diff options
Diffstat (limited to 'lib/glthread/lock.h')
-rw-r--r-- | lib/glthread/lock.h | 565 |
1 files changed, 181 insertions, 384 deletions
diff --git a/lib/glthread/lock.h b/lib/glthread/lock.h index 2d8d5abb..47eed8fe 100644 --- a/lib/glthread/lock.h +++ b/lib/glthread/lock.h @@ -1,31 +1,21 @@ /* Locking in multithreaded situations. - Copyright (C) 2005-2018 Free Software Foundation, Inc. + Copyright (C) 2005-2022 Free Software Foundation, Inc. - This program is free software: you can redistribute it and/or - modify it under the terms of either: + This file is free software: you can redistribute it and/or modify + it under the terms of the GNU Lesser General Public License as + published by the Free Software Foundation; either version 2.1 of the + License, or (at your option) any later version. - * the GNU Lesser General Public License as published by the Free - Software Foundation; either version 3 of the License, or (at your - option) any later version. - - or - - * the GNU General Public License as published by the Free - Software Foundation; either version 2 of the License, or (at your - option) any later version. - - or both in parallel, as here. - This program is distributed in the hope that it will be useful, + This file is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. + GNU Lesser General Public License for more details. - You should have received a copy of the GNU General Public License - along with this program; if not, see <https://www.gnu.org/licenses/>. */ + You should have received a copy of the GNU Lesser General Public License + along with this program. If not, see <https://www.gnu.org/licenses/>. */ /* Written by Bruno Haible <bruno@clisp.org>, 2005. - Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-solaris.h, - gthr-win32.h. */ + Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-win32.h. */ /* This file contains locking primitives for use with a given thread library. It does not contain primitives for creating threads or for other @@ -90,6 +80,127 @@ #include <errno.h> #include <stdlib.h> +#if !defined c11_threads_in_use +# if HAVE_THREADS_H && USE_POSIX_THREADS_FROM_LIBC +# define c11_threads_in_use() 1 +# elif HAVE_THREADS_H && USE_POSIX_THREADS_WEAK +# include <threads.h> +# pragma weak thrd_exit +# define c11_threads_in_use() (thrd_exit != NULL) +# else +# define c11_threads_in_use() 0 +# endif +#endif + +/* ========================================================================= */ + +#if USE_ISOC_THREADS || USE_ISOC_AND_POSIX_THREADS + +/* Use the ISO C threads library. */ + +# include <threads.h> + +# ifdef __cplusplus +extern "C" { +# endif + +/* -------------------------- gl_lock_t datatype -------------------------- */ + +typedef struct + { + int volatile init_needed; + once_flag init_once; + void (*init_func) (void); + mtx_t mutex; + } + gl_lock_t; +# define gl_lock_define(STORAGECLASS, NAME) \ + STORAGECLASS gl_lock_t NAME; +# define gl_lock_define_initialized(STORAGECLASS, NAME) \ + static void _atomic_init_##NAME (void); \ + STORAGECLASS gl_lock_t NAME = \ + { 1, ONCE_FLAG_INIT, _atomic_init_##NAME }; \ + static void _atomic_init_##NAME (void) \ + { \ + if (glthread_lock_init (&(NAME))) \ + abort (); \ + } +extern int glthread_lock_init (gl_lock_t *lock); +extern int glthread_lock_lock (gl_lock_t *lock); +extern int glthread_lock_unlock (gl_lock_t *lock); +extern int glthread_lock_destroy (gl_lock_t *lock); + +/* ------------------------- gl_rwlock_t datatype ------------------------- */ + +typedef struct + { + int volatile init_needed; + once_flag init_once; + void (*init_func) (void); + mtx_t lock; /* protects the remaining fields */ + cnd_t waiting_readers; /* waiting readers */ + cnd_t waiting_writers; /* waiting writers */ + unsigned int waiting_writers_count; /* number of waiting writers */ + int runcount; /* number of readers running, or -1 when a writer runs */ + } + gl_rwlock_t; +# define gl_rwlock_define(STORAGECLASS, NAME) \ + STORAGECLASS gl_rwlock_t NAME; +# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \ + static void _atomic_init_##NAME (void); \ + STORAGECLASS gl_rwlock_t NAME = \ + { 1, ONCE_FLAG_INIT, _atomic_init_##NAME }; \ + static void _atomic_init_##NAME (void) \ + { \ + if (glthread_rwlock_init (&(NAME))) \ + abort (); \ + } +extern int glthread_rwlock_init (gl_rwlock_t *lock); +extern int glthread_rwlock_rdlock (gl_rwlock_t *lock); +extern int glthread_rwlock_wrlock (gl_rwlock_t *lock); +extern int glthread_rwlock_unlock (gl_rwlock_t *lock); +extern int glthread_rwlock_destroy (gl_rwlock_t *lock); + +/* --------------------- gl_recursive_lock_t datatype --------------------- */ + +typedef struct + { + int volatile init_needed; + once_flag init_once; + void (*init_func) (void); + mtx_t mutex; + } + gl_recursive_lock_t; +# define gl_recursive_lock_define(STORAGECLASS, NAME) \ + STORAGECLASS gl_recursive_lock_t NAME; +# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \ + static void _atomic_init_##NAME (void); \ + STORAGECLASS gl_recursive_lock_t NAME = \ + { 1, ONCE_FLAG_INIT, _atomic_init_##NAME }; \ + static void _atomic_init_##NAME (void) \ + { \ + if (glthread_recursive_lock_init (&(NAME))) \ + abort (); \ + } +extern int glthread_recursive_lock_init (gl_recursive_lock_t *lock); +extern int glthread_recursive_lock_lock (gl_recursive_lock_t *lock); +extern int glthread_recursive_lock_unlock (gl_recursive_lock_t *lock); +extern int glthread_recursive_lock_destroy (gl_recursive_lock_t *lock); + +/* -------------------------- gl_once_t datatype -------------------------- */ + +typedef once_flag gl_once_t; +# define gl_once_define(STORAGECLASS, NAME) \ + STORAGECLASS once_flag NAME = ONCE_FLAG_INIT; +# define glthread_once(ONCE_CONTROL, INITFUNCTION) \ + (call_once (ONCE_CONTROL, INITFUNCTION), 0) + +# ifdef __cplusplus +} +# endif + +#endif + /* ========================================================================= */ #if USE_POSIX_THREADS @@ -165,7 +276,8 @@ extern int glthread_in_use (void); pthread_rwlockattr_init */ # pragma weak pthread_mutexattr_gettype -# define pthread_in_use() (pthread_mutexattr_gettype != NULL) +# define pthread_in_use() \ + (pthread_mutexattr_gettype != NULL || c11_threads_in_use ()) # endif # else @@ -198,7 +310,7 @@ typedef pthread_mutex_t gl_lock_t; # if HAVE_PTHREAD_RWLOCK && (HAVE_PTHREAD_RWLOCK_RDLOCK_PREFER_WRITER || (defined PTHREAD_RWLOCK_WRITER_NONRECURSIVE_INITIALIZER_NP && (__GNU_LIBRARY__ > 1))) -# ifdef PTHREAD_RWLOCK_INITIALIZER +# if defined PTHREAD_RWLOCK_INITIALIZER || defined PTHREAD_RWLOCK_INITIALIZER_NP typedef pthread_rwlock_t gl_rwlock_t; # define gl_rwlock_define(STORAGECLASS, NAME) \ @@ -206,8 +318,13 @@ typedef pthread_rwlock_t gl_rwlock_t; # define gl_rwlock_define_initialized(STORAGECLASS, NAME) \ STORAGECLASS pthread_rwlock_t NAME = gl_rwlock_initializer; # if HAVE_PTHREAD_RWLOCK_RDLOCK_PREFER_WRITER -# define gl_rwlock_initializer \ - PTHREAD_RWLOCK_INITIALIZER +# if defined PTHREAD_RWLOCK_INITIALIZER +# define gl_rwlock_initializer \ + PTHREAD_RWLOCK_INITIALIZER +# else +# define gl_rwlock_initializer \ + PTHREAD_RWLOCK_INITIALIZER_NP +# endif # define glthread_rwlock_init(LOCK) \ (pthread_in_use () ? pthread_rwlock_init (LOCK, NULL) : 0) # else /* glibc with bug https://sourceware.org/bugzilla/show_bug.cgi?id=13701 */ @@ -390,287 +507,20 @@ extern int glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *l typedef pthread_once_t gl_once_t; # define gl_once_define(STORAGECLASS, NAME) \ STORAGECLASS pthread_once_t NAME = PTHREAD_ONCE_INIT; -# define glthread_once(ONCE_CONTROL, INITFUNCTION) \ - (pthread_in_use () \ - ? pthread_once (ONCE_CONTROL, INITFUNCTION) \ - : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0)) -extern int glthread_once_singlethreaded (pthread_once_t *once_control); - -# ifdef __cplusplus -} -# endif - -#endif - -/* ========================================================================= */ - -#if USE_PTH_THREADS - -/* Use the GNU Pth threads library. */ - -# include <pth.h> - -# ifdef __cplusplus -extern "C" { -# endif - -# if USE_PTH_THREADS_WEAK - -/* Use weak references to the GNU Pth threads library. */ - -# pragma weak pth_mutex_init -# pragma weak pth_mutex_acquire -# pragma weak pth_mutex_release -# pragma weak pth_rwlock_init -# pragma weak pth_rwlock_acquire -# pragma weak pth_rwlock_release -# pragma weak pth_once - -# pragma weak pth_cancel -# define pth_in_use() (pth_cancel != NULL) - -# else - -# define pth_in_use() 1 - -# endif - -/* -------------------------- gl_lock_t datatype -------------------------- */ - -typedef pth_mutex_t gl_lock_t; -# define gl_lock_define(STORAGECLASS, NAME) \ - STORAGECLASS pth_mutex_t NAME; -# define gl_lock_define_initialized(STORAGECLASS, NAME) \ - STORAGECLASS pth_mutex_t NAME = gl_lock_initializer; -# define gl_lock_initializer \ - PTH_MUTEX_INIT -# define glthread_lock_init(LOCK) \ - (pth_in_use () && !pth_mutex_init (LOCK) ? errno : 0) -# define glthread_lock_lock(LOCK) \ - (pth_in_use () && !pth_mutex_acquire (LOCK, 0, NULL) ? errno : 0) -# define glthread_lock_unlock(LOCK) \ - (pth_in_use () && !pth_mutex_release (LOCK) ? errno : 0) -# define glthread_lock_destroy(LOCK) \ - ((void)(LOCK), 0) - -/* ------------------------- gl_rwlock_t datatype ------------------------- */ - -/* Pth pth_rwlock_acquire always prefers readers. No autoconf test so far. */ -# if HAVE_PTH_RWLOCK_ACQUIRE_PREFER_WRITER - -typedef pth_rwlock_t gl_rwlock_t; -# define gl_rwlock_define(STORAGECLASS, NAME) \ - STORAGECLASS pth_rwlock_t NAME; -# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \ - STORAGECLASS pth_rwlock_t NAME = gl_rwlock_initializer; -# define gl_rwlock_initializer \ - PTH_RWLOCK_INIT -# define glthread_rwlock_init(LOCK) \ - (pth_in_use () && !pth_rwlock_init (LOCK) ? errno : 0) -# define glthread_rwlock_rdlock(LOCK) \ - (pth_in_use () && !pth_rwlock_acquire (LOCK, PTH_RWLOCK_RD, 0, NULL) ? errno : 0) -# define glthread_rwlock_wrlock(LOCK) \ - (pth_in_use () && !pth_rwlock_acquire (LOCK, PTH_RWLOCK_RW, 0, NULL) ? errno : 0) -# define glthread_rwlock_unlock(LOCK) \ - (pth_in_use () && !pth_rwlock_release (LOCK) ? errno : 0) -# define glthread_rwlock_destroy(LOCK) \ - ((void)(LOCK), 0) - -# else - -typedef struct - { - int initialized; - pth_mutex_t lock; /* protects the remaining fields */ - pth_cond_t waiting_readers; /* waiting readers */ - pth_cond_t waiting_writers; /* waiting writers */ - unsigned int waiting_writers_count; /* number of waiting writers */ - int runcount; /* number of readers running, or -1 when a writer runs */ - } - gl_rwlock_t; -# define gl_rwlock_define(STORAGECLASS, NAME) \ - STORAGECLASS gl_rwlock_t NAME; -# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \ - STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer; -# define gl_rwlock_initializer \ - { 0 } -# define glthread_rwlock_init(LOCK) \ - (pth_in_use () ? glthread_rwlock_init_multithreaded (LOCK) : 0) -# define glthread_rwlock_rdlock(LOCK) \ - (pth_in_use () ? glthread_rwlock_rdlock_multithreaded (LOCK) : 0) -# define glthread_rwlock_wrlock(LOCK) \ - (pth_in_use () ? glthread_rwlock_wrlock_multithreaded (LOCK) : 0) -# define glthread_rwlock_unlock(LOCK) \ - (pth_in_use () ? glthread_rwlock_unlock_multithreaded (LOCK) : 0) -# define glthread_rwlock_destroy(LOCK) \ - (pth_in_use () ? glthread_rwlock_destroy_multithreaded (LOCK) : 0) -extern int glthread_rwlock_init_multithreaded (gl_rwlock_t *lock); -extern int glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock); -extern int glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock); -extern int glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock); -extern int glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock); - -# endif - -/* --------------------- gl_recursive_lock_t datatype --------------------- */ - -/* In Pth, mutexes are recursive by default. */ -typedef pth_mutex_t gl_recursive_lock_t; -# define gl_recursive_lock_define(STORAGECLASS, NAME) \ - STORAGECLASS pth_mutex_t NAME; -# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \ - STORAGECLASS pth_mutex_t NAME = gl_recursive_lock_initializer; -# define gl_recursive_lock_initializer \ - PTH_MUTEX_INIT -# define glthread_recursive_lock_init(LOCK) \ - (pth_in_use () && !pth_mutex_init (LOCK) ? errno : 0) -# define glthread_recursive_lock_lock(LOCK) \ - (pth_in_use () && !pth_mutex_acquire (LOCK, 0, NULL) ? errno : 0) -# define glthread_recursive_lock_unlock(LOCK) \ - (pth_in_use () && !pth_mutex_release (LOCK) ? errno : 0) -# define glthread_recursive_lock_destroy(LOCK) \ - ((void)(LOCK), 0) - -/* -------------------------- gl_once_t datatype -------------------------- */ - -typedef pth_once_t gl_once_t; -# define gl_once_define(STORAGECLASS, NAME) \ - STORAGECLASS pth_once_t NAME = PTH_ONCE_INIT; -# define glthread_once(ONCE_CONTROL, INITFUNCTION) \ - (pth_in_use () \ - ? glthread_once_multithreaded (ONCE_CONTROL, INITFUNCTION) \ - : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0)) -extern int glthread_once_multithreaded (pth_once_t *once_control, void (*initfunction) (void)); -extern int glthread_once_singlethreaded (pth_once_t *once_control); - -# ifdef __cplusplus -} -# endif - -#endif - -/* ========================================================================= */ - -#if USE_SOLARIS_THREADS - -/* Use the old Solaris threads library. */ - -# include <thread.h> -# include <synch.h> - -# ifdef __cplusplus -extern "C" { -# endif - -# if USE_SOLARIS_THREADS_WEAK - -/* Use weak references to the old Solaris threads library. */ - -# pragma weak mutex_init -# pragma weak mutex_lock -# pragma weak mutex_unlock -# pragma weak mutex_destroy -# pragma weak rwlock_init -# pragma weak rw_rdlock -# pragma weak rw_wrlock -# pragma weak rw_unlock -# pragma weak rwlock_destroy -# pragma weak thr_self - -# pragma weak thr_suspend -# define thread_in_use() (thr_suspend != NULL) - +# if PTHREAD_IN_USE_DETECTION_HARD || USE_POSIX_THREADS_WEAK +# define glthread_once(ONCE_CONTROL, INITFUNCTION) \ + (pthread_in_use () \ + ? pthread_once (ONCE_CONTROL, INITFUNCTION) \ + : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0)) # else - -# define thread_in_use() 1 - +# define glthread_once(ONCE_CONTROL, INITFUNCTION) \ + (pthread_in_use () \ + ? glthread_once_multithreaded (ONCE_CONTROL, INITFUNCTION) \ + : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0)) +extern int glthread_once_multithreaded (pthread_once_t *once_control, + void (*init_function) (void)); # endif - -/* -------------------------- gl_lock_t datatype -------------------------- */ - -typedef mutex_t gl_lock_t; -# define gl_lock_define(STORAGECLASS, NAME) \ - STORAGECLASS mutex_t NAME; -# define gl_lock_define_initialized(STORAGECLASS, NAME) \ - STORAGECLASS mutex_t NAME = gl_lock_initializer; -# define gl_lock_initializer \ - DEFAULTMUTEX -# define glthread_lock_init(LOCK) \ - (thread_in_use () ? mutex_init (LOCK, USYNC_THREAD, NULL) : 0) -# define glthread_lock_lock(LOCK) \ - (thread_in_use () ? mutex_lock (LOCK) : 0) -# define glthread_lock_unlock(LOCK) \ - (thread_in_use () ? mutex_unlock (LOCK) : 0) -# define glthread_lock_destroy(LOCK) \ - (thread_in_use () ? mutex_destroy (LOCK) : 0) - -/* ------------------------- gl_rwlock_t datatype ------------------------- */ - -typedef rwlock_t gl_rwlock_t; -# define gl_rwlock_define(STORAGECLASS, NAME) \ - STORAGECLASS rwlock_t NAME; -# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \ - STORAGECLASS rwlock_t NAME = gl_rwlock_initializer; -# define gl_rwlock_initializer \ - DEFAULTRWLOCK -# define glthread_rwlock_init(LOCK) \ - (thread_in_use () ? rwlock_init (LOCK, USYNC_THREAD, NULL) : 0) -# define glthread_rwlock_rdlock(LOCK) \ - (thread_in_use () ? rw_rdlock (LOCK) : 0) -# define glthread_rwlock_wrlock(LOCK) \ - (thread_in_use () ? rw_wrlock (LOCK) : 0) -# define glthread_rwlock_unlock(LOCK) \ - (thread_in_use () ? rw_unlock (LOCK) : 0) -# define glthread_rwlock_destroy(LOCK) \ - (thread_in_use () ? rwlock_destroy (LOCK) : 0) - -/* --------------------- gl_recursive_lock_t datatype --------------------- */ - -/* Old Solaris threads did not have recursive locks. - We have to implement them ourselves. */ - -typedef struct - { - mutex_t mutex; - thread_t owner; - unsigned long depth; - } - gl_recursive_lock_t; -# define gl_recursive_lock_define(STORAGECLASS, NAME) \ - STORAGECLASS gl_recursive_lock_t NAME; -# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \ - STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer; -# define gl_recursive_lock_initializer \ - { DEFAULTMUTEX, (thread_t) 0, 0 } -# define glthread_recursive_lock_init(LOCK) \ - (thread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0) -# define glthread_recursive_lock_lock(LOCK) \ - (thread_in_use () ? glthread_recursive_lock_lock_multithreaded (LOCK) : 0) -# define glthread_recursive_lock_unlock(LOCK) \ - (thread_in_use () ? glthread_recursive_lock_unlock_multithreaded (LOCK) : 0) -# define glthread_recursive_lock_destroy(LOCK) \ - (thread_in_use () ? glthread_recursive_lock_destroy_multithreaded (LOCK) : 0) -extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock); -extern int glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock); -extern int glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock); -extern int glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock); - -/* -------------------------- gl_once_t datatype -------------------------- */ - -typedef struct - { - volatile int inited; - mutex_t mutex; - } - gl_once_t; -# define gl_once_define(STORAGECLASS, NAME) \ - STORAGECLASS gl_once_t NAME = { 0, DEFAULTMUTEX }; -# define glthread_once(ONCE_CONTROL, INITFUNCTION) \ - (thread_in_use () \ - ? glthread_once_multithreaded (ONCE_CONTROL, INITFUNCTION) \ - : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0)) -extern int glthread_once_multithreaded (gl_once_t *once_control, void (*initfunction) (void)); -extern int glthread_once_singlethreaded (gl_once_t *once_control); +extern int glthread_once_singlethreaded (pthread_once_t *once_control); # ifdef __cplusplus } @@ -685,6 +535,11 @@ extern int glthread_once_singlethreaded (gl_once_t *once_control); # define WIN32_LEAN_AND_MEAN /* avoid including junk */ # include <windows.h> +# include "windows-mutex.h" +# include "windows-rwlock.h" +# include "windows-recmutex.h" +# include "windows-once.h" + # ifdef __cplusplus extern "C" { # endif @@ -700,127 +555,69 @@ extern "C" { /* There is no way to statically initialize a CRITICAL_SECTION. It needs to be done lazily, once only. For this we need spinlocks. */ -typedef struct { volatile int done; volatile long started; } gl_spinlock_t; - /* -------------------------- gl_lock_t datatype -------------------------- */ -typedef struct - { - gl_spinlock_t guard; /* protects the initialization */ - CRITICAL_SECTION lock; - } - gl_lock_t; +typedef glwthread_mutex_t gl_lock_t; # define gl_lock_define(STORAGECLASS, NAME) \ STORAGECLASS gl_lock_t NAME; # define gl_lock_define_initialized(STORAGECLASS, NAME) \ STORAGECLASS gl_lock_t NAME = gl_lock_initializer; # define gl_lock_initializer \ - { { 0, -1 } } + GLWTHREAD_MUTEX_INIT # define glthread_lock_init(LOCK) \ - (glthread_lock_init_func (LOCK), 0) + (glwthread_mutex_init (LOCK), 0) # define glthread_lock_lock(LOCK) \ - glthread_lock_lock_func (LOCK) + glwthread_mutex_lock (LOCK) # define glthread_lock_unlock(LOCK) \ - glthread_lock_unlock_func (LOCK) + glwthread_mutex_unlock (LOCK) # define glthread_lock_destroy(LOCK) \ - glthread_lock_destroy_func (LOCK) -extern void glthread_lock_init_func (gl_lock_t *lock); -extern int glthread_lock_lock_func (gl_lock_t *lock); -extern int glthread_lock_unlock_func (gl_lock_t *lock); -extern int glthread_lock_destroy_func (gl_lock_t *lock); + glwthread_mutex_destroy (LOCK) /* ------------------------- gl_rwlock_t datatype ------------------------- */ -/* It is impossible to implement read-write locks using plain locks, without - introducing an extra thread dedicated to managing read-write locks. - Therefore here we need to use the low-level Event type. */ - -typedef struct - { - HANDLE *array; /* array of waiting threads, each represented by an event */ - unsigned int count; /* number of waiting threads */ - unsigned int alloc; /* length of allocated array */ - unsigned int offset; /* index of first waiting thread in array */ - } - gl_carray_waitqueue_t; -typedef struct - { - gl_spinlock_t guard; /* protects the initialization */ - CRITICAL_SECTION lock; /* protects the remaining fields */ - gl_carray_waitqueue_t waiting_readers; /* waiting readers */ - gl_carray_waitqueue_t waiting_writers; /* waiting writers */ - int runcount; /* number of readers running, or -1 when a writer runs */ - } - gl_rwlock_t; +typedef glwthread_rwlock_t gl_rwlock_t; # define gl_rwlock_define(STORAGECLASS, NAME) \ STORAGECLASS gl_rwlock_t NAME; # define gl_rwlock_define_initialized(STORAGECLASS, NAME) \ STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer; # define gl_rwlock_initializer \ - { { 0, -1 } } + GLWTHREAD_RWLOCK_INIT # define glthread_rwlock_init(LOCK) \ - (glthread_rwlock_init_func (LOCK), 0) + (glwthread_rwlock_init (LOCK), 0) # define glthread_rwlock_rdlock(LOCK) \ - glthread_rwlock_rdlock_func (LOCK) + glwthread_rwlock_rdlock (LOCK) # define glthread_rwlock_wrlock(LOCK) \ - glthread_rwlock_wrlock_func (LOCK) + glwthread_rwlock_wrlock (LOCK) # define glthread_rwlock_unlock(LOCK) \ - glthread_rwlock_unlock_func (LOCK) + glwthread_rwlock_unlock (LOCK) # define glthread_rwlock_destroy(LOCK) \ - glthread_rwlock_destroy_func (LOCK) -extern void glthread_rwlock_init_func (gl_rwlock_t *lock); -extern int glthread_rwlock_rdlock_func (gl_rwlock_t *lock); -extern int glthread_rwlock_wrlock_func (gl_rwlock_t *lock); -extern int glthread_rwlock_unlock_func (gl_rwlock_t *lock); -extern int glthread_rwlock_destroy_func (gl_rwlock_t *lock); + glwthread_rwlock_destroy (LOCK) /* --------------------- gl_recursive_lock_t datatype --------------------- */ -/* The native Windows documentation says that CRITICAL_SECTION already - implements a recursive lock. But we need not rely on it: It's easy to - implement a recursive lock without this assumption. */ - -typedef struct - { - gl_spinlock_t guard; /* protects the initialization */ - DWORD owner; - unsigned long depth; - CRITICAL_SECTION lock; - } - gl_recursive_lock_t; +typedef glwthread_recmutex_t gl_recursive_lock_t; # define gl_recursive_lock_define(STORAGECLASS, NAME) \ STORAGECLASS gl_recursive_lock_t NAME; # define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \ STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer; # define gl_recursive_lock_initializer \ - { { 0, -1 }, 0, 0 } + GLWTHREAD_RECMUTEX_INIT # define glthread_recursive_lock_init(LOCK) \ - (glthread_recursive_lock_init_func (LOCK), 0) + (glwthread_recmutex_init (LOCK), 0) # define glthread_recursive_lock_lock(LOCK) \ - glthread_recursive_lock_lock_func (LOCK) + glwthread_recmutex_lock (LOCK) # define glthread_recursive_lock_unlock(LOCK) \ - glthread_recursive_lock_unlock_func (LOCK) + glwthread_recmutex_unlock (LOCK) # define glthread_recursive_lock_destroy(LOCK) \ - glthread_recursive_lock_destroy_func (LOCK) -extern void glthread_recursive_lock_init_func (gl_recursive_lock_t *lock); -extern int glthread_recursive_lock_lock_func (gl_recursive_lock_t *lock); -extern int glthread_recursive_lock_unlock_func (gl_recursive_lock_t *lock); -extern int glthread_recursive_lock_destroy_func (gl_recursive_lock_t *lock); + glwthread_recmutex_destroy (LOCK) /* -------------------------- gl_once_t datatype -------------------------- */ -typedef struct - { - volatile int inited; - volatile long started; - CRITICAL_SECTION lock; - } - gl_once_t; +typedef glwthread_once_t gl_once_t; # define gl_once_define(STORAGECLASS, NAME) \ - STORAGECLASS gl_once_t NAME = { -1, -1 }; + STORAGECLASS gl_once_t NAME = GLWTHREAD_ONCE_INIT; # define glthread_once(ONCE_CONTROL, INITFUNCTION) \ - (glthread_once_func (ONCE_CONTROL, INITFUNCTION), 0) -extern void glthread_once_func (gl_once_t *once_control, void (*initfunction) (void)); + (glwthread_once (ONCE_CONTROL, INITFUNCTION), 0) # ifdef __cplusplus } @@ -830,7 +627,7 @@ extern void glthread_once_func (gl_once_t *once_control, void (*initfunction) (v /* ========================================================================= */ -#if !(USE_POSIX_THREADS || USE_PTH_THREADS || USE_SOLARIS_THREADS || USE_WINDOWS_THREADS) +#if !(USE_ISOC_THREADS || USE_POSIX_THREADS || USE_ISOC_AND_POSIX_THREADS || USE_WINDOWS_THREADS) /* Provide dummy implementation if threads are not supported. */ |