/* Next grapheme cluster length test. Copyright (C) 2010-2024 Free Software Foundation, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ /* Written by Ben Pfaff , 2010. */ #include /* Specification. */ #include #include #include #include #include "macros.h" static void test_u32_grapheme_next (size_t len, ...) { const uint32_t *next; uint32_t s[32]; va_list args; size_t n; va_start (args, len); n = 0; for (;;) { int unit = va_arg (args, int); if (unit == -1) break; else if (n >= sizeof s / sizeof *s) abort (); s[n++] = unit; } va_end (args); next = u32_grapheme_next (s, s + n); if (next != s + len) { size_t i; if (next == NULL) fputs ("u32_grapheme_next returned NULL", stderr); else fprintf (stderr, "u32_grapheme_next skipped %tu units", next - s); fprintf (stderr, ", expected %zu:\n", len); for (i = 0; i < n; i++) fprintf (stderr, " %04x", s[i]); putc ('\n', stderr); fflush (stderr); abort (); } } int main (void) { static const uint32_t s[] = { 'a', 'b', 'c' }; /* Empty string. */ ASSERT (u32_grapheme_next (NULL, NULL) == NULL); ASSERT (u32_grapheme_next (s, s) == NULL); /* Standalone 1-unit graphemes. */ test_u32_grapheme_next (1, 'a', -1); test_u32_grapheme_next (1, 'a', 'b', -1); test_u32_grapheme_next (1, 'a', 'b', 'c', -1); /* Multi-unit, single code point graphemes. */ #define HIRAGANA_A 0x3042 /* あ: Hiragana letter 'a'. */ test_u32_grapheme_next (1, HIRAGANA_A, -1); test_u32_grapheme_next (1, HIRAGANA_A, 'x', -1); test_u32_grapheme_next (1, HIRAGANA_A, HIRAGANA_A, -1); /* Combining accents. */ #define GRAVE 0x0300 /* Combining grave accent. */ #define ACUTE 0x0301 /* Combining acute accent. */ test_u32_grapheme_next (2, 'e', ACUTE, -1); test_u32_grapheme_next (3, 'e', ACUTE, GRAVE, -1); test_u32_grapheme_next (2, 'e', ACUTE, 'x', -1); test_u32_grapheme_next (2, 'e', ACUTE, 'e', ACUTE, -1); /* Outside BMP. */ #define NEUTRAL_FACE 0x1f610 /* 😐: neutral face. */ test_u32_grapheme_next (1, NEUTRAL_FACE, -1); test_u32_grapheme_next (2, NEUTRAL_FACE, GRAVE, -1); return test_exit_status; }