNUC_PREREQ (3, 1)
-# define _GL_ATTR_diagnose_if 0
-# define _GL_ATTR_error _GL_GNUC_PREREQ (4, 3)
-# define _GL_ATTR_externally_visible _GL_GNUC_PREREQ (4, 1)
-# define _GL_ATTR_fallthrough _GL_GNUC_PREREQ (7, 0)
-# define _GL_ATTR_format _GL_GNUC_PREREQ (2, 7)
-# define _GL_ATTR_leaf _GL_GNUC_PREREQ (4, 6)
-# define _GL_ATTR_malloc _GL_GNUC_PREREQ (3, 0)
-# ifdef _ICC
-# define _GL_ATTR_may_alias 0
+/* Define _GL_HAS_ATTRIBUTE only once, because on FreeBSD, with gcc < 5, if
+ <config.h> gets included once again after <sys/cdefs.h>, __has_attribute(x)
+ expands to 0 always, and redefining _GL_HAS_ATTRIBUTE would turn off all
+ attributes. */
+#ifndef _GL_HAS_ATTRIBUTE
+# if (defined __has_attribute \
+ && (!defined __clang_minor__ \
+ || (defined __apple_build_version__ \
+ ? 7000000 <= __apple_build_version__ \
+ : 5 <= __clang_major__)))
+# define _GL_HAS_ATTRIBUTE(attr) __has_attribute (__##attr##__)
# else
-# define _GL_ATTR_may_alias _GL_GNUC_PREREQ (3, 3)
+# define _GL_HAS_ATTRIBUTE(attr) _GL_ATTR_##attr
+# define _GL_ATTR_alloc_size _GL_GNUC_PREREQ (4, 3)
+# define _GL_ATTR_always_inline _GL_GNUC_PREREQ (3, 2)
+# define _GL_ATTR_artificial _GL_GNUC_PREREQ (4, 3)
+# define _GL_ATTR_cold _GL_GNUC_PREREQ (4, 3)
+# define _GL_ATTR_const _GL_GNUC_PREREQ (2, 95)
+# define _GL_ATTR_deprecated _GL_GNUC_PREREQ (3, 1)
+# define _GL_ATTR_diagnose_if 0
+# define _GL_ATTR_error _GL_GNUC_PREREQ (4, 3)
+# define _GL_ATTR_externally_visible _GL_GNUC_PREREQ (4, 1)
+# define _GL_ATTR_fallthrough _GL_GNUC_PREREQ (7, 0)
+# define _GL_ATTR_format _GL_GNUC_PREREQ (2, 7)
+# define _GL_ATTR_leaf _GL_GNUC_PREREQ (4, 6)
+# define _GL_ATTR_malloc _GL_GNUC_PREREQ (3, 0)
+# ifdef _ICC
+# define _GL_ATTR_may_alias 0
+# else
+# define _GL_ATTR_may_alias _GL_GNUC_PREREQ (3, 3)
+# endif
+# define _GL_ATTR_noinline _GL_GNUC_PREREQ (3, 1)
+# define _GL_ATTR_nonnull _GL_GNUC_PREREQ (3, 3)
+# define _GL_ATTR_nonstring _GL_GNUC_PREREQ (8, 0)
+# define _GL_ATTR_nothrow _GL_GNUC_PREREQ (3, 3)
+# define _GL_ATTR_packed _GL_GNUC_PREREQ (2, 7)
+# define _GL_ATTR_pure _GL_GNUC_PREREQ (2, 96)
+# define _GL_ATTR_returns_nonnull _GL_GNUC_PREREQ (4, 9)
+# define _GL_ATTR_sentinel _GL_GNUC_PREREQ (4, 0)
+# define _GL_ATTR_unused _GL_GNUC_PREREQ (2, 7)
+# define _GL_ATTR_warn_unused_result _GL_GNUC_PREREQ (3, 4)
# endif
-# define _GL_ATTR_noinline _GL_GNUC_PREREQ (3, 1)
-# define _GL_ATTR_nonnull _GL_GNUC_PREREQ (3, 3)
-# define _GL_ATTR_nonstring _GL_GNUC_PREREQ (8, 0)
-# define _GL_ATTR_nothrow _GL_GNUC_PREREQ (3, 3)
-# define _GL_ATTR_packed _GL_GNUC_PREREQ (2, 7)
-# define _GL_ATTR_pure _GL_GNUC_PREREQ (2, 96)
-# define _GL_ATTR_returns_nonnull _GL_GNUC_PREREQ (4, 9)
-# define _GL_ATTR_sentinel _GL_GNUC_PREREQ (4, 0)
-# define _GL_ATTR_unused _GL_GNUC_PREREQ (2, 7)
-# define _GL_ATTR_warn_unused_result _GL_GNUC_PREREQ (3, 4)
#endif
-#ifdef __has_c_attribute
-# if ((defined __STDC_VERSION__ ? __STDC_VERSION__ : 0) <= 201710 \
- && _GL_GNUC_PREREQ (4, 6))
-# pragma GCC diagnostic ignored "-Wpedantic"
-# endif
-# define _GL_HAS_C_ATTRIBUTE(attr) __has_c_attribute (__##attr##__)
+/* Use __has_c_attribute if available. However, do not use with
+ pre-C23 GCC, which can issue false positives if -Wpedantic. */
+#if (defined __has_c_attribute \
+ && ! (_GL_GNUC_PREREQ (4, 6) \
+ && (defined __STDC_VERSION__ ? __STDC_VERSION__ : 0) <= 201710))
+# define _GL_HAVE___HAS_C_ATTRIBUTE 1
#else
-# define _GL_HAS_C_ATTRIBUTE(attr) 0
+# define _GL_HAVE___HAS_C_ATTRIBUTE 0
#endif
+/* Define if, in a function declaration, the attributes in bracket syntax
+ [[...]] must come before the attributes in __attribute__((...)) syntax.
+ If this is defined, it is best to avoid the bracket syntax, so that the
+ various _GL_ATTRIBUTE_* can be cumulated on the same declaration in any
+ order. */
+#ifdef __cplusplus
+# if defined __clang__
+# define _GL_BRACKET_BEFORE_ATTRIBUTE 1
+# endif
+#else
+# if defined __GNUC__ && !defined __clang__
+# define _GL_BRACKET_BEFORE_ATTRIBUTE 1
+# endif
+#endif
]dnl There is no _GL_ATTRIBUTE_ALIGNED; use stdalign's alignas instead.
[
/* _GL_ATTRIBUTE_ALLOC_SIZE ((N)) declares that the Nth argument of the function
@@ -123,29 +152,35 @@ AC_DEFUN([gl_COMMON_BODY], [
by the Nth argument of the function is the size of the returned memory block.
*/
/* Applies to: function, pointer to function, function types. */
-#if _GL_HAS_ATTRIBUTE (alloc_size)
-# define _GL_ATTRIBUTE_ALLOC_SIZE(args) __attribute__ ((__alloc_size__ args))
-#else
-# define _GL_ATTRIBUTE_ALLOC_SIZE(args)
+#ifndef _GL_ATTRIBUTE_ALLOC_SIZE
+# if _GL_HAS_ATTRIBUTE (alloc_size)
+# define _GL_ATTRIBUTE_ALLOC_SIZE(args) __attribute__ ((__alloc_size__ args))
+# else
+# define _GL_ATTRIBUTE_ALLOC_SIZE(args)
+# endif
#endif
/* _GL_ATTRIBUTE_ALWAYS_INLINE tells that the compiler should always inline the
function and report an error if it cannot do so. */
/* Applies to: function. */
-#if _GL_HAS_ATTRIBUTE (always_inline)
-# define _GL_ATTRIBUTE_ALWAYS_INLINE __attribute__ ((__always_inline__))
-#else
-# define _GL_ATTRIBUTE_ALWAYS_INLINE
+#ifndef _GL_ATTRIBUTE_ALWAYS_INLINE
+# if _GL_HAS_ATTRIBUTE (always_inline)
+# define _GL_ATTRIBUTE_ALWAYS_INLINE __attribute__ ((__always_inline__))
+# else
+# define _GL_ATTRIBUTE_ALWAYS_INLINE
+# endif
#endif
/* _GL_ATTRIBUTE_ARTIFICIAL declares that the function is not important to show
in stack traces when debugging. The compiler should omit the function from
stack traces. */
/* Applies to: function. */
-#if _GL_HAS_ATTRIBUTE (artificial)
-# define _GL_ATTRIBUTE_ARTIFICIAL __attribute__ ((__artificial__))
-#else
-# define _GL_ATTRIBUTE_ARTIFICIAL
+#ifndef _GL_ATTRIBUTE_ARTIFICIAL
+# if _GL_HAS_ATTRIBUTE (artificial)
+# define _GL_ATTRIBUTE_ARTIFICIAL __attribute__ ((__artificial__))
+# else
+# define _GL_ATTRIBUTE_ARTIFICIAL
+# endif
#endif
/* _GL_ATTRIBUTE_COLD declares that the function is rarely executed. */
@@ -153,14 +188,16 @@ AC_DEFUN([gl_COMMON_BODY], [
/* Avoid __attribute__ ((cold)) on MinGW; see thread starting at
<https://lists.gnu.org/r/emacs-devel/2019-04/msg01152.html>.
Also, Oracle Studio 12.6 requires 'cold' not '__cold__'. */
-#if _GL_HAS_ATTRIBUTE (cold) && !defined __MINGW32__
-# ifndef __SUNPRO_C
-# define _GL_ATTRIBUTE_COLD __attribute__ ((__cold__))
+#ifndef _GL_ATTRIBUTE_COLD
+# if _GL_HAS_ATTRIBUTE (cold) && !defined __MINGW32__
+# ifndef __SUNPRO_C
+# define _GL_ATTRIBUTE_COLD __attribute__ ((__cold__))
+# else
+# define _GL_ATTRIBUTE_COLD __attribute__ ((cold))
+# endif
# else
-# define _GL_ATTRIBUTE_COLD __attribute__ ((cold))
+# define _GL_ATTRIBUTE_COLD
# endif
-#else
-# define _GL_ATTRIBUTE_COLD
#endif
/* _GL_ATTRIBUTE_CONST declares that it is OK for a compiler to omit duplicate
@@ -170,10 +207,12 @@ AC_DEFUN([gl_COMMON_BODY], [
forever, and does not call longjmp.
(This attribute is stricter than _GL_ATTRIBUTE_PURE.) */
/* Applies to: functions. */
-#if _GL_HAS_ATTRIBUTE (const)
-# define _GL_ATTRIBUTE_CONST __attribute__ ((__const__))
-#else
-# define _GL_ATTRIBUTE_CONST
+#ifndef _GL_ATTRIBUTE_CONST
+# if _GL_HAS_ATTRIBUTE (const)
+# define _GL_ATTRIBUTE_CONST __attribute__ ((__const__))
+# else
+# define _GL_ATTRIBUTE_CONST
+# endif
#endif
/* _GL_ATTRIBUTE_DEALLOC (F, I) declares that the function returns pointers
@@ -182,16 +221,25 @@ AC_DEFUN([gl_COMMON_BODY], [
_GL_ATTRIBUTE_DEALLOC_FREE declares that the function returns pointers that
can be freed via 'free'; it can be used only after declaring 'free'. */
/* Applies to: functions. Cannot be used on inline functions. */
-#if _GL_GNUC_PREREQ (11, 0)
-# define _GL_ATTRIBUTE_DEALLOC(f, i) __attribute__ ((__malloc__ (f, i)))
-#else
-# define _GL_ATTRIBUTE_DEALLOC(f, i)
+#ifndef _GL_ATTRIBUTE_DEALLOC
+# if _GL_GNUC_PREREQ (11, 0)
+# define _GL_ATTRIBUTE_DEALLOC(f, i) __attribute__ ((__malloc__ (f, i)))
+# else
+# define _GL_ATTRIBUTE_DEALLOC(f, i)
+# endif
#endif
/* If gnulib's <string.h> or <wchar.h> has already defined this macro, continue
to use this earlier definition, since <stdlib.h> may not have been included
yet. */
#ifndef _GL_ATTRIBUTE_DEALLOC_FREE
-# define _GL_ATTRIBUTE_DEALLOC_FREE _GL_ATTRIBUTE_DEALLOC (free, 1)
+# if defined __cplusplus && defined __GNUC__ && !defined __clang__
+/* Work around GCC bug <https://gcc.gnu.org/bugzilla/show_bug.cgi?id=108231> */
+# define _GL_ATTRIBUTE_DEALLOC_FREE \
+ _GL_ATTRIBUTE_DEALLOC ((void (*) (void *)) free, 1)
+# else
+# define _GL_ATTRIBUTE_DEALLOC_FREE \
+ _GL_ATTRIBUTE_DEALLOC (free, 1)
+# endif
#endif
/* _GL_ATTRIBUTE_DEPRECATED: Declares that an entity is deprecated.
@@ -202,12 +250,20 @@ AC_DEFUN([gl_COMMON_BODY], [
- enumeration, enumeration item,
- typedef,
in C++ also: namespace, class, template specialization. */
-#if _GL_HAS_C_ATTRIBUTE (deprecated)
-# define _GL_ATTRIBUTE_DEPRECATED [[__deprecated__]]
-#elif _GL_HAS_ATTRIBUTE (deprecated)
-# define _GL_ATTRIBUTE_DEPRECATED __attribute__ ((__deprecated__))
-#else
-# define _GL_ATTRIBUTE_DEPRECATED
+#ifndef _GL_ATTRIBUTE_DEPRECATED
+# ifndef _GL_BRACKET_BEFORE_ATTRIBUTE
+# if _GL_HAVE___HAS_C_ATTRIBUTE
+# if __has_c_attribute (__deprecated__)
+# define _GL_ATTRIBUTE_DEPRECATED [[__deprecated__]]
+# endif
+# endif
+# endif
+# if !defined _GL_ATTRIBUTE_DEPRECATED && _GL_HAS_ATTRIBUTE (deprecated)
+# define _GL_ATTRIBUTE_DEPRECATED __attribute__ ((__deprecated__))
+# endif
+# ifndef _GL_ATTRIBUTE_DEPRECATED
+# define _GL_ATTRIBUTE_DEPRECATED
+# endif
#endif
/* _GL_ATTRIBUTE_ERROR(msg) requests an error if a function is called and
@@ -215,24 +271,28 @@ AC_DEFUN([gl_COMMON_BODY], [
_GL_ATTRIBUTE_WARNING(msg) requests a warning if a function is called and
the function call is not optimized away. */
/* Applies to: functions. */
-#if _GL_HAS_ATTRIBUTE (error)
-# define _GL_ATTRIBUTE_ERROR(msg) __attribute__ ((__error__ (msg)))
-# define _GL_ATTRIBUTE_WARNING(msg) __attribute__ ((__warning__ (msg)))
-#elif _GL_HAS_ATTRIBUTE (diagnose_if)
-# define _GL_ATTRIBUTE_ERROR(msg) __attribute__ ((__diagnose_if__ (1, msg, "error")))
-# define _GL_ATTRIBUTE_WARNING(msg) __attribute__ ((__diagnose_if__ (1, msg, "warning")))
-#else
-# define _GL_ATTRIBUTE_ERROR(msg)
-# define _GL_ATTRIBUTE_WARNING(msg)
+#if !(defined _GL_ATTRIBUTE_ERROR && defined _GL_ATTRIBUTE_WARNING)
+# if _GL_HAS_ATTRIBUTE (error)
+# define _GL_ATTRIBUTE_ERROR(msg) __attribute__ ((__error__ (msg)))
+# define _GL_ATTRIBUTE_WARNING(msg) __attribute__ ((__warning__ (msg)))
+# elif _GL_HAS_ATTRIBUTE (diagnose_if)
+# define _GL_ATTRIBUTE_ERROR(msg) __attribute__ ((__diagnose_if__ (1, msg, "error")))
+# define _GL_ATTRIBUTE_WARNING(msg) __attribute__ ((__diagnose_if__ (1, msg, "warning")))
+# else
+# define _GL_ATTRIBUTE_ERROR(msg)
+# define _GL_ATTRIBUTE_WARNING(msg)
+# endif
#endif
/* _GL_ATTRIBUTE_EXTERNALLY_VISIBLE declares that the entity should remain
visible to debuggers etc., even with '-fwhole-program'. */
/* Applies to: functions, variables. */
-#if _GL_HAS_ATTRIBUTE (externally_visible)
-# define _GL_ATTRIBUTE_EXTERNALLY_VISIBLE __attribute__ ((externally_visible))
-#else
-# define _GL_ATTRIBUTE_EXTERNALLY_VISIBLE
+#ifndef _GL_ATTRIBUTE_EXTERNALLY_VISIBLE
+# if _GL_HAS_ATTRIBUTE (externally_visible)
+# define _GL_ATTRIBUTE_EXTERNALLY_VISIBLE __attribute__ ((externally_visible))
+# else
+# define _GL_ATTRIBUTE_EXTERNALLY_VISIBLE
+# endif
#endif
/* _GL_ATTRIBUTE_FALLTHROUGH declares that it is not a programming mistake if
@@ -240,12 +300,18 @@ AC_DEFUN([gl_COMMON_BODY], [
'default' label. The compiler should not warn in this case. */
/* Applies to: Empty statement (;), inside a 'switch' statement. */
/* Always expands to something. */
-#if _GL_HAS_C_ATTRIBUTE (fallthrough)
-# define _GL_ATTRIBUTE_FALLTHROUGH [[__fallthrough__]]
-#elif _GL_HAS_ATTRIBUTE (fallthrough)
-# define _GL_ATTRIBUTE_FALLTHROUGH __attribute__ ((__fallthrough__))
-#else
-# define _GL_ATTRIBUTE_FALLTHROUGH ((void) 0)
+#ifndef _GL_ATTRIBUTE_FALLTHROUGH
+# if _GL_HAVE___HAS_C_ATTRIBUTE
+# if __has_c_attribute (__fallthrough__)
+# define _GL_ATTRIBUTE_FALLTHROUGH [[__fallthrough__]]
+# endif
+# endif
+# if !defined _GL_ATTRIBUTE_FALLTHROUGH && _GL_HAS_ATTRIBUTE (fallthrough)
+# define _GL_ATTRIBUTE_FALLTHROUGH __attribute__ ((__fallthrough__))
+# endif
+# ifndef _GL_ATTRIBUTE_FALLTHROUGH
+# define _GL_ATTRIBUTE_FALLTHROUGH ((void) 0)
+# endif
#endif
/* _GL_ATTRIBUTE_FORMAT ((ARCHETYPE, STRING-INDEX, FIRST-TO-CHECK))
@@ -259,10 +325,12 @@ AC_DEFUN([gl_COMMON_BODY], [
If FIRST-TO-CHECK is not 0, arguments starting at FIRST-TO_CHECK
are suitable for the format string. */
/* Applies to: functions. */
-#if _GL_HAS_ATTRIBUTE (format)
-# define _GL_ATTRIBUTE_FORMAT(spec) __attribute__ ((__format__ spec))
-#else
-# define _GL_ATTRIBUTE_FORMAT(spec)
+#ifndef _GL_ATTRIBUTE_FORMAT
+# if _GL_HAS_ATTRIBUTE (format)
+# define _GL_ATTRIBUTE_FORMAT(spec) __attribute__ ((__format__ spec))
+# else
+# define _GL_ATTRIBUTE_FORMAT(spec)
+# endif
#endif
/* _GL_ATTRIBUTE_LEAF declares that if the function is called from some other
@@ -270,19 +338,23 @@ AC_DEFUN([gl_COMMON_BODY], [
exception handling. This declaration lets the compiler optimize that unit
more aggressively. */
/* Applies to: functions. */
-#if _GL_HAS_ATTRIBUTE (leaf)
-# define _GL_ATTRIBUTE_LEAF __attribute__ ((__leaf__))
-#else
-# define _GL_ATTRIBUTE_LEAF
+#ifndef _GL_ATTRIBUTE_LEAF
+# if _GL_HAS_ATTRIBUTE (leaf)
+# define _GL_ATTRIBUTE_LEAF __attribute__ ((__leaf__))
+# else
+# define _GL_ATTRIBUTE_LEAF
+# endif
#endif
/* _GL_ATTRIBUTE_MALLOC declares that the function returns a pointer to freshly
allocated memory. */
/* Applies to: functions. */
-#if _GL_HAS_ATTRIBUTE (malloc)
-# define _GL_ATTRIBUTE_MALLOC __attribute__ ((__malloc__))
-#else
-# define _GL_ATTRIBUTE_MALLOC
+#ifndef _GL_ATTRIBUTE_MALLOC
+# if _GL_HAS_ATTRIBUTE (malloc)
+# define _GL_ATTRIBUTE_MALLOC __attribute__ ((__malloc__))
+# else
+# define _GL_ATTRIBUTE_MALLOC
+# endif
#endif
/* _GL_ATTRIBUTE_MAY_ALIAS declares that pointers to the type may point to the
@@ -290,10 +362,12 @@ AC_DEFUN([gl_COMMON_BODY], [
strict aliasing optimization. */
/* Applies to: types. */
/* Oracle Studio 12.6 mishandles may_alias despite __has_attribute OK. */
-#if _GL_HAS_ATTRIBUTE (may_alias) && !defined __SUNPRO_C
-# define _GL_ATTRIBUTE_MAY_ALIAS __attribute__ ((__may_alias__))
-#else
-# define _GL_ATTRIBUTE_MAY_ALIAS
+#ifndef _GL_ATTRIBUTE_MAY_ALIAS
+# if _GL_HAS_ATTRIBUTE (may_alias) && !defined __SUNPRO_C
+# define _GL_ATTRIBUTE_MAY_ALIAS __attribute__ ((__may_alias__))
+# else
+# define _GL_ATTRIBUTE_MAY_ALIAS
+# endif
#endif
/* _GL_ATTRIBUTE_MAYBE_UNUSED declares that it is not a programming mistake if
@@ -305,13 +379,26 @@ AC_DEFUN([gl_COMMON_BODY], [
- enumeration, enumeration item,
- typedef,
in C++ also: class. */
-/* In C++ and C2x, this is spelled [[__maybe_unused__]].
+/* In C++ and C23, this is spelled [[__maybe_unused__]].
GCC's syntax is __attribute__ ((__unused__)).
- clang supports both syntaxes. */
-#if _GL_HAS_C_ATTRIBUTE (maybe_unused)
-# define _GL_ATTRIBUTE_MAYBE_UNUSED [[__maybe_unused__]]
-#else
-# define _GL_ATTRIBUTE_MAYBE_UNUSED _GL_ATTRIBUTE_UNUSED
+ clang supports both syntaxes. Except that with clang ≥ 6, < 10, in C++ mode,
+ __has_c_attribute (__maybe_unused__) yields true but the use of
+ [[__maybe_unused__]] nevertheless produces a warning. */
+#ifndef _GL_ATTRIBUTE_MAYBE_UNUSED
+# ifndef _GL_BRACKET_BEFORE_ATTRIBUTE
+# if defined __clang__ && defined __cplusplus
+# if !defined __apple_build_version__ && __clang_major__ >= 10
+# define _GL_ATTRIBUTE_MAYBE_UNUSED [[__maybe_unused__]]
+# endif
+# elif _GL_HAVE___HAS_C_ATTRIBUTE
+# if __has_c_attribute (__maybe_unused__)
+# define _GL_ATTRIBUTE_MAYBE_UNUSED [[__maybe_unused__]]
+# endif
+# endif
+# endif
+# ifndef _GL_ATTRIBUTE_MAYBE_UNUSED
+# define _GL_ATTRIBUTE_MAYBE_UNUSED _GL_ATTRIBUTE_UNUSED
+# endif
#endif
/* Alternative spelling of this macro, for convenience and for
compatibility with glibc/include/libc-symbols.h. */
@@ -323,21 +410,40 @@ AC_DEFUN([gl_COMMON_BODY], [
discard the return value. The compiler may warn if the caller does not use
the return value, unless the caller uses something like ignore_value. */
/* Applies to: function, enumeration, class. */
-#if _GL_HAS_C_ATTRIBUTE (nodiscard)
-# define _GL_ATTRIBUTE_NODISCARD [[__nodiscard__]]
-#elif _GL_HAS_ATTRIBUTE (warn_unused_result)
-# define _GL_ATTRIBUTE_NODISCARD __attribute__ ((__warn_unused_result__))
-#else
-# define _GL_ATTRIBUTE_NODISCARD
+#ifndef _GL_ATTRIBUTE_NODISCARD
+# ifndef _GL_BRACKET_BEFORE_ATTRIBUTE
+# if defined __clang__ && defined __cplusplus
+ /* With clang up to 15.0.6 (at least), in C++ mode, [[__nodiscard__]] produces
+ a warning.
+ The 1000 below means a yet unknown threshold. When clang++ version X
+ starts supporting [[__nodiscard__]] without warning about it, you can
+ replace the 1000 with X. */
+# if __clang_major__ >= 1000
+# define _GL_ATTRIBUTE_NODISCARD [[__nodiscard__]]
+# endif
+# elif _GL_HAVE___HAS_C_ATTRIBUTE
+# if __has_c_attribute (__nodiscard__)
+# define _GL_ATTRIBUTE_NODISCARD [[__nodiscard__]]
+# endif
+# endif
+# endif
+# if !defined _GL_ATTRIBUTE_NODISCARD && _GL_HAS_ATTRIBUTE (warn_unused_result)
+# define _GL_ATTRIBUTE_NODISCARD __attribute__ ((__warn_unused_result__))
+# endif
+# ifndef _GL_ATTRIBUTE_NODISCARD
+# define _GL_ATTRIBUTE_NODISCARD
+# endif
#endif
/* _GL_ATTRIBUTE_NOINLINE tells that the compiler should not inline the
function. */
/* Applies to: functions. */
-#if _GL_HAS_ATTRIBUTE (noinline)
-# define _GL_ATTRIBUTE_NOINLINE __attribute__ ((__noinline__))
-#else
-# define _GL_ATTRIBUTE_NOINLINE
+#ifndef _GL_ATTRIBUTE_NOINLINE
+# if _GL_HAS_ATTRIBUTE (noinline)
+# define _GL_ATTRIBUTE_NOINLINE __attribute__ ((__noinline__))
+# else
+# define _GL_ATTRIBUTE_NOINLINE
+# endif
#endif
/* _GL_ATTRIBUTE_NONNULL ((N1, N2,...)) declares that the arguments N1, N2,...
@@ -345,20 +451,24 @@ AC_DEFUN([gl_COMMON_BODY], [
_GL_ATTRIBUTE_NONNULL () declares that all pointer arguments must not be
null. */
/* Applies to: functions. */
-#if _GL_HAS_ATTRIBUTE (nonnull)
-# define _GL_ATTRIBUTE_NONNULL(args) __attribute__ ((__nonnull__ args))
-#else
-# define _GL_ATTRIBUTE_NONNULL(args)
+#ifndef _GL_ATTRIBUTE_NONNULL
+# if _GL_HAS_ATTRIBUTE (nonnull)
+# define _GL_ATTRIBUTE_NONNULL(args) __attribute__ ((__nonnull__ args))
+# else
+# define _GL_ATTRIBUTE_NONNULL(args)
+# endif
#endif
/* _GL_ATTRIBUTE_NONSTRING declares that the contents of a character array is
not meant to be NUL-terminated. */
/* Applies to: struct/union members and variables that are arrays of element
type '[[un]signed] char'. */
-#if _GL_HAS_ATTRIBUTE (nonstring)
-# define _GL_ATTRIBUTE_NONSTRING __attribute__ ((__nonstring__))
-#else
-# define _GL_ATTRIBUTE_NONSTRING
+#ifndef _GL_ATTRIBUTE_NONSTRING
+# if _GL_HAS_ATTRIBUTE (nonstring)
+# define _GL_ATTRIBUTE_NONSTRING __attribute__ ((__nonstring__))
+# else
+# define _GL_ATTRIBUTE_NONSTRING
+# endif
#endif
/* There is no _GL_ATTRIBUTE_NORETURN; use _Noreturn instead. */
@@ -366,10 +476,26 @@ AC_DEFUN([gl_COMMON_BODY], [
/* _GL_ATTRIBUTE_NOTHROW declares that the function does not throw exceptions.
*/
/* Applies to: functions. */
-#if _GL_HAS_ATTRIBUTE (nothrow) && !defined __cplusplus
-# define _GL_ATTRIBUTE_NOTHROW __attribute__ ((__nothrow__))
-#else
-# define _GL_ATTRIBUTE_NOTHROW
+/* After a function's parameter list, this attribute must come first, before
+ other attributes. */
+#ifndef _GL_ATTRIBUTE_NOTHROW
+# if defined __cplusplus
+# if _GL_GNUC_PREREQ (2, 8) || __clang_major >= 4
+# if __cplusplus >= 201103L
+# define _GL_ATTRIBUTE_NOTHROW noexcept (true)
+# else
+# define _GL_ATTRIBUTE_NOTHROW throw ()
+# endif
+# else
+# define _GL_ATTRIBUTE_NOTHROW
+# endif
+# else
+# if _GL_HAS_ATTRIBUTE (nothrow)
+# define _GL_ATTRIBUTE_NOTHROW __attribute__ ((__nothrow__))
+# else
+# define _GL_ATTRIBUTE_NOTHROW
+# endif
+# endif
#endif
/* _GL_ATTRIBUTE_PACKED declares:
@@ -378,10 +504,12 @@ AC_DEFUN([gl_COMMON_BODY], [
minimizing the memory required. */
/* Applies to: struct members, struct, union,
in C++ also: class. */
-#if _GL_HAS_ATTRIBUTE (packed)
-# define _GL_ATTRIBUTE_PACKED __attribute__ ((__packed__))
-#else
-# define _GL_ATTRIBUTE_PACKED
+#ifndef _GL_ATTRIBUTE_PACKED
+# if _GL_HAS_ATTRIBUTE (packed)
+# define _GL_ATTRIBUTE_PACKED __attribute__ ((__packed__))
+# else
+# define _GL_ATTRIBUTE_PACKED
+# endif
#endif
/* _GL_ATTRIBUTE_PURE declares that It is OK for a compiler to omit duplicate
@@ -391,19 +519,23 @@ AC_DEFUN([gl_COMMON_BODY], [
observable state, and always returns exactly once.
(This attribute is looser than _GL_ATTRIBUTE_CONST.) */
/* Applies to: functions. */
-#if _GL_HAS_ATTRIBUTE (pure)
-# define _GL_ATTRIBUTE_PURE __attribute__ ((__pure__))
-#else
-# define _GL_ATTRIBUTE_PURE
+#ifndef _GL_ATTRIBUTE_PURE
+# if _GL_HAS_ATTRIBUTE (pure)
+# define _GL_ATTRIBUTE_PURE __attribute__ ((__pure__))
+# else
+# define _GL_ATTRIBUTE_PURE
+# endif
#endif
/* _GL_ATTRIBUTE_RETURNS_NONNULL declares that the function's return value is
a non-NULL pointer. */
/* Applies to: functions. */
-#if _GL_HAS_ATTRIBUTE (returns_nonnull)
-# define _GL_ATTRIBUTE_RETURNS_NONNULL __attribute__ ((__returns_nonnull__))
-#else
-# define _GL_ATTRIBUTE_RETURNS_NONNULL
+#ifndef _GL_ATTRIBUTE_RETURNS_NONNULL
+# if _GL_HAS_ATTRIBUTE (returns_nonnull)
+# define _GL_ATTRIBUTE_RETURNS_NONNULL __attribute__ ((__returns_nonnull__))
+# else
+# define _GL_ATTRIBUTE_RETURNS_NONNULL
+# endif
#endif
/* _GL_ATTRIBUTE_SENTINEL(pos) declares that the variadic function expects a
@@ -411,17 +543,21 @@ AC_DEFUN([gl_COMMON_BODY], [
_GL_ATTRIBUTE_SENTINEL () - The last argument is NULL (requires C99).
_GL_ATTRIBUTE_SENTINEL ((N)) - The (N+1)st argument from the end is NULL. */
/* Applies to: functions. */
-#if _GL_HAS_ATTRIBUTE (sentinel)
-# define _GL_ATTRIBUTE_SENTINEL(pos) __attribute__ ((__sentinel__ pos))
-#else
-# define _GL_ATTRIBUTE_SENTINEL(pos)
+#ifndef _GL_ATTRIBUTE_SENTINEL
+# if _GL_HAS_ATTRIBUTE (sentinel)
+# define _GL_ATTRIBUTE_SENTINEL(pos) __attribute__ ((__sentinel__ pos))
+# else
+# define _GL_ATTRIBUTE_SENTINEL(pos)
+# endif
#endif
/* A helper macro. Don't use it directly. */
-#if _GL_HAS_ATTRIBUTE (unused)
-# define _GL_ATTRIBUTE_UNUSED __attribute__ ((__unused__))
-#else
-# define _GL_ATTRIBUTE_UNUSED
+#ifndef _GL_ATTRIBUTE_UNUSED
+# if _GL_HAS_ATTRIBUTE (unused)
+# define _GL_ATTRIBUTE_UNUSED __attribute__ ((__unused__))
+# else
+# define _GL_ATTRIBUTE_UNUSED
+# endif
#endif
]dnl There is no _GL_ATTRIBUTE_VISIBILITY; see m4/visibility.m4 instead.
@@ -432,10 +568,24 @@ AC_DEFUN([gl_COMMON_BODY], [
/* Applies to: label (both in C and C++). */
/* Note that g++ < 4.5 does not support the '__attribute__ ((__unused__)) ;'
syntax. But clang does. */
-#if !(defined __cplusplus && !_GL_GNUC_PREREQ (4, 5)) || defined __clang__
-# define _GL_UNUSED_LABEL _GL_ATTRIBUTE_UNUSED
+#ifndef _GL_UNUSED_LABEL
+# if !(defined __cplusplus && !_GL_GNUC_PREREQ (4, 5)) || defined __clang__
+# define _GL_UNUSED_LABEL _GL_ATTRIBUTE_UNUSED
+# else
+# define _GL_UNUSED_LABEL
+# endif
+#endif
+])
+ AH_VERBATIM([c_linkage],
+[/* In C++, there is the concept of "language linkage", that encompasses
+ name mangling and function calling conventions.
+ The following macros start and end a block of "C" linkage. */
+#ifdef __cplusplus
+# define _GL_BEGIN_C_LINKAGE extern "C" {
+# define _GL_END_C_LINKAGE }
#else
-# define _GL_UNUSED_LABEL
+# define _GL_BEGIN_C_LINKAGE
+# define _GL_END_C_LINKAGE
#endif
])
AH_VERBATIM([async_safe],
@@ -493,7 +643,7 @@ AC_DEFUN([gl_COMMON_BODY], [
dnl gl_cross_guess_normal (to be used when 'yes' is good and 'no' is bad),
dnl gl_cross_guess_inverted (to be used when 'no' is good and 'yes' is bad).
AC_ARG_ENABLE([cross-guesses],
- [AS_HELP_STRING([--enable-cross-guesses={conservative|risky}],
+ [AS_HELP_STRING([[--enable-cross-guesses={conservative|risky}]],
[specify policy for cross-compilation guesses])],
[if test "x$enableval" != xconservative && test "x$enableval" != xrisky; then
AC_MSG_WARN([invalid argument supplied to --enable-cross-guesses])
@@ -930,6 +1080,7 @@ AC_DEFUN([gl_CC_GNULIB_WARNINGS],
dnl -Wno-pedantic >= 4.8 >= 3.9
dnl -Wno-sign-compare >= 3 >= 3.9
dnl -Wno-sign-conversion >= 4.3 >= 3.9
+ dnl -Wno-tautological-out-of-range-compare - >= 3.9
dnl -Wno-type-limits >= 4.3 >= 3.9
dnl -Wno-undef >= 3 >= 3.9
dnl -Wno-unsuffixed-float-constants >= 4.5
@@ -955,6 +1106,9 @@ AC_DEFUN([gl_CC_GNULIB_WARNINGS],
#if __GNUC__ + (__GNUC_MINOR__ >= 8) > 4 || (__clang_major__ + (__clang_minor__ >= 9) > 3)
-Wno-pedantic
#endif
+ #if 3 < __clang_major__ + (9 <= __clang_minor__)
+ -Wno-tautological-constant-out-of-range-compare
+ #endif
#if __GNUC__ + (__GNUC_MINOR__ >= 3) > 4 || (__clang_major__ + (__clang_minor__ >= 9) > 3)
-Wno-sign-conversion
-Wno-type-limits
@@ -1005,6 +1159,238 @@ AC_DEFUN([gl_CONDITIONAL_HEADER],
m4_popdef([gl_header_name])
])
+dnl Preparations for gl_CHECK_FUNCS_MACOS.
+AC_DEFUN([gl_PREPARE_CHECK_FUNCS_MACOS],
+[
+ AC_REQUIRE([AC_CANONICAL_HOST])
+ AC_REQUIRE([gl_COMPILER_CLANG])
+ AC_CACHE_CHECK([for compiler option needed when checking for future declarations],
+ [gl_cv_compiler_check_future_option],
+ [case "$host_os" in
+ dnl This is only needed on macOS.
+ darwin*)
+ if test $gl_cv_compiler_clang = yes; then
+ dnl Test whether the compiler supports the option
+ dnl '-Werror=unguarded-availability-new'.
+ saved_ac_compile="$ac_compile"
+ ac_compile="$ac_compile -Werror=unguarded-availability-new"
+ AC_COMPILE_IFELSE([AC_LANG_PROGRAM([[]],[[]])],
+ [gl_cv_compiler_check_future_option='-Werror=unguarded-availability-new'],
+ [gl_cv_compiler_check_future_option=none])
+ ac_compile="$saved_ac_compile"
+ else
+ gl_cv_compiler_check_future_option=none
+ fi
+ ;;
+ *) gl_cv_compiler_check_future_option=none ;;
+ esac
+ ])
+])
+
+dnl Pieces of the expansion of
+dnl gl_CHECK_FUNCS_ANDROID
+dnl gl_CHECK_FUNCS_MACOS
+dnl gl_CHECK_FUNCS_ANDROID_MACOS
+
+AC_DEFUN([gl_CHECK_FUNCS_DEFAULT_CASE],
+[
+ *)
+ AC_CHECK_FUNC([$1])
+ [gl_cv_onwards_func_][$1]=$[ac_cv_func_][$1]
+ ;;
+])
+
+AC_DEFUN([gl_CHECK_FUNCS_CASE_FOR_ANDROID],
+[
+ linux*-android*)
+ AC_CHECK_DECL([$1], , , [$2])
+ if test $[ac_cv_have_decl_][$1] = yes; then
+ AC_CHECK_FUNC([[$1]])
+ if test $[ac_cv_func_][$1] = yes; then
+ [gl_cv_onwards_func_][$1]=yes
+ else
+ dnl The function is declared but does not exist. This should not
+ dnl happen normally. But anyway, we know that a future version
+ dnl of Android will have the function.
+ [gl_cv_onwards_func_][$1]='future OS version'
+ fi
+ else
+ [gl_cv_onwards_func_][$1]='future OS version'
+ fi
+ ;;
+])
+
+AC_DEFUN([gl_CHECK_FUNCS_CASE_FOR_MACOS],
+[
+ darwin*)
+ if test "x$gl_cv_compiler_check_future_option" != "xnone"; then
+ dnl Use a compile test, not a link test.
+ saved_ac_compile="$ac_compile"
+ ac_compile="$ac_compile $gl_cv_compiler_check_future_option"
+ saved_ac_compile_for_check_decl="$ac_compile_for_check_decl"
+ ac_compile_for_check_decl="$ac_compile_for_check_decl $gl_cv_compiler_check_future_option"
+ unset [ac_cv_have_decl_][$1]
+ AC_CHECK_DECL([$1], , , [$2])
+ ac_compile="$saved_ac_compile"
+ ac_compile_for_check_decl="$saved_ac_compile_for_check_decl"
+ [ac_cv_func_][$1]="$[ac_cv_have_decl_][$1]"
+ if test $[ac_cv_func_][$1] = yes; then
+ [gl_cv_onwards_func_][$1]=yes
+ else
+ unset [ac_cv_have_decl_][$1]
+ AC_CHECK_DECL([$1], , , [$2])
+ if test $[ac_cv_have_decl_][$1] = yes; then
+ [gl_cv_onwards_func_][$1]='future OS version'
+ else
+ [gl_cv_onwards_func_][$1]=no
+ fi
+ fi
+ else
+ AC_CHECK_FUNC([$1])
+ [gl_cv_onwards_func_][$1]=$[ac_cv_func_][$1]
+ fi
+ ;;
+])
+
+AC_DEFUN([gl_CHECK_FUNCS_SET_RESULTS],
+[
+ case "$[gl_cv_onwards_func_][$1]" in
+ future*) [ac_cv_func_][$1]=no ;;
+ *) [ac_cv_func_][$1]=$[gl_cv_onwards_func_][$1] ;;
+ esac
+ if test $[ac_cv_func_][$1] = yes; then
+ AC_DEFINE([HAVE_]m4_translit([[$1]],
+ [abcdefghijklmnopqrstuvwxyz],
+ [ABCDEFGHIJKLMNOPQRSTUVWXYZ]),
+ [1], [Define to 1 if you have the `$1' function.])
+ fi
+])
+
+dnl gl_CHECK_FUNCS_ANDROID([func], [[#include <foo.h>]])
+dnl is like AC_CHECK_FUNCS([func]), taking into account a portability problem
+dnl on Android.
+dnl
+dnl When code is compiled on Android, it is in the context of a certain
+dnl "Android API level", which indicates the minimum version of Android on
+dnl which the app can be installed. In other words, you don't compile for a
+dnl specific version of Android. You compile for all versions of Android,
+dnl onwards from the given API level.
+dnl Thus, the question "does the OS have the function func" has three possible
+dnl answers:
+dnl - yes, in all versions starting from the given API level,
+dnl - no, in no version,
+dnl - not in the given API level, but in a later version of Android.
+dnl
+dnl In detail, this works as follows:
+dnl If func was added to Android API level, say, 28, then the libc.so has the
+dnl symbol func always, whereas the header file <foo.h> declares func
+dnl conditionally:
+dnl #if __ANDROID_API__ >= 28
+dnl ... func (...) __INTRODUCED_IN(28);
+dnl #endif
+dnl Thus, when compiling with "clang -target armv7a-unknown-linux-android28",
+dnl the function func is declared and exists in libc.
+dnl Whereas when compiling with "clang -target armv7a-unknown-linux-android27",
+dnl the function func is not declared but exists in libc.
+dnl
+dnl This macro sets two variables:
+dnl - gl_cv_onwards_func_<func> to yes / no / "future OS version"
+dnl - ac_cv_func_<func> to yes / no / no
+dnl The first variable allows to distinguish all three cases.
+dnl The second variable is set, so that an invocation
+dnl gl_CHECK_FUNCS_ANDROID([func], [[#include <foo.h>]])
+dnl can be used as a drop-in replacement for
+dnl AC_CHECK_FUNCS([func]).
+AC_DEFUN([gl_CHECK_FUNCS_ANDROID],
+[
+ AC_REQUIRE([AC_CANONICAL_HOST])
+ AC_CACHE_CHECK([for [$1]],
+ [[gl_cv_onwards_func_][$1]],
+ [gl_SILENT([
+ case "$host_os" in
+ gl_CHECK_FUNCS_CASE_FOR_ANDROID([$1], [$2])
+ gl_CHECK_FUNCS_DEFAULT_CASE([$1])
+ esac
+ ])
+ ])
+ gl_CHECK_FUNCS_SET_RESULTS([$1])
+])
+
+dnl gl_CHECK_FUNCS_MACOS([func], [[#include <foo.h>]])
+dnl is like AC_CHECK_FUNCS([func]), taking into account a portability problem
+dnl on macOS.
+dnl
+dnl When code is compiled on macOS, it is in the context of a certain minimum
+dnl macOS version, that can be set through the option '-mmacosx-version-min='.
+dnl In other words, you don't compile for a specific version of macOS. You
+dnl compile for all versions of macOS, onwards from the given version.
+dnl Thus, the question "does the OS have the function func" has three possible
+dnl answers:
+dnl - yes, in all versions starting from the given version,
+dnl - no, in no version,
+dnl - not in the given version, but in a later version of macOS.
+dnl
+dnl In detail, this works as follows:
+dnl If func was added to, say, macOS version 13, then the libc has the
+dnl symbol func always, whereas the header file <foo.h> declares func
+dnl conditionally with a special availability attribute:
+dnl ... func (...) __attribute__((availability(macos,introduced=13.0)));
+dnl Thus, when compiling with "clang mmacosx-version-min=13", there is no
+dnl warning about the use of func, and the resulting binary
+dnl - runs fine on macOS 13,
+dnl - aborts with a dyld "Symbol not found" message on macOS 12.
+dnl Whereas, when compiling with "clang mmacosx-version-min=12", there is a
+dnl warning: 'func' is only available on macOS 13.0 or newer
+dnl [-Wunguarded-availability-new],
+dnl and the resulting binary
+dnl - runs fine on macOS 13,
+dnl - crashes with a SIGSEGV (signal 11) on macOS 12.
+dnl
+dnl This macro sets two variables:
+dnl - gl_cv_onwards_func_<func> to yes / no / "future OS version"
+dnl - ac_cv_func_<func> to yes / no / no
+dnl The first variable allows to distinguish all three cases.
+dnl The second variable is set, so that an invocation
+dnl gl_CHECK_FUNCS_MACOS([func], [[#include <foo.h>]])
+dnl can be used as a drop-in replacement for
+dnl AC_CHECK_FUNCS([func]).
+AC_DEFUN([gl_CHECK_FUNCS_MACOS],
+[
+ AC_REQUIRE([AC_CANONICAL_HOST])
+ AC_REQUIRE([gl_PREPARE_CHECK_FUNCS_MACOS])
+ AC_CACHE_CHECK([for [$1]],
+ [[gl_cv_onwards_func_][$1]],
+ [gl_SILENT([
+ case "$host_os" in
+ gl_CHECK_FUNCS_CASE_FOR_MACOS([$1], [$2])
+ gl_CHECK_FUNCS_DEFAULT_CASE([$1])
+ esac
+ ])
+ ])
+ gl_CHECK_FUNCS_SET_RESULTS([$1])
+])
+
+dnl gl_CHECK_FUNCS_ANDROID_MACOS([func], [[#include <foo.h>]])
+dnl is like AC_CHECK_FUNCS([func]), taking into account a portability problem
+dnl on Android and on macOS.
+dnl It is the combination of gl_CHECK_FUNCS_ANDROID and gl_CHECK_FUNCS_MACOS.
+AC_DEFUN([gl_CHECK_FUNCS_ANDROID_MACOS],
+[
+ AC_REQUIRE([AC_CANONICAL_HOST])
+ AC_REQUIRE([gl_PREPARE_CHECK_FUNCS_MACOS])
+ AC_CACHE_CHECK([for [$1]],
+ [[gl_cv_onwards_func_][$1]],
+ [gl_SILENT([
+ case "$host_os" in
+ gl_CHECK_FUNCS_CASE_FOR_ANDROID([$1], [$2])
+ gl_CHECK_FUNCS_CASE_FOR_MACOS([$1], [$2])
+ gl_CHECK_FUNCS_DEFAULT_CASE([$1])
+ esac
+ ])
+ ])
+ gl_CHECK_FUNCS_SET_RESULTS([$1])
+])
+
dnl Expands to some code for use in .c programs that, on native Windows, defines
dnl the Microsoft deprecated alias function names to the underscore-prefixed
dnl actual function names. With this macro, these function names are available