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/* Determine name of the currently selected locale.
Copyright (C) 1995-2024 Free Software Foundation, Inc.
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
/* Don't use __attribute__ __nonnull__ in this compilation unit. Otherwise gcc
optimizes away the locale == NULL tests below in duplocale() and freelocale(),
or xlclang reports -Wtautological-pointer-compare warnings for these tests.
*/
#define _GL_ARG_NONNULL(params)
#include <config.h>
/* Specification. */
#include "localename.h"
#include <limits.h>
#include <stdlib.h>
#include <locale.h>
#include <string.h>
#include "flexmember.h"
#include "glthread/lock.h"
#include "thread-optim.h"
/* Define a local struniq() function. */
#include "struniq.h"
const char *
gl_locale_name_thread (int category, const char *categoryname)
{
if (category == LC_ALL)
/* Invalid argument. */
abort ();
const char *name = gl_locale_name_thread_unsafe (category, categoryname);
if (name != NULL)
return struniq (name);
return NULL;
}
const char *
gl_locale_name_posix (int category, const char *categoryname)
{
if (category == LC_ALL)
/* Invalid argument. */
abort ();
const char *name = gl_locale_name_posix_unsafe (category, categoryname);
if (name != NULL)
return struniq (name);
return NULL;
}
/* Determine the current locale's name, and canonicalize it into XPG syntax
language[_territory][.codeset][@modifier]
The codeset part in the result is not reliable; the locale_charset()
should be used for codeset information instead.
The result must not be freed; it is statically allocated. */
const char *
gl_locale_name (int category, const char *categoryname)
{
const char *retval;
if (category == LC_ALL)
/* Invalid argument. */
abort ();
retval = gl_locale_name_thread (category, categoryname);
if (retval != NULL)
return retval;
retval = gl_locale_name_posix (category, categoryname);
if (retval != NULL)
return retval;
return gl_locale_name_default ();
}
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