Table of Contents
- 1. Introduction
- 2. Don't define a global element which is not a valid document root
- 3. Don't name a type and an element/attribute of this type with the same name
- 3. Don't use
xsd:integerand friends - 4. Use
xsd:int/xsd:unsignedIntfor 32 bit integers
Introduction
Making it possible to cleanly map W3C XML Schema to programming languages was never a goal of the XML Schema Working Group. As a result there is a number of Schema constructs, techniques, and styles that don't have appropriate counterparts in C++. This document presents a list of do's and don'ts that will help ensure your schemas, when translated by XSD, result in C++ code that is enjoyable to work with.
Don't define a global element which is not a valid document root
Instead of
<xsd:element name="author" type="Author"/>
<xsd:complexType name="Book">
<xsd:sequence>
<xsd:element ref="author"/>
</xsd:sequence>
</xsd:complexType>
Write
<xsd:complexType name="Book">
<xsd:sequence>
<xsd:element name="author" type="Author"/>
</xsd:sequence>
</xsd:complexType>
Any globally-defined element is a potential document root. For every
such element XSD generates a set of overloaded parsing
functions. If you cannot change your schema, consider using the
--root-element-* options to specify which global
element(s) are actual document root(s).
Don't name a type and an element/attribute of this type with the same name
Instead of
<xsd:complexType name="name">
<xsd:sequence>
<xsd:element name="name" type="xsd:string"/>
</xsd:sequence>
<xsd:attribute name="lang" type="xsd:language"/>
</xsd:complexType>
Write
<xsd:complexType name="Name">
<xsd:sequence>
<xsd:element name="name" type="xsd:string"/>
</xsd:sequence>
<xsd:attribute name="lang" type="xsd:language"/>
</xsd:complexType>
Use of a class name as a member function name within this class is illegal in C++. XSD will resolve such conflicts by renaming the conflicting member function. In the example above, you will end up with the following generated code:
class name
{
public:
string
name1 () const;
language
lang () const;
...
};
Don't use xsd:integer and
friends
XML Schema built-in types integer,
nonPositiveInteger, nonNegativeInteger,
positiveInteger, and negativeInteger
are arbitrary-length integral types. XSD maps them to the
long long and unsigned long long C++
types. In most cases you would prefer to use either
xsd:int/xsd:unsignedInt (32 bit, maps to C++
int/unsigned int) or
xsd:long/xsd:unsignedLong (64 bit, maps to C++
long long/unsigned long long).
Use xsd:int/xsd:unsignedInt for 32 bit
integers
XML Schema built-in types long and
unsignedLong are 64 bit wide so use 32 bit int
and unsignedInt unless you meant 64 bit.