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-rw-r--r--gnulib-m4/gnulib-common.m4356
1 files changed, 328 insertions, 28 deletions
diff --git a/gnulib-m4/gnulib-common.m4 b/gnulib-m4/gnulib-common.m4
index d8d0904f..1fec5c5c 100644
--- a/gnulib-m4/gnulib-common.m4
+++ b/gnulib-m4/gnulib-common.m4
@@ -1,4 +1,5 @@
-# gnulib-common.m4 serial 92
+# gnulib-common.m4
+# serial 105
dnl Copyright (C) 2007-2024 Free Software Foundation, Inc.
dnl This file is free software; the Free Software Foundation
dnl gives unlimited permission to copy and/or distribute it,
@@ -20,10 +21,22 @@ AC_DEFUN([gl_COMMON_BODY], [
#define _GL_CONFIG_H_INCLUDED 1
])
AH_VERBATIM([_GL_GNUC_PREREQ],
-[/* True if the compiler says it groks GNU C version MAJOR.MINOR. */
-#if defined __GNUC__ && defined __GNUC_MINOR__
+[/* True if the compiler says it groks GNU C version MAJOR.MINOR.
+ Except that
+ - clang groks GNU C 4.2, even on Windows, where it does not define
+ __GNUC__.
+ - The OpenMandriva-modified clang compiler pretends that it groks
+ GNU C version 13.1, but it doesn't: It does not support
+ __attribute__ ((__malloc__ (f, i))), nor does it support
+ __attribute__ ((__warning__ (message))) on a function redeclaration.
+ - Users can make clang lie as well, through the -fgnuc-version option. */
+#if defined __GNUC__ && defined __GNUC_MINOR__ && !defined __clang__
# define _GL_GNUC_PREREQ(major, minor) \
((major) < __GNUC__ + ((minor) <= __GNUC_MINOR__))
+#elif defined __clang__
+ /* clang really only groks GNU C 4.2. */
+# define _GL_GNUC_PREREQ(major, minor) \
+ ((major) < 4 + ((minor) <= 2))
#else
# define _GL_GNUC_PREREQ(major, minor) 0
#endif
@@ -113,8 +126,10 @@ AC_DEFUN([gl_COMMON_BODY], [
# define _GL_ATTR_nothrow _GL_GNUC_PREREQ (3, 3)
# define _GL_ATTR_packed _GL_GNUC_PREREQ (2, 7)
# define _GL_ATTR_pure _GL_GNUC_PREREQ (2, 96)
+# define _GL_ATTR_reproducible 0 /* not yet supported, as of GCC 14 */
# define _GL_ATTR_returns_nonnull _GL_GNUC_PREREQ (4, 9)
# define _GL_ATTR_sentinel _GL_GNUC_PREREQ (4, 0)
+# define _GL_ATTR_unsequenced 0 /* not yet supported, as of GCC 14 */
# define _GL_ATTR_unused _GL_GNUC_PREREQ (2, 7)
# define _GL_ATTR_warn_unused_result _GL_GNUC_PREREQ (3, 4)
# endif
@@ -130,6 +145,23 @@ AC_DEFUN([gl_COMMON_BODY], [
# define _GL_HAVE___HAS_C_ATTRIBUTE 0
#endif
+/* Attributes in bracket syntax [[...]] vs. attributes in __attribute__((...))
+ syntax, in function declarations. There are two problems here.
+ (Last tested with gcc/g++ 14 and clang/clang++ 18.)
+
+ 1) We want that the _GL_ATTRIBUTE_* can be cumulated on the same declaration
+ in any order.
+ =========================== foo.c = foo.cc ===========================
+ __attribute__ ((__deprecated__)) [[__nodiscard__]] int bar1 (int);
+ [[__nodiscard__]] __attribute__ ((__deprecated__)) int bar2 (int);
+ ======================================================================
+ This gives a syntax error
+ - in C mode with gcc
+ <https://gcc.gnu.org/bugzilla/show_bug.cgi?id=108796>, and
+ - in C++ mode with clang++ version < 16, and
+ - in C++ mode, inside extern "C" {}, still in newer clang++ versions
+ <https://github.com/llvm/llvm-project/issues/101990>.
+ */
/* Define if, in a function declaration, the attributes in bracket syntax
[[...]] must come before the attributes in __attribute__((...)) syntax.
If this is defined, it is best to avoid the bracket syntax, so that the
@@ -144,6 +176,176 @@ AC_DEFUN([gl_COMMON_BODY], [
# define _GL_BRACKET_BEFORE_ATTRIBUTE 1
# endif
#endif
+/*
+ 2) We want that the _GL_ATTRIBUTE_* can be placed in a declaration
+ - without 'extern', in C as well as in C++,
+ - with 'extern', in C,
+ - with 'extern "C"', in C++
+ in the same position. That is, we don't want to be forced to use a
+ macro which arranges for the attribute to come before 'extern' in
+ one case and after 'extern' in the other case, because such a macro
+ would make the source code of .h files pretty ugly.
+ =========================== foo.c = foo.cc ===========================
+ #ifdef __cplusplus
+ # define CC "C"
+ #else
+ # define CC
+ #endif
+
+ #define ND [[__nodiscard__]]
+ #define WUR __attribute__((__warn_unused_result__))
+
+ #ifdef __cplusplus
+ extern "C" {
+ #endif
+ // gcc clang g++ clang++
+
+ ND int foo (int);
+ int ND foo (int); // warn error warn error
+ int foo ND (int);
+ int foo (int) ND; // warn error warn error
+
+ WUR int foo (int);
+ int WUR foo (int);
+ int fo1 WUR (int); // error error error error
+ int foo (int) WUR;
+
+ #ifdef __cplusplus
+ }
+ #endif
+
+ // gcc clang g++ clang++
+
+ ND extern CC int foo (int); // error error
+ extern CC ND int foo (int); // error error
+ extern CC int ND foo (int); // warn error warn error
+ extern CC int foo ND (int);
+ extern CC int foo (int) ND; // warn error warn error
+
+ WUR extern CC int foo (int); // warn
+ extern CC WUR int foo (int);
+ extern CC int WUR foo (int);
+ extern CC int foo WUR (int); // error error error error
+ extern CC int foo (int) WUR;
+
+ ND EXTERN_C_FUNC int foo (int); // error error
+ EXTERN_C_FUNC ND int foo (int);
+ EXTERN_C_FUNC int ND foo (int); // warn error warn error
+ EXTERN_C_FUNC int foo ND (int);
+ EXTERN_C_FUNC int foo (int) ND; // warn error warn error
+
+ WUR EXTERN_C_FUNC int foo (int); // warn
+ EXTERN_C_FUNC WUR int foo (int);
+ EXTERN_C_FUNC int WUR foo (int);
+ EXTERN_C_FUNC int fo2 WUR (int); // error error error error
+ EXTERN_C_FUNC int foo (int) WUR;
+ ======================================================================
+ So, if we insist on using the 'extern' keyword ('extern CC' idiom):
+ * If _GL_ATTRIBUTE_* expands to bracket syntax [[...]]
+ in both C and C++, there is one available position:
+ - between the function name and the parameter list.
+ * If _GL_ATTRIBUTE_* expands to __attribute__((...)) syntax
+ in both C and C++, there are several available positions:
+ - before the return type,
+ - between return type and function name,
+ - at the end of the declaration.
+ * If _GL_ATTRIBUTE_* expands to bracket syntax [[...]] in C and to
+ __attribute__((...)) syntax in C++, there is no available position:
+ it would need to come before 'extern' in C but after 'extern "C"'
+ in C++.
+ * If _GL_ATTRIBUTE_* expands to __attribute__((...)) syntax in C and
+ to bracket syntax [[...]] in C++, there is one available position:
+ - before the return type.
+ Whereas, if we use the 'EXTERN_C_FUNC' idiom, which conditionally
+ omits the 'extern' keyword:
+ * If _GL_ATTRIBUTE_* expands to bracket syntax [[...]]
+ in both C and C++, there are two available positions:
+ - before the return type,
+ - between the function name and the parameter list.
+ * If _GL_ATTRIBUTE_* expands to __attribute__((...)) syntax
+ in both C and C++, there are several available positions:
+ - before the return type,
+ - between return type and function name,
+ - at the end of the declaration.
+ * If _GL_ATTRIBUTE_* expands to bracket syntax [[...]] in C and to
+ __attribute__((...)) syntax in C++, there is one available position:
+ - before the return type.
+ * If _GL_ATTRIBUTE_* expands to __attribute__((...)) syntax in C and
+ to bracket syntax [[...]] in C++, there is one available position:
+ - before the return type.
+ The best choice is therefore to use the 'EXTERN_C_FUNC' idiom and
+ put the attributes before the return type. This works regardless
+ to what the _GL_ATTRIBUTE_* macros expand.
+ */
+
+/* Attributes in bracket syntax [[...]] vs. attributes in __attribute__((...))
+ syntax, in static/inline function definitions.
+
+ There are similar constraints as for function declarations. However, here,
+ we cannot omit the storage-class specifier. Therefore, the following rule
+ applies:
+ * The macros
+ _GL_ATTRIBUTE_CONST
+ _GL_ATTRIBUTE_DEPRECATED
+ _GL_ATTRIBUTE_MAYBE_UNUSED
+ _GL_ATTRIBUTE_NODISCARD
+ _GL_ATTRIBUTE_PURE
+ _GL_ATTRIBUTE_REPRODUCIBLE
+ _GL_ATTRIBUTE_UNSEQUENCED
+ which may expand to bracket syntax [[...]], must come first, before the
+ storage-class specifier.
+ * Other _GL_ATTRIBUTE_* macros, that expand to __attribute__((...)) syntax,
+ are better placed between the storage-class specifier and the return
+ type.
+ */
+
+/* Attributes in bracket syntax [[...]] vs. attributes in __attribute__((...))
+ syntax, in variable declarations.
+
+ At which position can they be placed?
+ (Last tested with gcc/g++ 14 and clang/clang++ 18.)
+
+ =========================== foo.c = foo.cc ===========================
+ #ifdef __cplusplus
+ # define CC "C"
+ #else
+ # define CC
+ #endif
+
+ #define BD [[__deprecated__]]
+ #define AD __attribute__ ((__deprecated__))
+
+ // gcc clang g++ clang++
+
+ BD extern CC int var; // error error
+ extern CC BD int var; // error error
+ extern CC int BD var; // warn error warn error
+ extern CC int var BD;
+
+ AD extern CC int var; // warn
+ extern CC AD int var;
+ extern CC int AD var;
+ extern CC int var AD;
+
+ BD extern CC int z[]; // error error
+ extern CC BD int z[]; // error error
+ extern CC int BD z[]; // warn error warn error
+ extern CC int z1 BD [];
+ extern CC int z[] BD; // warn error error
+
+ AD extern CC int z[]; // warn
+ extern CC AD int z[];
+ extern CC int AD z[];
+ extern CC int z2 AD []; // error error error error
+ extern CC int z[] AD;
+ ======================================================================
+
+ * For non-array variables, the only good position is after the variable name,
+ that is, at the end of the declaration.
+ * For array variables, you will need to distinguish C and C++:
+ - In C, before the 'extern' keyword.
+ - In C++, between the 'extern "C"' and the variable's type.
+ */
]dnl There is no _GL_ATTRIBUTE_ALIGNED; use stdalign's alignas instead.
[
/* _GL_ATTRIBUTE_ALLOC_SIZE ((N)) declares that the Nth argument of the function
@@ -151,7 +353,7 @@ AC_DEFUN([gl_COMMON_BODY], [
_GL_ATTRIBUTE_ALLOC_SIZE ((M, N)) declares that the Mth argument multiplied
by the Nth argument of the function is the size of the returned memory block.
*/
-/* Applies to: function, pointer to function, function types. */
+/* Applies to: functions, pointer to functions, function types. */
#ifndef _GL_ATTRIBUTE_ALLOC_SIZE
# if _GL_HAS_ATTRIBUTE (alloc_size)
# define _GL_ATTRIBUTE_ALLOC_SIZE(args) __attribute__ ((__alloc_size__ args))
@@ -162,7 +364,7 @@ AC_DEFUN([gl_COMMON_BODY], [
/* _GL_ATTRIBUTE_ALWAYS_INLINE tells that the compiler should always inline the
function and report an error if it cannot do so. */
-/* Applies to: function. */
+/* Applies to: functions. */
#ifndef _GL_ATTRIBUTE_ALWAYS_INLINE
# if _GL_HAS_ATTRIBUTE (always_inline)
# define _GL_ATTRIBUTE_ALWAYS_INLINE __attribute__ ((__always_inline__))
@@ -174,7 +376,7 @@ AC_DEFUN([gl_COMMON_BODY], [
/* _GL_ATTRIBUTE_ARTIFICIAL declares that the function is not important to show
in stack traces when debugging. The compiler should omit the function from
stack traces. */
-/* Applies to: function. */
+/* Applies to: functions. */
#ifndef _GL_ATTRIBUTE_ARTIFICIAL
# if _GL_HAS_ATTRIBUTE (artificial)
# define _GL_ATTRIBUTE_ARTIFICIAL __attribute__ ((__artificial__))
@@ -200,18 +402,23 @@ AC_DEFUN([gl_COMMON_BODY], [
# endif
#endif
-/* _GL_ATTRIBUTE_CONST declares that it is OK for a compiler to omit duplicate
- calls to the function with the same arguments.
- This attribute is safe for a function that neither depends on nor affects
- observable state, and always returns exactly once - e.g., does not loop
- forever, and does not call longjmp.
- (This attribute is stricter than _GL_ATTRIBUTE_PURE.) */
+/* _GL_ATTRIBUTE_CONST declares:
+ It is OK for a compiler to move calls to the function and to omit
+ calls to the function if another call has the same arguments or the
+ result is not used.
+ This attribute is safe for a function that neither depends on
+ nor affects state, and always returns exactly once -
+ e.g., does not raise an exception, call longjmp, or loop forever.
+ (This attribute is stricter than _GL_ATTRIBUTE_PURE because the
+ function cannot observe state. It is stricter than
+ _GL_ATTRIBUTE_UNSEQUENCED because the function must return exactly
+ once and cannot depend on state addressed by its arguments.) */
/* Applies to: functions. */
#ifndef _GL_ATTRIBUTE_CONST
# if _GL_HAS_ATTRIBUTE (const)
# define _GL_ATTRIBUTE_CONST __attribute__ ((__const__))
# else
-# define _GL_ATTRIBUTE_CONST
+# define _GL_ATTRIBUTE_CONST _GL_ATTRIBUTE_UNSEQUENCED
# endif
#endif
@@ -480,7 +687,7 @@ AC_DEFUN([gl_COMMON_BODY], [
other attributes. */
#ifndef _GL_ATTRIBUTE_NOTHROW
# if defined __cplusplus
-# if _GL_GNUC_PREREQ (2, 8) || __clang_major >= 4
+# if _GL_GNUC_PREREQ (2, 8) || __clang_major__ >= 4
# if __cplusplus >= 201103L
# define _GL_ATTRIBUTE_NOTHROW noexcept (true)
# else
@@ -505,25 +712,58 @@ AC_DEFUN([gl_COMMON_BODY], [
/* Applies to: struct members, struct, union,
in C++ also: class. */
#ifndef _GL_ATTRIBUTE_PACKED
-# if _GL_HAS_ATTRIBUTE (packed)
+/* Oracle Studio 12.6 miscompiles code with __attribute__ ((__packed__)) despite
+ __has_attribute OK. */
+# if _GL_HAS_ATTRIBUTE (packed) && !defined __SUNPRO_C
# define _GL_ATTRIBUTE_PACKED __attribute__ ((__packed__))
# else
# define _GL_ATTRIBUTE_PACKED
# endif
#endif
-/* _GL_ATTRIBUTE_PURE declares that It is OK for a compiler to omit duplicate
- calls to the function with the same arguments if observable state is not
- changed between calls.
- This attribute is safe for a function that does not affect
- observable state, and always returns exactly once.
- (This attribute is looser than _GL_ATTRIBUTE_CONST.) */
+/* _GL_ATTRIBUTE_PURE declares:
+ It is OK for a compiler to move calls to the function and to omit
+ calls to the function if another call has the same arguments or the
+ result is not used, and if observable state is the same.
+ This attribute is safe for a function that does not affect observable state
+ and always returns exactly once.
+ (This attribute is looser than _GL_ATTRIBUTE_CONST because the function
+ can depend on observable state. It is stricter than
+ _GL_ATTRIBUTE_REPRODUCIBLE because the function must return exactly
+ once and cannot affect state addressed by its arguments.) */
/* Applies to: functions. */
#ifndef _GL_ATTRIBUTE_PURE
# if _GL_HAS_ATTRIBUTE (pure)
# define _GL_ATTRIBUTE_PURE __attribute__ ((__pure__))
# else
-# define _GL_ATTRIBUTE_PURE
+# define _GL_ATTRIBUTE_PURE _GL_ATTRIBUTE_REPRODUCIBLE
+# endif
+#endif
+
+/* _GL_ATTRIBUTE_REPRODUCIBLE declares:
+ It is OK for a compiler to move calls to the function and to omit duplicate
+ calls to the function with the same arguments, so long as the state
+ addressed by its arguments is the same and is updated in time for
+ the rest of the program.
+ This attribute is safe for a function that is effectless and idempotent; see
+ ISO C 23 § 6.7.12.7 for a definition of these terms.
+ (This attribute is looser than _GL_ATTRIBUTE_UNSEQUENCED because
+ the function need not be stateless and idempotent. It is looser
+ than _GL_ATTRIBUTE_PURE because the function need not return
+ exactly once and can affect state addressed by its arguments.)
+ See also <https://www.open-std.org/jtc1/sc22/wg14/www/docs/n2956.htm> and
+ <https://stackoverflow.com/questions/76847905/>. */
+/* Applies to: functions, pointer to functions, function types. */
+#ifndef _GL_ATTRIBUTE_REPRODUCIBLE
+/* This may be revisited when gcc and clang support [[reproducible]] or possibly
+ __attribute__ ((__reproducible__)). */
+# ifndef _GL_BRACKET_BEFORE_ATTRIBUTE
+# if _GL_HAS_ATTRIBUTE (reproducible)
+# define _GL_ATTRIBUTE_REPRODUCIBLE [[reproducible]]
+# endif
+# endif
+# ifndef _GL_ATTRIBUTE_REPRODUCIBLE
+# define _GL_ATTRIBUTE_REPRODUCIBLE
# endif
#endif
@@ -551,6 +791,33 @@ AC_DEFUN([gl_COMMON_BODY], [
# endif
#endif
+/* _GL_ATTRIBUTE_UNSEQUENCED declares:
+ It is OK for a compiler to move calls to the function and to omit duplicate
+ calls to the function with the same arguments, so long as the state
+ addressed by its arguments is the same.
+ This attribute is safe for a function that is effectless, idempotent,
+ stateless, and independent; see ISO C 23 § 6.7.12.7 for a definition of
+ these terms.
+ (This attribute is stricter than _GL_ATTRIBUTE_REPRODUCIBLE because
+ the function must be stateless and independent. It is looser than
+ _GL_ATTRIBUTE_CONST because the function need not return exactly
+ once and can depend on state addressed by its arguments.)
+ See also <https://www.open-std.org/jtc1/sc22/wg14/www/docs/n2956.htm> and
+ <https://stackoverflow.com/questions/76847905/>. */
+/* Applies to: functions, pointer to functions, function types. */
+#ifndef _GL_ATTRIBUTE_UNSEQUENCED
+/* This may be revisited when gcc and clang support [[unsequenced]] or possibly
+ __attribute__ ((__unsequenced__)). */
+# ifndef _GL_BRACKET_BEFORE_ATTRIBUTE
+# if _GL_HAS_ATTRIBUTE (unsequenced)
+# define _GL_ATTRIBUTE_UNSEQUENCED [[unsequenced]]
+# endif
+# endif
+# ifndef _GL_ATTRIBUTE_UNSEQUENCED
+# define _GL_ATTRIBUTE_UNSEQUENCED
+# endif
+#endif
+
/* A helper macro. Don't use it directly. */
#ifndef _GL_ATTRIBUTE_UNUSED
# if _GL_HAS_ATTRIBUTE (unused)
@@ -575,6 +842,35 @@ AC_DEFUN([gl_COMMON_BODY], [
# define _GL_UNUSED_LABEL
# endif
#endif
+
+/* The following attributes enable detection of multithread-safety problems
+ and resource leaks at compile-time, by clang ≥ 15, when the warning option
+ -Wthread-safety is enabled. For usage, see
+ <https://clang.llvm.org/docs/ThreadSafetyAnalysis.html>. */
+#ifndef _GL_ATTRIBUTE_CAPABILITY_TYPE
+# if __clang_major__ >= 15
+# define _GL_ATTRIBUTE_CAPABILITY_TYPE(concept) \
+ __attribute__ ((__capability__ (concept)))
+#else
+# define _GL_ATTRIBUTE_CAPABILITY_TYPE(concept)
+# endif
+#endif
+#ifndef _GL_ATTRIBUTE_ACQUIRE_CAPABILITY
+# if __clang_major__ >= 15
+# define _GL_ATTRIBUTE_ACQUIRE_CAPABILITY(resource) \
+ __attribute__ ((__acquire_capability__ (resource)))
+# else
+# define _GL_ATTRIBUTE_ACQUIRE_CAPABILITY(resource)
+# endif
+#endif
+#ifndef _GL_ATTRIBUTE_RELEASE_CAPABILITY
+# if __clang_major__ >= 15
+# define _GL_ATTRIBUTE_RELEASE_CAPABILITY(resource) \
+ __attribute__ ((__release_capability__ (resource)))
+# else
+# define _GL_ATTRIBUTE_RELEASE_CAPABILITY(resource)
+# endif
+#endif
])
AH_VERBATIM([c_linkage],
[/* In C++, there is the concept of "language linkage", that encompasses
@@ -1084,11 +1380,12 @@ AC_DEFUN([gl_CC_GNULIB_WARNINGS],
dnl -Wno-type-limits >= 4.3 >= 3.9
dnl -Wno-undef >= 3 >= 3.9
dnl -Wno-unsuffixed-float-constants >= 4.5
+ dnl -Wno-unused-const-variable >= 4.4 >= 3.9
dnl -Wno-unused-function >= 3 >= 3.9
dnl -Wno-unused-parameter >= 3 >= 3.9
dnl
cat > conftest.c <<\EOF
- #if __GNUC__ >= 3 || (__clang_major__ + (__clang_minor__ >= 9) > 3)
+ #if (__GNUC__ >= 3 && !defined __clang__) || (__clang_major__ + (__clang_minor__ >= 9) > 3)
-Wno-cast-qual
-Wno-conversion
-Wno-float-equal
@@ -1097,23 +1394,26 @@ AC_DEFUN([gl_CC_GNULIB_WARNINGS],
-Wno-unused-function
-Wno-unused-parameter
#endif
- #if __GNUC__ + (__GNUC_MINOR__ >= 9) > 4 || (__clang_major__ + (__clang_minor__ >= 9) > 3)
+ #if (__GNUC__ + (__GNUC_MINOR__ >= 9) > 4 && !defined __clang__) || (__clang_major__ + (__clang_minor__ >= 9) > 3)
-Wno-float-conversion
#endif
- #if __GNUC__ >= 7 || (__clang_major__ + (__clang_minor__ >= 9) > 3)
+ #if (__GNUC__ >= 7 && !defined __clang__) || (__clang_major__ + (__clang_minor__ >= 9) > 3)
-Wimplicit-fallthrough
#endif
- #if __GNUC__ + (__GNUC_MINOR__ >= 8) > 4 || (__clang_major__ + (__clang_minor__ >= 9) > 3)
+ #if (__GNUC__ + (__GNUC_MINOR__ >= 8) > 4 && !defined __clang__) || (__clang_major__ + (__clang_minor__ >= 9) > 3)
-Wno-pedantic
#endif
#if 3 < __clang_major__ + (9 <= __clang_minor__)
-Wno-tautological-constant-out-of-range-compare
#endif
- #if __GNUC__ + (__GNUC_MINOR__ >= 3) > 4 || (__clang_major__ + (__clang_minor__ >= 9) > 3)
+ #if (__GNUC__ + (__GNUC_MINOR__ >= 3) > 4 && !defined __clang__) || (__clang_major__ + (__clang_minor__ >= 9) > 3)
-Wno-sign-conversion
-Wno-type-limits
#endif
- #if __GNUC__ + (__GNUC_MINOR__ >= 5) > 4
+ #if (__GNUC__ + (__GNUC_MINOR__ >= 4) > 4 && !defined __clang__) || (__clang_major__ + (__clang_minor__ >= 9) > 3)
+ -Wno-unused-const-variable
+ #endif
+ #if (__GNUC__ + (__GNUC_MINOR__ >= 5) > 4 && !defined __clang__)
-Wno-unsuffixed-float-constants
#endif
EOF