diff options
author | Jörg Frings-Fürst <debian@jff-webhosting.net> | 2024-11-14 19:35:45 +0100 |
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committer | Jörg Frings-Fürst <debian@jff-webhosting.net> | 2024-11-14 19:35:45 +0100 |
commit | df5520aa2dae5b3ce7abf8733dcdd152898af163 (patch) | |
tree | 00d3047bfb14f682bfb5a21010c731ed649bfed7 /app/bin/cbezier.c | |
parent | df247efec654e512242e4f4f1b0212034f9e01fe (diff) | |
parent | ec3c0f6f6e7153fa797dc57a0e95779cbc63a23b (diff) |
Merge branch 'release/debian/1_5.3.0GA-1'debian/1_5.3.0GA-1
Diffstat (limited to 'app/bin/cbezier.c')
-rw-r--r-- | app/bin/cbezier.c | 1121 |
1 files changed, 590 insertions, 531 deletions
diff --git a/app/bin/cbezier.c b/app/bin/cbezier.c index 7f90a27..1e09e5d 100644 --- a/app/bin/cbezier.c +++ b/app/bin/cbezier.c @@ -1,48 +1,48 @@ /** \file cbezier.c * Bezier Command. Draw or modify a Bezier (Track or Line). */ - /* XTrkCad - Model Railroad CAD - * - * Cubic Bezier curves have a definitional representation as an a set of four points. - * The first and fourth are the end points, while the middle two are control points. - * The control points positions define the angle at the ends and by their relative positions the overall - * curvature. This representation is a familiar approach for those who know drawing programs such as Adobe - * Illustrator or CorelDraw. - * - * In XTrackCAD, the Bezier form is also represented and drawn as a set of - * joined circular arcs that approximate the Bezier form within a small tolerance. This is because - * many of the operations we need to do are either computationally difficult or - * impossible using the Bezier equations. For example, creating a parallel Bezier - * which is necessary to draw a track with two lines or sleepers has no easy, stable solution. - * But the program is already able to do these tasks for straight lines and curves. - * - * Note that every time we change the Bezier points we have to recalculate the arc approximation, - * but that means that the majority of the time we are using the simpler approximation. - * - * We do not allow Bezier curves that have loops or cusps as they make no sense for tracks and - * can easily be approximated for lines with multiple unaligned Bezier curves. - * - * This program borrows from particular ideas about converting Bezier curves that Pomax placed into - * open source. The originals in Javascript can be found at github.com/Pomax. - * The web pages that explain many other techniques are located at https://pomax.github.io/bezierinfo - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - */ +/* XTrkCad - Model Railroad CAD +* +* Cubic Bezier curves have a definitional representation as an a set of four points. +* The first and fourth are the end points, while the middle two are control points. +* The control points positions define the angle at the ends and by their relative positions the overall +* curvature. This representation is a familiar approach for those who know drawing programs such as Adobe +* Illustrator or CorelDraw. +* +* In XTrackCAD, the Bezier form is also represented and drawn as a set of +* joined circular arcs that approximate the Bezier form within a small tolerance. This is because +* many of the operations we need to do are either computationally difficult or +* impossible using the Bezier equations. For example, creating a parallel Bezier +* which is necessary to draw a track with two lines or sleepers has no easy, stable solution. +* But the program is already able to do these tasks for straight lines and curves. +* +* Note that every time we change the Bezier points we have to recalculate the arc approximation, +* but that means that the majority of the time we are using the simpler approximation. +* +* We do not allow Bezier curves that have loops or cusps as they make no sense for tracks and +* can easily be approximated for lines with multiple unaligned Bezier curves. +* +* This program borrows from particular ideas about converting Bezier curves that Pomax placed into +* open source. The originals in Javascript can be found at github.com/Pomax. +* The web pages that explain many other techniques are located at https://pomax.github.io/bezierinfo +* +* This program is free software; you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation; either version 2 of the License, or +* (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +*/ -#include "track.h" +#include "common.h" #include "draw.h" #include "ccurve.h" #include "cbezier.h" @@ -50,59 +50,56 @@ #include "cstraigh.h" #include "drawgeom.h" #include "cjoin.h" -#include "i18n.h" #include "common.h" +#include "track.h" #include "wcolors.h" -#include "math.h" -#include "utility.h" #include "param.h" #include "fileio.h" #include "layout.h" #include "cundo.h" +#include "compound.h" -extern drawCmd_t tempD; /* * STATE INFO */ enum Bezier_States { NONE, - POS_1, - CONTROL_ARM_1, - POS_2, - CONTROL_ARM_2, - PICK_POINT, - POINT_PICKED, - TRACK_SELECTED }; + POS_1, + CONTROL_ARM_1, + POS_2, + CONTROL_ARM_2, + PICK_POINT, + POINT_PICKED, + TRACK_SELECTED + }; typedef struct { - curveData_t curveData; - double start; - double end; - coOrd pos0; - coOrd pos1; - } bCurveData_t; + curveData_t curveData; + double start; + double end; + coOrd pos0; + coOrd pos1; +} bCurveData_t; static struct { - enum Bezier_States state; - coOrd pos[4]; - int selectPoint; - wDrawColor color; - DIST_T width; - track_p trk[2]; - EPINX_T ep[2]; - dynArr_t crvSegs_da; - int crvSegs_da_cnt; - trkSeg_t cp1Segs_da[4]; - int cp1Segs_da_cnt; - trkSeg_t cp2Segs_da[4]; - int cp2Segs_da_cnt; - BOOL_T unlocked; - track_p selectTrack; - BOOL_T track; - DIST_T minRadius; - DIST_T trackGauge; - } Da; + enum Bezier_States state; + coOrd pos[4]; + int selectPoint; + track_p trk[2]; + EPINX_T ep[2]; + dynArr_t crvSegs_da; + int crvSegs_da_cnt; + trkSeg_t cp1Segs_da[4]; + int cp1Segs_da_cnt; + trkSeg_t cp2Segs_da[4]; + int cp2Segs_da_cnt; + BOOL_T unlocked; + track_p selectTrack; + BOOL_T track; + DIST_T minRadius; + DIST_T trackGauge; +} Da; static dynArr_t anchors_da; #define anchors(N) DYNARR_N(trkSeg_t,anchors_da,N) @@ -115,46 +112,47 @@ static dynArr_t anchors_da; * A red color indicates that this arm, end or control point is "active" as it was selected. */ int createControlArm( - trkSeg_t sp[], //seg pointer for up to 3 trkSegs (ends and line) - coOrd pos0, //end on curve - coOrd pos1, // control point at other end of line - BOOL_T track, // isTrack()? (otherwise Line) - BOOL_T selectable, // can this arm be selected? - BOOL_T cp_direction_locked, //isFixed to track - int point_selected, //number of point 0, 1 or -1 - wDrawColor color //drawColorBlack or drawColorWhite - ) + trkSeg_t sp[], //seg pointer for up to 3 trkSegs (ends and line) + coOrd pos0, //end on curve + coOrd pos1, // control point at other end of line + BOOL_T track, // isTrack()? (otherwise Line) + BOOL_T selectable, // can this arm be selected? + BOOL_T cp_direction_locked, //isFixed to track + int point_selected, //number of point 0, 1 or -1 + wDrawColor color //drawColorBlack or drawColorWhite +) { - DIST_T d, w; - d = tempD.scale*0.25; - w = tempD.scale/tempD.dpi; /*double width*/ - sp[0].u.l.pos[0] = pos0; - sp[0].u.l.pos[1] = pos1; - sp[0].type = SEG_STRLIN; - sp[0].width = w; - sp[0].color = (point_selected>=0)?drawColorRed:drawColorBlack; - int n = 0; - if (selectable) { - for (int j=0;j<2;j++) { - if (j==0 && cp_direction_locked) continue; //Don't show select circle if end locked - n++; - sp[n].u.c.center = j==0?pos0:pos1; - sp[n].u.c.radius = d/4; - sp[n].width = w; - sp[n].color = (j==point_selected)?drawColorRed:drawColorBlack; - if (j==point_selected && cp_direction_locked) { - sp[n].type = SEG_FILCRCL; - } else { - sp[n].type = SEG_CRVLIN; - sp[n].u.c.a0 = 0.0; - sp[n].u.c.a1 = 360.0; - } - } - } - return n+1; + DIST_T d, w; + d = tempD.scale*0.25; + w = tempD.scale/tempD.dpi; /*double width*/ + sp[0].u.l.pos[0] = pos0; + sp[0].u.l.pos[1] = pos1; + sp[0].type = SEG_STRLIN; + sp[0].lineWidth = w; + sp[0].color = (point_selected>=0)?drawColorRed:drawColorBlack; + int n = 0; + if (selectable) { + for (int j=0; j<2; j++) { + if (j==0 && cp_direction_locked) { continue; } //Don't show select circle if end locked + n++; + sp[n].u.c.center = j==0?pos0:pos1; + sp[n].u.c.radius = d/4; + sp[n].lineWidth = w; + sp[n].color = (j==point_selected)?drawColorRed:drawColorBlack; + if (j==point_selected && cp_direction_locked) { + sp[n].type = SEG_FILCRCL; + } else { + sp[n].type = SEG_CRVLIN; + sp[n].u.c.a0 = 0.0; + sp[n].u.c.a1 = 360.0; + } + } + } + return n+1; } -coOrd getPoint(coOrd pos[4], double s) { +coOrd getPoint(coOrd pos[4], double s) +{ double mt = 1-s; double a = mt*mt*mt; double b = mt*mt*s*3; @@ -173,48 +171,53 @@ coOrd getPoint(coOrd pos[4], double s) { * than 0.5 pixels - that will mean it is not a good fit. * */ -double BezError(coOrd pos[4], coOrd center, coOrd start_point, double start, double end) { +double BezError(coOrd pos[4], coOrd center, coOrd start_point, double start, + double end) +{ double quarter = (end - start) / 4; // take point at 1/4 and 3/4 and check coOrd c1 = getPoint(pos, start + quarter); coOrd c2 = getPoint(pos, end - quarter); double ref = FindDistance(center, start_point); //radius double d1 = FindDistance(center, c1); // distance to quarter double d2 = FindDistance(center, c2); // distance to three quarters - return fabs(d1-ref) + fabs(d2-ref); //total error at quarter points + return fabs(d1-ref) + fabs(d2 + -ref); //total error at quarter points }; /* * Get distance between a point and a line segment */ -double DistanceToLineSegment(coOrd p, coOrd l1, coOrd l2) { +double DistanceToLineSegment(coOrd p, coOrd l1, coOrd l2) +{ double A = p.x - l1.x; - double B = p.y - l1.y; - double C = l2.x - l1.x; - double D = l2.y - l1.y; - - double dot = A * C + B * D; - double len_sq = C * C + D * D; - double param = -1; - if (len_sq != 0) //non 0 length line - param = dot / len_sq; - - double xx, yy; - - if (param < 0) { // zero length line or beyond end use point 1 - xx = l1.x; - yy = l1.y; - } else if (param > 1) { // beyond point 2 end of line segment - xx = l2.x; - yy = l2.y; - } else { // In the middle - xx = l1.x + param * C; - yy = l1.y + param * D; - } - - double dx = p.x - xx; //distance to perpendicular (or end point) - double dy = p.y - yy; - return sqrt(dx * dx + dy * dy); + double B = p.y - l1.y; + double C = l2.x - l1.x; + double D = l2.y - l1.y; + + double dot = A * C + B * D; + double len_sq = C * C + D * D; + double param = -1; + if (len_sq != 0) { //non 0 length line + param = dot / len_sq; + } + + double xx, yy; + + if (param < 0) { // zero length line or beyond end use point 1 + xx = l1.x; + yy = l1.y; + } else if (param > 1) { // beyond point 2 end of line segment + xx = l2.x; + yy = l2.y; + } else { // In the middle + xx = l1.x + param * C; + yy = l1.y + param * D; + } + + double dx = p.x - xx; //distance to perpendicular (or end point) + double dy = p.y - yy; + return sqrt(dx * dx + dy * dy); } /* @@ -222,7 +225,9 @@ double DistanceToLineSegment(coOrd p, coOrd l1, coOrd l2) { * Sum distance to straight line of quarter points. */ -double BezErrorLine(coOrd pos[4], coOrd start_point, coOrd end_point, double start, double end) { +double BezErrorLine(coOrd pos[4], coOrd start_point, coOrd end_point, + double start, double end) +{ double quarter = (end - start) / 4; // take point at 1/4 and 3/4 and check coOrd c1 = getPoint(pos, start + quarter); coOrd c2 = getPoint(pos, end - quarter); @@ -234,7 +239,8 @@ double BezErrorLine(coOrd pos[4], coOrd start_point, coOrd end_point, double sta /* * Add element to DYNARR pointed to by caller from segment handed in */ -void addSegBezier(dynArr_t * array_p, trkSeg_p seg) { +void addSegBezier(dynArr_t * array_p, trkSeg_p seg) +{ trkSeg_p s; @@ -242,23 +248,21 @@ void addSegBezier(dynArr_t * array_p, trkSeg_p seg) { s = &DYNARR_N(trkSeg_t,*array_p,(array_p->cnt)-1); s->type = seg->type; s->color = seg->color; - s->width = seg->width; - s->bezSegs.cnt = 0; - s->bezSegs.ptr=NULL; - s->bezSegs.max = 0; + s->lineWidth = seg->lineWidth; + DYNARR_INIT( trkSeg_t, s->bezSegs ); if ((s->type == SEG_BEZLIN || s->type == SEG_BEZTRK) && seg->bezSegs.cnt) { s->u.b.angle0 = seg->u.b.angle0; //Copy all the rest s->u.b.angle3 = seg->u.b.angle3; s->u.b.length = seg->u.b.length; s->u.b.minRadius = seg->u.b.minRadius; - for (int i=0;i<4;i++) s->u.b.pos[i] = seg->u.b.pos[i]; + for (int i=0; i<4; i++) { s->u.b.pos[i] = seg->u.b.pos[i]; } s->u.b.radius0 = seg->u.b.radius3; - s->bezSegs.cnt = 0; - if (s->bezSegs.ptr) MyFree(s->bezSegs.ptr); - s->bezSegs.max = 0; - s->bezSegs.ptr = NULL; //Make sure new space as addr copied in earlier from seg + // TODO we init'd the DA above, why free it now? + DYNARR_FREE( trkSeg_t, s->bezSegs ); + //Make sure new space as addr copied in earlier from seg for (int i = 0; i<seg->bezSegs.cnt; i++) { - addSegBezier(&s->bezSegs,(((trkSeg_p)seg->bezSegs.ptr)+i)); //recurse for copying embedded Beziers as in Cornu joint + //recurse for copying embedded Beziers as in Cornu joint + addSegBezier(&s->bezSegs, &DYNARR_N( trkSeg_t, seg->bezSegs, i ) ); } } else { s->u = seg->u; @@ -275,7 +279,9 @@ enum BezierType {PLAIN, LOOP, CUSP, INFLECTION, DOUBLEINFLECTION, LINE, ENDS, CO * We will eliminate cusps and loops as not useful forms. Line, Plain, Inflection and DoubleInflection are ok. * */ -EXPORT enum BezierType AnalyseCurve(coOrd inpos[4], double *Rfx, double *Rfy, double *cusp) { +EXPORT enum BezierType AnalyseCurve(coOrd inpos[4], double *Rfx, double *Rfy, + double *cusp) +{ *Rfx = *Rfy = 0; if (Da.track && inpos[0].x == inpos[3].x && inpos[0].y == inpos[3].y ) { @@ -288,14 +294,14 @@ EXPORT enum BezierType AnalyseCurve(coOrd inpos[4], double *Rfx, double *Rfy, do if (d01+d12 == d02) { //straight DIST_T d23 = FindDistance(inpos[2],inpos[3]); DIST_T d03 = FindDistance(inpos[0],inpos[3]); - if (d02+d23 == d03) return LINE; + if (d02+d23 == d03) { return LINE; } } int common_points = 0; - for (int i=0;i<3;i++) { - if (inpos[i].x == inpos[i+1].x && inpos[i].y == inpos[i+1].y) common_points++; + for (int i=0; i<3; i++) { + if (inpos[i].x == inpos[i+1].x && inpos[i].y == inpos[i+1].y) { common_points++; } } - for (int i=0;i<2;i++) { - if (inpos[i].x == inpos[i+2].x && inpos[i].y == inpos[i+2].y) common_points++; + for (int i=0; i<2; i++) { + if (inpos[i].x == inpos[i+2].x && inpos[i].y == inpos[i+2].y) { common_points++; } } if (common_points>2) { @@ -305,7 +311,7 @@ EXPORT enum BezierType AnalyseCurve(coOrd inpos[4], double *Rfx, double *Rfy, do coOrd pos[4]; coOrd offset2, offset = inpos[0]; - for (int i=0;i<4;i++) { //move to zero origin + for (int i=0; i<4; i++) { //move to zero origin pos[i].x = inpos[i].x-offset.x; pos[i].y = inpos[i].y-offset.y; } @@ -313,31 +319,32 @@ EXPORT enum BezierType AnalyseCurve(coOrd inpos[4], double *Rfx, double *Rfy, do offset2.x = -offset.x + pos[3].x; offset2.y = -offset.y + pos[3].y; if (pos[1].y == 0.0) { //flip order of points - for (int i=0;i<4;i++) { + for (int i=0; i<4; i++) { coOrd temp_pos = pos[i]; pos[i].x = pos[3-i].x - offset2.x; pos[i].y = pos[3-i].y - offset2.y; pos[3-i] = temp_pos; } - if (pos[1].y == 0.0) { //Both ways round the second point has no y left after translation + if (pos[1].y == + 0.0) { //Both ways round the second point has no y left after translation return PLAIN; } } double f21 = (pos[2].y)/(pos[1].y); double f31 = (pos[3].y)/(pos[1].y); - if (fabs(pos[2].x-(pos[1].x*f21)) <0.0001) return PLAIN; //defend against divide by zero + if (fabs(pos[2].x-(pos[1].x*f21)) <0.0001) { return PLAIN; } //defend against divide by zero double fx = (pos[3].x-(pos[1].x*f31))/(pos[2].x-(pos[1].x*f21)); double fy = f31+(1-f21)*fx; *Rfx = fx; *Rfy = fy; *cusp = fabs(fy - (-(fx*fx)+2*fx+3)/4); - if (fy > 1.0) return INFLECTION; - if (fx >= 1.0) return PLAIN; - if (fabs(fy - (-(fx*fx)+2*fx+3)/4) <0.100) return CUSP; + if (fy > 1.0) { return INFLECTION; } + if (fx >= 1.0) { return PLAIN; } + if (fabs(fy - (-(fx*fx)+2*fx+3)/4) <0.100) { return CUSP; } if (fy < (-(fx*fx)+2*fx+3)/4) { - if (fx <= 0.0 && fy >= (3*fx-(fx*fx))/3) return LOOP; - if (fx > 0.0 && fy >= (sqrt(3*(4*fx-fx*fx))-fx)/2) return LOOP; + if (fx <= 0.0 && fy >= (3*fx-(fx*fx))/3) { return LOOP; } + if (fx > 0.0 && fy >= (sqrt(3*(4*fx-fx*fx))-fx)/2) { return LOOP; } return PLAIN; } @@ -353,130 +360,138 @@ EXPORT enum BezierType AnalyseCurve(coOrd inpos[4], double *Rfx, double *Rfy, do * to perform actions on the Bezier and also to export it to DXF. * */ -EXPORT BOOL_T ConvertToArcs (coOrd pos[4], dynArr_t * segs, BOOL_T track, wDrawColor color, DIST_T width) { - double t_s = 0.0, t_e = 1.0; - double errorThreshold = 0.05; - bCurveData_t prev_arc; - prev_arc.end = 0.0; - bCurveData_t arc; - segs->cnt = 0; //wipe out - BOOL_T safety; - int col = 0; - - double prev_e = 0.0; - // we do a binary search to find the "good `t` closest to no-longer-good" - do { - safety=FALSE; - // step 1: start with the maximum possible arc length - t_e = 1.0; - // points: - coOrd start_point, mid_point, end_point; - // booleans: - BOOL_T curr_good = FALSE, prev_good = FALSE, done = FALSE; - // numbers: - double t_m, step = 0; - // step 2: find the best possible arc - do { // !done - prev_good = curr_good; //remember last time - t_m = (t_s + t_e)/2; - step++; - start_point = getPoint(pos, t_s); //Start of arc - mid_point = getPoint(pos, t_m); //Middle of trial arc - end_point = getPoint(pos, t_e); //End of trial Arc - - PlotCurve( crvCmdFromChord, start_point, end_point, mid_point, - &(arc.curveData), TRUE ); //Find Arc through three points - - arc.start = t_s; //remember start - arc.end = t_e; //remember end - arc.pos0 = start_point; //remember start point (used for Straight) - arc.pos1 = end_point; // Remember end point (used for Straight) - - if (arc.curveData.type == curveTypeStraight) { - double error = BezErrorLine(pos,start_point,end_point, t_s, t_e); - curr_good = (error <= errorThreshold/4); - //arc.curveData.a0 = FindAngle(start_point,end_point); - //arc.curveData.a1 = FindAngle(end_point,start_point); - - } else if (arc.curveData.type == curveTypeNone) { - return FALSE; //Something wrong - } else { - double error = BezError(pos, arc.curveData.curvePos, start_point, t_s, t_e); - curr_good = (error <= errorThreshold/4); - }; - - done = prev_good && !curr_good; //Was better than this last time? - if(!done) { - // this arc is fine: we can move 'e' up to see if we can find a wider arc - if(curr_good) { - prev_e = t_e; //remember good end only - prev_arc = arc; - // if e is already at max, then we're done for this arc. - if (t_e >= 1.0) { - // make sure we cap at t=1 - arc.end = prev_e = 1.0; - // if we capped the arc segment to t=1 we also need to make sure that - // the arc's end angle is correct with respect to the bezier end point. - if (t_e > 1.0) { - if (arc.curveData.type != curveTypeStraight) { - coOrd d; - d.x = arc.curveData.curvePos.x + fabs(arc.curveData.curveRadius) * cos(D2R(arc.curveData.a1)); - d.y = arc.curveData.curvePos.y + fabs(arc.curveData.curveRadius) * sin(D2R(arc.curveData.a1)); - - arc.curveData.a1 += FindAngle(d, getPoint(pos,1.0)); - t_e = 1.0; - } - } - prev_arc = arc; - done = TRUE; - break; - } - // if not, move it up by half the iteration distance or to end - t_e = t_e + (t_e-t_s)/2; - if (t_e > 1.0) t_e = 1.0; - } - // this is a bad arc: we need to move 'e' down to find a good arc - else { - t_e = t_m; - } - } // If !Done end - } while(!done && safety++<100); - if(safety>=100) { - return FALSE; //Failed to make into arcs - } - prev_arc = prev_arc.end==0.0?arc:prev_arc; - trkSeg_t curveSeg; //Now set up tempSeg to copy into array - curveSeg.width = track?0:width; - if ( prev_arc.curveData.type == curveTypeCurve ) { - if (track) - curveSeg.color = (fabs(prev_arc.curveData.curveRadius)<(GetLayoutMinTrackRadius()-EPSILON))?exceptionColor:normalColor; - else - curveSeg.color = color; - curveSeg.type = track?SEG_CRVTRK:SEG_CRVLIN; - curveSeg.u.c.a0 = prev_arc.curveData.a0; - curveSeg.u.c.a1 = prev_arc.curveData.a1; - curveSeg.u.c.center = prev_arc.curveData.curvePos; - if (prev_arc.curveData.negative) - curveSeg.u.c.radius = -prev_arc.curveData.curveRadius; - else - curveSeg.u.c.radius = prev_arc.curveData.curveRadius; - } else { //Straight Line because all points co-linear - curveSeg.type = track?SEG_STRTRK:SEG_STRLIN; - if (track) - curveSeg.color = wDrawColorBlack; - else - curveSeg.color = color; - curveSeg.u.l.angle = FindAngle(prev_arc.pos0,prev_arc.pos1); - curveSeg.u.l.pos[0] = prev_arc.pos0; - curveSeg.u.l.pos[1] = prev_arc.pos1; - curveSeg.u.l.option = 0; - } - addSegBezier(segs, &curveSeg); //Add to array of segs used - t_s = prev_e; - col++; - } while(prev_e < 1.0); - - return TRUE; +EXPORT BOOL_T ConvertToArcs (coOrd pos[4], dynArr_t * segs, BOOL_T track, + wDrawColor color, LWIDTH_T lineWidth) +{ + double t_s = 0.0, t_e = 1.0; + double errorThreshold = 0.05; + bCurveData_t prev_arc; + prev_arc.end = 0.0; + bCurveData_t arc; + DYNARR_RESET( trkSeg_t, *segs ); // wipe out + BOOL_T safety; + int col = 0; + + double prev_e = 0.0; + // we do a binary search to find the "good `t` closest to no-longer-good" + do { + safety=FALSE; + // step 1: start with the maximum possible arc length + t_e = 1.0; + // points: + coOrd start_point, mid_point, end_point; + // booleans: + BOOL_T curr_good = FALSE, prev_good = FALSE, done = FALSE; + // numbers: + double t_m, step = 0; + // step 2: find the best possible arc + do { // !done + prev_good = curr_good; //remember last time + t_m = (t_s + t_e)/2; + step++; + start_point = getPoint(pos, t_s); //Start of arc + mid_point = getPoint(pos, t_m); //Middle of trial arc + end_point = getPoint(pos, t_e); //End of trial Arc + + PlotCurve( crvCmdFromChord, start_point, end_point, mid_point, + &(arc.curveData), FALSE, 0.0 ); //Find Arc through three points + + arc.start = t_s; //remember start + arc.end = t_e; //remember end + arc.pos0 = start_point; //remember start point (used for Straight) + arc.pos1 = end_point; // Remember end point (used for Straight) + + if (arc.curveData.type == curveTypeStraight) { + double error = BezErrorLine(pos,start_point,end_point, t_s, t_e); + curr_good = (error <= errorThreshold/4); + //arc.curveData.a0 = FindAngle(start_point,end_point); + //arc.curveData.a1 = FindAngle(end_point,start_point); + + } else if (arc.curveData.type == curveTypeNone) { + return FALSE; //Something wrong + } else { + double error = BezError(pos, arc.curveData.curvePos, start_point, t_s, t_e); + curr_good = (error <= errorThreshold/4); + }; + + done = prev_good && !curr_good; //Was better than this last time? + if(!done) { + // this arc is fine: we can move 'e' up to see if we can find a wider arc + if(curr_good) { + prev_e = t_e; //remember good end only + prev_arc = arc; + // if e is already at max, then we're done for this arc. + if (t_e >= 1.0) { + // make sure we cap at t=1 + arc.end = prev_e = 1.0; + // if we capped the arc segment to t=1 we also need to make sure that + // the arc's end angle is correct with respect to the bezier end point. + if (t_e > 1.0) { + if (arc.curveData.type != curveTypeStraight) { + coOrd d; + d.x = arc.curveData.curvePos.x + fabs(arc.curveData.curveRadius) * cos(D2R( + arc.curveData.a1)); + d.y = arc.curveData.curvePos.y + fabs(arc.curveData.curveRadius) * sin(D2R( + arc.curveData.a1)); + + arc.curveData.a1 += FindAngle(d, getPoint(pos,1.0)); + t_e = 1.0; + } + } + prev_arc = arc; + done = TRUE; + break; + } + // if not, move it up by half the iteration distance or to end + t_e = t_e + (t_e-t_s)/2; + if (t_e > 1.0) { t_e = 1.0; } + } + // this is a bad arc: we need to move 'e' down to find a good arc + else { + t_e = t_m; + } + } // If !Done end + } while(!done && safety++<100); + if(safety>=100) { + return FALSE; //Failed to make into arcs + } + prev_arc = prev_arc.end==0.0?arc:prev_arc; + trkSeg_t curveSeg; //Now set up tempSeg to copy into array + curveSeg.lineWidth = track?0:lineWidth; + if ( prev_arc.curveData.type == curveTypeCurve ) { + if (track) { + curveSeg.color = (fabs(prev_arc.curveData.curveRadius)< + (GetLayoutMinTrackRadius()-EPSILON))?exceptionColor:normalColor; + } else { + curveSeg.color = color; + } + curveSeg.type = track?SEG_CRVTRK:SEG_CRVLIN; + curveSeg.u.c.a0 = prev_arc.curveData.a0; + curveSeg.u.c.a1 = prev_arc.curveData.a1; + curveSeg.u.c.center = prev_arc.curveData.curvePos; + if (prev_arc.curveData.negative) { + curveSeg.u.c.radius = -prev_arc.curveData.curveRadius; + } else { + curveSeg.u.c.radius = prev_arc.curveData.curveRadius; + } + } else { //Straight Line because all points co-linear + curveSeg.type = track?SEG_STRTRK:SEG_STRLIN; + if (track) { + curveSeg.color = wDrawColorBlack; + } else { + curveSeg.color = color; + } + curveSeg.u.l.angle = FindAngle(prev_arc.pos0,prev_arc.pos1); + curveSeg.u.l.pos[0] = prev_arc.pos0; + curveSeg.u.l.pos[1] = prev_arc.pos1; + curveSeg.u.l.option = 0; + } + addSegBezier(segs, &curveSeg); //Add to array of segs used + t_s = prev_e; + col++; + } while(prev_e < 1.0); + + return TRUE; }; /* * Draw Bezier while editing it. It consists of three elements - the curve and one or two control arms. @@ -484,19 +499,25 @@ EXPORT BOOL_T ConvertToArcs (coOrd pos[4], dynArr_t * segs, BOOL_T track, wDrawC */ static void DrawBezCurve(trkSeg_p control_arm1, - int cp1Segs_cnt, - trkSeg_p control_arm2, - int cp2Segs_cnt, - trkSeg_p curveSegs, - int crvSegs_cnt, - wDrawColor color - ) { - if (crvSegs_cnt && curveSegs) + int cp1Segs_cnt, + trkSeg_p control_arm2, + int cp2Segs_cnt, + trkSeg_p curveSegs, + int crvSegs_cnt, + wDrawColor color + ) +{ + if (crvSegs_cnt && curveSegs) { DrawSegs( &tempD, zero, 0.0, curveSegs, crvSegs_cnt, Da.trackGauge, color ); - if (cp1Segs_cnt && control_arm1) - DrawSegs( &tempD, zero, 0.0, control_arm1, cp1Segs_cnt, Da.trackGauge, drawColorBlack ); - if (cp2Segs_cnt && control_arm2) - DrawSegs( &tempD, zero, 0.0, control_arm2, cp2Segs_cnt, Da.trackGauge, drawColorBlack ); + } + if (cp1Segs_cnt && control_arm1) { + DrawSegs( &tempD, zero, 0.0, control_arm1, cp1Segs_cnt, Da.trackGauge, + drawColorBlack ); + } + if (cp2Segs_cnt && control_arm2) { + DrawSegs( &tempD, zero, 0.0, control_arm2, cp2Segs_cnt, Da.trackGauge, + drawColorBlack ); + } } @@ -507,45 +528,55 @@ static void DrawBezCurve(trkSeg_p control_arm1, /* * If Track, make it red if the radius is below minimum */ -void DrawTempBezier(BOOL_T track) { - if (track) DrawBezCurve(Da.cp1Segs_da,Da.cp1Segs_da_cnt,Da.cp2Segs_da,Da.cp2Segs_da_cnt, (trkSeg_t *)Da.crvSegs_da.ptr,Da.crvSegs_da_cnt,fabs(Da.minRadius)<(GetLayoutMinTrackRadius()-EPSILON)?exceptionColor:normalColor); - else - DrawBezCurve(Da.cp1Segs_da,Da.cp1Segs_da_cnt,Da.cp2Segs_da,Da.cp2Segs_da_cnt, (trkSeg_t *)Da.crvSegs_da.ptr,Da.crvSegs_da_cnt,drawColorBlack); //Add Second Arm +void DrawTempBezier(BOOL_T track) +{ + if (track) { + DrawBezCurve(Da.cp1Segs_da,Da.cp1Segs_da_cnt,Da.cp2Segs_da,Da.cp2Segs_da_cnt, + &DYNARR_N(trkSeg_t,Da.crvSegs_da,0),Da.crvSegs_da_cnt, + fabs(Da.minRadius)<(GetLayoutMinTrackRadius()-EPSILON)?exceptionColor: + normalColor); + } else { + DrawBezCurve(Da.cp1Segs_da,Da.cp1Segs_da_cnt,Da.cp2Segs_da,Da.cp2Segs_da_cnt, + &DYNARR_N(trkSeg_t,Da.crvSegs_da,0),Da.crvSegs_da_cnt, + drawColorBlack); //Add Second Arm + } } -void CreateBothControlArms(int selectPoint, BOOL_T track) { +void CreateBothControlArms(int selectPoint, BOOL_T track) +{ if (selectPoint == -1) { Da.cp1Segs_da_cnt = createControlArm(Da.cp1Segs_da, Da.pos[0], - Da.pos[1], track, TRUE, Da.trk[0]!=NULL, -1, - drawColorBlack); + Da.pos[1], track, TRUE, Da.trk[0]!=NULL, -1, + drawColorBlack); Da.cp2Segs_da_cnt = createControlArm(Da.cp2Segs_da, Da.pos[3], - Da.pos[2], track, TRUE, Da.trk[1]!=NULL, -1, - drawColorBlack); + Da.pos[2], track, TRUE, Da.trk[1]!=NULL, -1, + drawColorBlack); } else if (selectPoint == 0 || selectPoint == 1) { Da.cp1Segs_da_cnt = createControlArm(Da.cp1Segs_da, Da.pos[0], - Da.pos[1], track, TRUE, Da.trk[0]!=NULL, selectPoint, - drawColorBlack); + Da.pos[1], track, TRUE, Da.trk[0]!=NULL, selectPoint, + drawColorBlack); Da.cp2Segs_da_cnt = createControlArm(Da.cp2Segs_da, Da.pos[3], - Da.pos[2], track, FALSE, Da.trk[1]!=NULL, -1, - drawColorBlack); + Da.pos[2], track, FALSE, Da.trk[1]!=NULL, -1, + drawColorBlack); } else { Da.cp1Segs_da_cnt = createControlArm(Da.cp1Segs_da, Da.pos[0], - Da.pos[1], track, FALSE, Da.trk[0]!=NULL, -1, - drawColorBlack); + Da.pos[1], track, FALSE, Da.trk[0]!=NULL, -1, + drawColorBlack); Da.cp2Segs_da_cnt = createControlArm(Da.cp2Segs_da, Da.pos[3], - Da.pos[2], track, TRUE, Da.trk[1]!=NULL, - 3-selectPoint, drawColorBlack); + Da.pos[2], track, TRUE, Da.trk[1]!=NULL, + 3-selectPoint, drawColorBlack); } } -void CreateMoveAnchor(coOrd pos,BOOL_T fill) { +void CreateMoveAnchor(coOrd pos,BOOL_T fill) +{ double d = tempD.scale*0.15; DYNARR_APPEND(trkSeg_t,anchors_da,1); int inx = anchors_da.cnt-1; anchors(inx).type = fill?SEG_FILCRCL:SEG_CRVLIN; anchors(inx).u.c.a0 = 0.0; anchors(inx).u.c.a1 = 360.0; - anchors(inx).width = 0; + anchors(inx).lineWidth = 0; anchors(inx).color = wDrawColorBlue; anchors(inx).u.c.radius = d/4; anchors(inx).u.c.center = pos; @@ -567,67 +598,69 @@ void CreateMoveAnchor(coOrd pos,BOOL_T fill) { * */ EXPORT STATUS_T AdjustBezCurve( - wAction_t action, - coOrd pos, - BOOL_T track, - wDrawColor color, - DIST_T width, - bezMessageProc message ) + wAction_t action, + coOrd pos, + BOOL_T track, + wDrawColor color, + LWIDTH_T lineWidth, + bezMessageProc message ) { track_p t; DIST_T d; ANGLE_T angle1, angle2; - static coOrd pos0, pos3, p; + static coOrd pos0, /* pos3,*/ p; enum BezierType b; DIST_T dd; EPINX_T ep; double fx, fy, cusp; - int controlArm = -1; +// int controlArm = -1; - if (Da.state != PICK_POINT && Da.state != POINT_PICKED && Da.state != TRACK_SELECTED) return C_CONTINUE; + if (Da.state != PICK_POINT && Da.state != POINT_PICKED + && Da.state != TRACK_SELECTED) { return C_CONTINUE; } switch ( action & 0xFF) { case C_START: - Da.selectPoint = -1; - CreateBothControlArms(Da.selectPoint, track); - if (ConvertToArcs(Da.pos,&Da.crvSegs_da,track,color,Da.width)) Da.crvSegs_da_cnt = Da.crvSegs_da.cnt; - Da.minRadius = BezierMinRadius(Da.pos,Da.crvSegs_da); - Da.unlocked = FALSE; - if (track) - InfoMessage( _("Select End-Point - Ctrl unlocks end-point") ); - else - InfoMessage( _("Select End-Point") ); - return C_CONTINUE; + Da.selectPoint = -1; + CreateBothControlArms(Da.selectPoint, track); + if (ConvertToArcs(Da.pos,&Da.crvSegs_da,track,color,lineWidth)) { Da.crvSegs_da_cnt = Da.crvSegs_da.cnt; } + Da.minRadius = BezierMinRadius(Da.pos,Da.crvSegs_da); + Da.unlocked = FALSE; + if (track) { + InfoMessage( _("Select End-Point - Ctrl unlocks end-point") ); + } else { + InfoMessage( _("Select End-Point") ); + } + return C_CONTINUE; case wActionMove: DYNARR_RESET(trkSeg_t,anchors_da); - if (Da.state != PICK_POINT) return C_CONTINUE; - if (Da.state != PICK_POINT) return C_CONTINUE; - for (int i=0;i<4;i++) { - if (i==0 && Da.trk[0]) continue; - if (i==3 && Da.trk[1]) continue; //ignore locked points + if (Da.state != PICK_POINT) { return C_CONTINUE; } + if (Da.state != PICK_POINT) { return C_CONTINUE; } + for (int i=0; i<4; i++) { + if (i==0 && Da.trk[0]) { continue; } + if (i==3 && Da.trk[1]) { continue; } //ignore locked points d = FindDistance(Da.pos[i],pos); - if (IsClose(d)) CreateMoveAnchor(Da.pos[i],TRUE); + if (IsClose(d)) { CreateMoveAnchor(Da.pos[i],TRUE); } } break; case C_DOWN: - if (Da.state != PICK_POINT) return C_CONTINUE; - dd = 10000.0; + if (Da.state != PICK_POINT) { return C_CONTINUE; } + dd = DIST_INF; Da.selectPoint = -1; - for (int i=0;i<4;i++) { + for (int i=0; i<4; i++) { d = FindDistance(Da.pos[i],pos); if (d < dd) { - if (i==0 && Da.trk[0]) continue; - if (i==3 && Da.trk[1]) continue; //ignore locked points + if (i==0 && Da.trk[0]) { continue; } + if (i==3 && Da.trk[1]) { continue; } //ignore locked points dd = d; Da.selectPoint = i; } } - if (!IsClose(dd) ) Da.selectPoint = -1; + if (!IsClose(dd) ) { Da.selectPoint = -1; } DYNARR_RESET(trkSeg_t,anchors_da); if (Da.selectPoint == -1) { InfoMessage( _("Not close enough to any valid, selectable point, reselect") ); @@ -636,10 +669,11 @@ EXPORT STATUS_T AdjustBezCurve( pos = Da.pos[Da.selectPoint]; CreateMoveAnchor(pos,TRUE); Da.state = POINT_PICKED; - InfoMessage( _("Drag point %d to new location and release it"),Da.selectPoint+1 ); + InfoMessage( _("Drag point %d to new location and release it"), + Da.selectPoint+1 ); } CreateBothControlArms(Da.selectPoint, track); - if (ConvertToArcs(Da.pos, &Da.crvSegs_da, track, color,Da.width)) Da.crvSegs_da_cnt = Da.crvSegs_da.cnt; + if (ConvertToArcs(Da.pos, &Da.crvSegs_da, track, color,lineWidth)) { Da.crvSegs_da_cnt = Da.crvSegs_da.cnt; } Da.minRadius = BezierMinRadius(Da.pos, Da.crvSegs_da); return C_CONTINUE; @@ -655,41 +689,47 @@ EXPORT STATUS_T AdjustBezCurve( if (Da.trk[controlArm]) { angle1 = NormalizeAngle(GetTrkEndAngle(Da.trk[controlArm], Da.ep[controlArm])); angle2 = NormalizeAngle(FindAngle(pos, Da.pos[Da.selectPoint==1?0:3])-angle1); - if (angle2 > 90.0 && angle2 < 270.0) - Translate( &pos, Da.pos[Da.selectPoint==1?0:3], angle1, -FindDistance( Da.pos[Da.selectPoint==1?0:3], pos )*cos(D2R(angle2)) ); - else pos = Da.pos[Da.selectPoint==1?0:3]; + if (angle2 > 90.0 && angle2 < 270.0) { + Translate( &pos, Da.pos[Da.selectPoint==1?0:3], angle1, + -FindDistance( Da.pos[Da.selectPoint==1?0:3], pos )*cos(D2R(angle2)) ); + } else { pos = Da.pos[Da.selectPoint==1?0:3]; } } // Dont Snap control points - } else SnapPos(&pos); + } else { SnapPos(&pos); } Da.pos[Da.selectPoint] = pos; CreateMoveAnchor(pos,TRUE); CreateBothControlArms(Da.selectPoint, track); - if (ConvertToArcs(Da.pos,&Da.crvSegs_da,track, color, Da.width)) Da.crvSegs_da_cnt = Da.crvSegs_da.cnt; + if (ConvertToArcs(Da.pos,&Da.crvSegs_da,track, color, lineWidth)) { Da.crvSegs_da_cnt = Da.crvSegs_da.cnt; } Da.minRadius = BezierMinRadius(Da.pos,Da.crvSegs_da); if (Da.track) { b = AnalyseCurve(Da.pos,&fx,&fy,&cusp); if (b==ENDS) { wBeep(); - InfoMessage(_("Bezier Curve Invalid has identical end points Change End Point"),b==CUSP?"Cusp":"Loop"); + InfoMessage(_("Bezier Curve Invalid has identical end points Change End Point"), + b==CUSP?"Cusp":"Loop"); } else if ( b == CUSP || b == LOOP) { wBeep(); - InfoMessage(_("Bezier Curve Invalid has %s Change End Point"),b==CUSP?"Cusp":"Loop"); + InfoMessage(_("Bezier Curve Invalid has %s Change End Point"), + b==CUSP?"Cusp":"Loop"); } else if ( b == COINCIDENT ) { wBeep(); - InfoMessage(_("Bezier Curve Invalid has three co-incident points"),b==CUSP?"Cusp":"Loop"); + InfoMessage(_("Bezier Curve Invalid has three co-incident points"), + b==CUSP?"Cusp":"Loop"); } else if ( b == LINE ) { InfoMessage(_("Bezier is Straight Line")); } else - InfoMessage( _("Bezier %s : Min Radius=%s Length=%s fx=%0.3f fy=%0.3f cusp=%0.3f"),track?"Track":"Line", - FormatDistance(Da.minRadius>=100000?0:Da.minRadius), - FormatDistance(BezierLength(Da.pos,Da.crvSegs_da)),fx,fy,cusp); + InfoMessage( + _("Bezier %s : Min Radius=%s Length=%s fx=%0.3f fy=%0.3f cusp=%0.3f"), + track?"Track":"Line", + FormatDistance(Da.minRadius>=100000?0:Da.minRadius), + FormatDistance(BezierLength(Da.pos,Da.crvSegs_da)),fx,fy,cusp); } else - InfoMessage( _("Bezier %s : Min Radius=%s Length=%s"),track?"Track":"Line", - FormatDistance(Da.minRadius>=100000?0:Da.minRadius), - FormatDistance(BezierLength(Da.pos,Da.crvSegs_da))); + InfoMessage( _("Bezier %s : Min Radius=%s Length=%s"),track?"Track":"Line", + FormatDistance(Da.minRadius>=100000?0:Da.minRadius), + FormatDistance(BezierLength(Da.pos,Da.crvSegs_da))); return C_CONTINUE; case C_UP: - if (Da.state != POINT_PICKED) return C_CONTINUE; + if (Da.state != POINT_PICKED) { return C_CONTINUE; } //Take last pos and decide if it should be snapped to a track because SHIFT is held (pos0 and pos3) ep = 0; BOOL_T found = FALSE; @@ -697,7 +737,8 @@ EXPORT STATUS_T AdjustBezCurve( p = pos; if (track && (Da.selectPoint == 0 || Da.selectPoint == 3)) { //EPs if ((MyGetKeyState() & WKEY_SHIFT) != 0) { //Snap Track - if ((t = OnTrackIgnore(&p, FALSE, TRUE, Da.selectTrack)) != NULL) { //Snap to endPoint + if ((t = OnTrackIgnore(&p, FALSE, TRUE, + Da.selectTrack)) != NULL) { //Snap to endPoint ep = PickUnconnectedEndPointSilent(p, t); if (ep != -1) { Da.trk[Da.selectPoint/3] = t; @@ -713,39 +754,46 @@ EXPORT STATUS_T AdjustBezCurve( } } if (found) { - angle1 = NormalizeAngle(GetTrkEndAngle(Da.trk[Da.selectPoint/3], Da.ep[Da.selectPoint/3])); + angle1 = NormalizeAngle(GetTrkEndAngle(Da.trk[Da.selectPoint/3], + Da.ep[Da.selectPoint/3])); angle2 = NormalizeAngle(FindAngle(pos, pos0)-angle1); - Translate(&Da.pos[Da.selectPoint==0?1:2], Da.pos[Da.selectPoint==0?0:3], angle1, FindDistance(Da.pos[Da.selectPoint==0?1:2],pos)*cos(D2R(angle2))); + Translate(&Da.pos[Da.selectPoint==0?1:2], Da.pos[Da.selectPoint==0?0:3], angle1, + FindDistance(Da.pos[Da.selectPoint==0?1:2],pos)*cos(D2R(angle2))); } Da.selectPoint = -1; CreateBothControlArms(Da.selectPoint,track); - if (ConvertToArcs(Da.pos,&Da.crvSegs_da,track,color,Da.width)) Da.crvSegs_da_cnt = Da.crvSegs_da.cnt; + if (ConvertToArcs(Da.pos,&Da.crvSegs_da,track,color,lineWidth)) { Da.crvSegs_da_cnt = Da.crvSegs_da.cnt; } Da.minRadius = BezierMinRadius(Da.pos,Da.crvSegs_da); if (Da.track) { b = AnalyseCurve(Da.pos,&fx,&fy,&cusp); if (b==ENDS) { wBeep(); - InfoMessage(_("Bezier curve invalid has identical end points Change End Point"),b==CUSP?"Cusp":"Loop"); + InfoMessage(_("Bezier curve invalid has identical end points Change End Point"), + b==CUSP?"Cusp":"Loop"); } else if ( b == CUSP || b == LOOP) { wBeep(); - InfoMessage(_("Bezier curve invalid has %s Change End Point"),b==CUSP?"Cusp":"Loop"); + InfoMessage(_("Bezier curve invalid has %s Change End Point"), + b==CUSP?"Cusp":"Loop"); } else if ( b == COINCIDENT ) { wBeep(); - InfoMessage(_("Bezier curve invalid has three co-incident points"),b==CUSP?"Cusp":"Loop"); + InfoMessage(_("Bezier curve invalid has three co-incident points"), + b==CUSP?"Cusp":"Loop"); } else if ( b == LINE) { InfoMessage(_("Bezier curve is straight line")); } - InfoMessage(_("Pick any circle to adjust it - Enter to confirm, ESC to abort")); - } else InfoMessage(_("Pick any circle to adjust it - Enter to confirm, ESC to abort")); + } else { + InfoMessage( + _("Pick any circle to adjust it - Enter to confirm, ESC to abort")); + } Da.state = PICK_POINT; return C_CONTINUE; case C_OK: //C_OK is not called by Modify. if ( Da.state == PICK_POINT ) { - char c = (unsigned char)(action >> 8); +// char c = (unsigned char)(action >> 8); if (Da.track && Da.pos[0].x == Da.pos[3].x && Da.pos[0].y == Da.pos[3].y ) { wBeep(); ErrorMessage(_("Invalid Bezier Track - end points are identical")); @@ -769,17 +817,14 @@ EXPORT STATUS_T AdjustBezCurve( Da.minRadius = BezierMinRadius(Da.pos,Da.crvSegs_da); UndoStart( _("Create Bezier"), "newBezier - CR" ); if (Da.track) { - t = NewBezierTrack( Da.pos, (trkSeg_p)Da.crvSegs_da.ptr, Da.crvSegs_da.cnt); - for (int i=0;i<2;i++) - if (Da.trk[i] != NULL) ConnectAbuttingTracks(t,i,Da.trk[i],Da.ep[i]); - } - else t = NewBezierLine(Da.pos, (trkSeg_p)Da.crvSegs_da.ptr, Da.crvSegs_da.cnt,color,width); + t = NewBezierTrack( Da.pos, &DYNARR_N(trkSeg_t,Da.crvSegs_da,0), + Da.crvSegs_da.cnt); + for (int i=0; i<2; i++) + if (Da.trk[i] != NULL) { ConnectAbuttingTracks(t,i,Da.trk[i],Da.ep[i]); } + } else { t = NewBezierLine(Da.pos, &DYNARR_N(trkSeg_t,Da.crvSegs_da,0), Da.crvSegs_da.cnt,color,lineWidth); } UndoEnd(); - if (Da.crvSegs_da.ptr) MyFree(Da.crvSegs_da.ptr); DYNARR_RESET(trkSeg_t,anchors_da); - Da.crvSegs_da.ptr = NULL; - Da.crvSegs_da.cnt = 0; - Da.crvSegs_da.max = 0; + DYNARR_FREE( trkSeg_t, Da.crvSegs_da ); DrawNewTrack(t); Da.state = NONE; return C_TERMINATE; @@ -788,10 +833,11 @@ EXPORT STATUS_T AdjustBezCurve( return C_CONTINUE; case C_REDRAW: - if (Da.state != NONE) + if (Da.state != NONE) { DrawTempBezier(Da.track); - if (anchors_da.cnt>0) - DrawSegs( &tempD, zero, 0.0, &anchors(0), anchors_da.cnt, trackGauge, wDrawColorBlack ); + } + DrawSegsDA( &tempD, NULL, zero, 0.0, &anchors_da, trackGauge, wDrawColorBlack, + 0 ); return C_CONTINUE; default: @@ -803,10 +849,6 @@ EXPORT STATUS_T AdjustBezCurve( } -struct extraData { - BezierData_t bezierData; - }; - /* * CmdBezModify * @@ -823,15 +865,16 @@ struct extraData { * Note: Available points are shown - if a Bezier track is attached to its neighbor, only the control point on that side is selectable. * Any free end-point can be locked to a unconnected end point using SHIFT during drag. */ -STATUS_T CmdBezModify (track_p trk, wAction_t action, coOrd pos, DIST_T trackG) { +STATUS_T CmdBezModify (track_p trk, wAction_t action, coOrd pos, DIST_T trackG) +{ BOOL_T track = TRUE; - track_p t; - double width = 1.0; - long mode = 0; - long cmd; +// double width = 1.0; +// long mode = 0; +// long cmd; - struct extraData *xx = GetTrkExtraData(trk); - cmd = (long)commandContext; + struct extraDataBezier_t *xx = GET_EXTRA_DATA(trk, T_NOTRACK, + extraDataBezier_t); +// cmd = VP2L(commandContext); Da.trackGauge = trackG; switch (action&0xFF) { @@ -846,43 +889,51 @@ STATUS_T CmdBezModify (track_p trk, wAction_t action, coOrd pos, DIST_T trackG) if (IsTrack(trk)) { Da.track = TRUE; Da.trk[0] = GetTrkEndTrk( trk, 0 ); - if (Da.trk[0]) Da.ep[0] = GetEndPtConnectedToMe(Da.trk[0],trk); + if (Da.trk[0]) { Da.ep[0] = GetEndPtConnectedToMe(Da.trk[0],trk); } Da.trk[1] = GetTrkEndTrk( trk, 1 ); - if (Da.trk[1]) Da.ep[1] = GetEndPtConnectedToMe(Da.trk[1],trk); - } - else Da.track = FALSE; + if (Da.trk[1]) { Da.ep[1] = GetEndPtConnectedToMe(Da.trk[1],trk); } + } else { Da.track = FALSE; } Da.selectTrack = trk; - for (int i=0;i<4;i++) Da.pos[i] = xx->bezierData.pos[i]; //Copy parms from old trk + for (int i=0; i<4; i++) { Da.pos[i] = xx->pos[i]; } //Copy parms from old trk InfoMessage(_("%s picked - now select a Point"),track?"Track":"Line"); Da.state = TRACK_SELECTED; - DrawTrack(Da.selectTrack,&mainD,wDrawColorWhite); //Wipe out real track, draw replacement - return AdjustBezCurve(C_START, pos, Da.track, xx->bezierData.segsColor, xx->bezierData.segsWidth, InfoMessage); + DrawTrack(Da.selectTrack,&mainD, + wDrawColorWhite); //Wipe out real track, draw replacement + return AdjustBezCurve(C_START, pos, Da.track, xx->segsColor, xx->segsLineWidth, + InfoMessage); case wActionMove: - if (Da.state == NONE) return C_CONTINUE; - return AdjustBezCurve(wActionMove, pos, Da.track, xx->bezierData.segsColor, xx->bezierData.segsWidth, InfoMessage); + if (Da.state == NONE) { return C_CONTINUE; } + return AdjustBezCurve(wActionMove, pos, Da.track, xx->segsColor, + xx->segsLineWidth, + InfoMessage); case C_DOWN: - if (Da.state == TRACK_SELECTED) return C_CONTINUE; //Ignore until first up + if (Da.state == TRACK_SELECTED) { return C_CONTINUE; } //Ignore until first up UndrawNewTrack( Da.selectTrack ); - return AdjustBezCurve(C_DOWN, pos, Da.track, xx->bezierData.segsColor, xx->bezierData.segsWidth, InfoMessage); + return AdjustBezCurve(C_DOWN, pos, Da.track, xx->segsColor, xx->segsLineWidth, + InfoMessage); case C_MOVE: - if (Da.state == TRACK_SELECTED) return C_CONTINUE; //Ignore until first up and down - return AdjustBezCurve(C_MOVE, pos, Da.track, xx->bezierData.segsColor, xx->bezierData.segsWidth, InfoMessage); + if (Da.state == TRACK_SELECTED) { return C_CONTINUE; } //Ignore until first up and down + return AdjustBezCurve(C_MOVE, pos, Da.track, xx->segsColor, xx->segsLineWidth, + InfoMessage); case C_UP: if (Da.state == TRACK_SELECTED) { - Da.state = PICK_POINT; //First time up, next time pick a point + Da.state = + PICK_POINT; //First time up, next time pick a point } - return AdjustBezCurve(C_UP, pos, Da.track, xx->bezierData.segsColor, xx->bezierData.segsWidth, InfoMessage); //Run Adjust + return AdjustBezCurve(C_UP, pos, Da.track, xx->segsColor, xx->segsLineWidth, + InfoMessage); //Run Adjust case C_TEXT: - if ((action>>8) != 32) + if ((action>>8) != 32) { return C_CONTINUE; - /* no break */ + } + /* no break */ case C_OK: if (Da.state != PICK_POINT) { //Too early - abandon InfoMessage(_("No changes made")); @@ -890,22 +941,18 @@ STATUS_T CmdBezModify (track_p trk, wAction_t action, coOrd pos, DIST_T trackG) return C_CANCEL; } UndoStart( _("Modify Bezier"), "newBezier - CR" ); - if (Da.track) t = NewBezierTrack( Da.pos, (trkSeg_p)Da.crvSegs_da.ptr, Da.crvSegs_da.cnt); - else t = NewBezierLine(Da.pos, (trkSeg_p)Da.crvSegs_da.ptr, Da.crvSegs_da.cnt,xx->bezierData.segsColor,xx->bezierData.segsWidth); - - if (Da.track) CopyAttributes( trk, t ); - - Da.state = NONE; //Must do before Delete for redraw - DeleteTrack(trk, TRUE); + UndoModify( trk ); - if (Da.track) { - for (int i=0;i<2;i++) { //Attach new track - if (Da.trk[i] != NULL && Da.ep[i] != -1) { //Like the old track - ConnectAbuttingTracks(t,i,Da.trk[i],Da.ep[i]); - } - } - } - DrawNewTrack( t ); + Da.state = NONE; +// wDrawColor color = wDrawColorBlack; +// LWIDTH_T lineWidth = 0; +// if ( !Da.track ) { +// color = xx->segsColor; +// lineWidth = xx->segsLineWidth; +// } + SetBezierData( trk, Da.pos, xx->segsColor, xx->segsLineWidth ); + + DrawNewTrack( trk ); UndoEnd(); InfoMessage(_("Modify Bezier Complete")); return C_TERMINATE; @@ -916,7 +963,8 @@ STATUS_T CmdBezModify (track_p trk, wAction_t action, coOrd pos, DIST_T trackG) return C_TERMINATE; case C_REDRAW: - return AdjustBezCurve(C_REDRAW, pos, Da.track, xx->bezierData.segsColor, xx->bezierData.segsWidth, InfoMessage); + return AdjustBezCurve(C_REDRAW, pos, Da.track, xx->segsColor, xx->segsLineWidth, + InfoMessage); } return C_CONTINUE; @@ -926,11 +974,12 @@ STATUS_T CmdBezModify (track_p trk, wAction_t action, coOrd pos, DIST_T trackG) /* * Find length by adding up the underlying segments. The segments can be straights, curves or bezier. */ -DIST_T BezierLength(coOrd pos[4],dynArr_t segs) { +DIST_T BezierLength(coOrd pos[4],dynArr_t segs) +{ DIST_T dd = 0.0; - if (segs.cnt == 0 ) return dd; - for (int i = 0;i<segs.cnt;i++) { + if (segs.cnt == 0 ) { return dd; } + for (int i = 0; i<segs.cnt; i++) { trkSeg_t t = DYNARR_N(trkSeg_t, segs, i); if (t.type == SEG_CRVTRK || t.type == SEG_CRVLIN) { dd += fabs(t.u.c.radius*D2R(t.u.c.a1)); @@ -943,10 +992,11 @@ DIST_T BezierLength(coOrd pos[4],dynArr_t segs) { return dd; } -DIST_T BezierOffsetLength(dynArr_t segs, double offset) { +DIST_T BezierOffsetLength(dynArr_t segs, double offset) +{ DIST_T dd = 0.0; - if (segs.cnt == 0 ) return dd; - for (int i = 0;i<segs.cnt;i++) { + if (segs.cnt == 0 ) { return dd; } + for (int i = 0; i<segs.cnt; i++) { trkSeg_t t = DYNARR_N(trkSeg_t, segs, i); if (t.type == SEG_CRVTRK || t.type == SEG_CRVLIN) { dd += fabs((t.u.c.radius+(t.u.c.radius>0?offset:-offset))*D2R(t.u.c.a1)); @@ -960,22 +1010,24 @@ DIST_T BezierOffsetLength(dynArr_t segs, double offset) { } -DIST_T BezierMinRadius(coOrd pos[4],dynArr_t segs) { - DIST_T r = 100000.0, rr; - if (segs.cnt == 0 ) return r; - for (int i = 0;i<segs.cnt;i++) { +DIST_T BezierMinRadius(coOrd pos[4],dynArr_t segs) +{ + DIST_T r = DIST_INF, rr; + if (segs.cnt == 0 ) { return r; } + for (int i = 0; i<segs.cnt; i++) { trkSeg_t t = DYNARR_N(trkSeg_t, segs, i); if (t.type == SEG_CRVTRK || t.type == SEG_CRVLIN) { rr = fabs(t.u.c.radius); } else if (t.type == SEG_BEZLIN || t.type == SEG_BEZTRK) { rr = BezierMinRadius(t.u.b.pos, t.bezSegs); - } else rr = 100000.00; - if (rr<r) r = rr; + } else { rr = DIST_INF; } + if (rr<r) { r = rr; } } return r; } -static void CreateEndAnchor(coOrd p, wBool_t lock) { +static void CreateEndAnchor(coOrd p, wBool_t lock) +{ DIST_T d = tempD.scale*0.15; DYNARR_APPEND(trkSeg_t,anchors_da,1); @@ -986,7 +1038,7 @@ static void CreateEndAnchor(coOrd p, wBool_t lock) { anchors(i).u.c.radius = d/2; anchors(i).u.c.a0 = 0.0; anchors(i).u.c.a1 = 360.0; - anchors(i).width = 0; + anchors(i).lineWidth = 0; } /* @@ -1002,15 +1054,15 @@ static void CreateEndAnchor(coOrd p, wBool_t lock) { STATUS_T CmdBezCurve( wAction_t action, coOrd pos ) { track_p t; - static int segCnt; - STATUS_T rc = C_CONTINUE; - long curveMode = 0; +// static int segCnt; + static BOOL_T lock; + static coOrd movePos; +// STATUS_T rc = C_CONTINUE; +// long curveMode = 0; long cmd; if (action>>8) { cmd = action>>8; - } else cmd = (long)commandContext; - - Da.width = (double)lineWidth/mainD.dpi; + } else { cmd = VP2L(commandContext); } Da.trackGauge = trackGauge; @@ -1019,14 +1071,13 @@ STATUS_T CmdBezCurve( wAction_t action, coOrd pos ) case C_START: Da.track = (cmd == bezCmdModifyTrack || cmd == bezCmdCreateTrack)?TRUE:FALSE; - if (Da.track ) - Da.color = wDrawColorBlack; - else - Da.color = lineColor; + if (Da.track ) { + lineColor = wDrawColorBlack; + } Da.state = POS_1; Da. selectPoint = -1; - for (int i=0;i<4;i++) { + for (int i=0; i<4; i++) { Da.pos[i] = zero; } Da.trk[0] = Da.trk[1] = NULL; @@ -1035,7 +1086,8 @@ STATUS_T CmdBezCurve( wAction_t action, coOrd pos ) DYNARR_RESET(trkSeg_t,Da.crvSegs_da); Da.cp1Segs_da_cnt = 0; Da.cp2Segs_da_cnt = 0; - InfoMessage( _("Place 1st endpoint of Bezier - snap to %s"), Da.track?"unconnected Track":"line" ); + InfoMessage( _("Place 1st endpoint of Bezier - snap to %s"), + Da.track?"unconnected Track":"line" ); return C_CONTINUE; @@ -1043,11 +1095,12 @@ STATUS_T CmdBezCurve( wAction_t action, coOrd pos ) DYNARR_RESET(trkSeg_t,anchors_da); if ( Da.state == POS_1 || Da.state == POS_2) { //Set the first or third point coOrd p = pos; - BOOL_T found = FALSE; +// BOOL_T found = FALSE; int end = Da.state==POS_1?0:1; EPINX_T ep; if (Da.track) { - if ((MyGetKeyState() & (WKEY_SHIFT|WKEY_CTRL|WKEY_ALT)) == 0) { //Snap Track + if (lock) { + pos = movePos; if ((t = OnTrack(&p, FALSE, TRUE)) != NULL) { ep = PickUnconnectedEndPointSilent(p, t); if (ep != -1) { @@ -1060,53 +1113,54 @@ STATUS_T CmdBezCurve( wAction_t action, coOrd pos ) Da.trk[end] = t; Da.ep[end] = ep; pos = GetTrkEndPos(t, ep); - found = TRUE; +// found = TRUE; } } } } } else { //Snap Bez Line to Lines - if ((MyGetKeyState() & (WKEY_SHIFT|WKEY_CTRL|WKEY_ALT)) == 0) { - if ((t = OnTrack(&p,FALSE, FALSE)) != NULL) { - if (GetClosestEndPt(t,&p)) { - pos = p; - found = TRUE; - } - } + if (lock) { + pos = movePos; } } - if (!found) SnapPos( &pos ); if (Da.state == POS_1) { Da.pos[0] = pos; Da.pos[1] = pos; Da.state = CONTROL_ARM_1; //Draw the first control arm Da.selectPoint = 1; InfoMessage( _("Drag end of first control arm") ); - Da.cp1Segs_da_cnt = createControlArm(Da.cp1Segs_da, Da.pos[0], Da.pos[1], Da.track,TRUE,Da.trk[1]!=NULL,1,wDrawColorBlack); - } else { + Da.cp1Segs_da_cnt = createControlArm(Da.cp1Segs_da, Da.pos[0], Da.pos[1], + Da.track,TRUE,Da.trk[1]!=NULL,1,wDrawColorBlack); + } else { Da.pos[3] = pos; //2nd End Point Da.pos[2] = pos; //2nd Ctl Point Da.state = POINT_PICKED; // Drag out the second control arm Da.selectPoint = 2; InfoMessage( _("Drag end of second control arm") ); - Da.cp1Segs_da_cnt = createControlArm(Da.cp1Segs_da, Da.pos[0], Da.pos[1], Da.track,FALSE,Da.trk[0]!=NULL,-1,wDrawColorBlack); - Da.cp2Segs_da_cnt = createControlArm(Da.cp2Segs_da, Da.pos[3], Da.pos[2], Da.track,TRUE,Da.trk[1]!=NULL,1,wDrawColorBlack); - if (ConvertToArcs(Da.pos,&Da.crvSegs_da,Da.track,Da.color,Da.width)) Da.crvSegs_da_cnt = Da.crvSegs_da.cnt; + Da.cp1Segs_da_cnt = createControlArm(Da.cp1Segs_da, Da.pos[0], Da.pos[1], + Da.track,FALSE,Da.trk[0]!=NULL,-1,wDrawColorBlack); + Da.cp2Segs_da_cnt = createControlArm(Da.cp2Segs_da, Da.pos[3], Da.pos[2], + Da.track,TRUE,Da.trk[1]!=NULL,1,wDrawColorBlack); + if (ConvertToArcs(Da.pos,&Da.crvSegs_da,Da.track,lineColor,lineWidth)) { Da.crvSegs_da_cnt = Da.crvSegs_da.cnt; } } return C_CONTINUE; } else { - return AdjustBezCurve( action&0xFF, pos, Da.track, Da.color, Da.width, InfoMessage ); + return AdjustBezCurve( action&0xFF, pos, Da.track, lineColor, lineWidth, + InfoMessage ); } return C_CONTINUE; case wActionMove: DYNARR_RESET(trkSeg_t,anchors_da); - if ( Da.state != POS_1 && Da.state != POS_2) return C_CONTINUE; + lock = FALSE; + if ( Da.state != POS_1 && Da.state != POS_2) { return C_CONTINUE; } //Don't snap CPs if (Da.track) { - if ((MyGetKeyState() & (WKEY_SHIFT|WKEY_CTRL|WKEY_ALT)) == 0) { + if (((MyGetKeyState() & WKEY_ALT) == 0) == magneticSnap) { if ((t = OnTrack(&pos, FALSE, TRUE)) != NULL) { EPINX_T ep = PickUnconnectedEndPointSilent(pos, t); if (ep != -1) { + lock = TRUE; + movePos = pos; if (GetTrkGauge(t) == GetScaleTrackGauge(GetLayoutCurScale())) { pos = GetTrkEndPos(t, ep); CreateEndAnchor(pos,FALSE); @@ -1115,50 +1169,62 @@ STATUS_T CmdBezCurve( wAction_t action, coOrd pos ) } } } else { - if ((MyGetKeyState() & (WKEY_SHIFT|WKEY_CTRL|WKEY_ALT)) == 0) { + if (((MyGetKeyState() & WKEY_ALT) == 0) == magneticSnap) { if ((t = OnTrack(&pos,FALSE, FALSE)) != NULL) { CreateEndAnchor(pos,TRUE); + lock = TRUE; + movePos = pos; } } } - if (anchors_da.cnt) - return C_CONTINUE; - + if (!lock && SnapPos(&pos)) { + CreateEndAnchor(pos,TRUE); + lock = TRUE; + movePos = pos; + } + if (anchors_da.cnt) { return C_CONTINUE; } + /* no break */ case C_MOVE: if (Da.state == POS_1) { - InfoMessage( _("Place 1st endpoint of Bezier - snap to %s"), Da.track?"unconnected track":"line" ); + InfoMessage( _("Place 1st endpoint of Bezier - snap to %s"), + Da.track?"unconnected track":"line" ); return C_CONTINUE; } if (Da.state == POS_2) { - InfoMessage( _("Select other end of Bezier - snap to %s end"), Da.track?"unconnected track":"line" ); + InfoMessage( _("Select other end of Bezier - snap to %s end"), + Da.track?"unconnected track":"line" ); } if (Da.state == CONTROL_ARM_1 ) { if (Da.trk[0]) { - EPINX_T ep = 0; +// EPINX_T ep = 0; ANGLE_T angle1,angle2; angle1 = NormalizeAngle(GetTrkEndAngle(Da.trk[0],Da.ep[0])); angle2 = NormalizeAngle(FindAngle(pos, Da.pos[0])-angle1); - if (angle2 > 90.0 && angle2 < 270.0) - Translate( &pos, Da.pos[0], angle1, -FindDistance( Da.pos[0], pos )*cos(D2R(angle2))); - else pos = Da.pos[0]; + if (angle2 > 90.0 && angle2 < 270.0) { + Translate( &pos, Da.pos[0], angle1, -FindDistance( Da.pos[0], + pos )*cos(D2R(angle2))); + } else { pos = Da.pos[0]; } } // Don't Snap control points Da.pos[1] = pos; - Da.cp1Segs_da_cnt = createControlArm(Da.cp1Segs_da, Da.pos[0], Da.pos[1], Da.track, TRUE, Da.trk[0]!=NULL, 1, wDrawColorBlack); + Da.cp1Segs_da_cnt = createControlArm(Da.cp1Segs_da, Da.pos[0], Da.pos[1], + Da.track, TRUE, Da.trk[0]!=NULL, 1, wDrawColorBlack); } else { - return AdjustBezCurve( action&0xFF, pos, Da.track, Da.color, Da.width, InfoMessage ); + return AdjustBezCurve( action&0xFF, pos, Da.track, lineColor, lineWidth, + InfoMessage ); } return C_CONTINUE; case C_UP: if (Da.state == CONTROL_ARM_1) { if (Da.trk[0]) { - EPINX_T ep = Da.ep[0]; +// EPINX_T ep = Da.ep[0]; ANGLE_T angle1,angle2; angle1 = NormalizeAngle(GetTrkEndAngle(Da.trk[0],Da.ep[0])); angle2 = NormalizeAngle(FindAngle(pos, Da.pos[0])-angle1); - if (angle2 > 90.0 && angle2 < 270.0) - Translate( &pos, Da.pos[0], angle1, -FindDistance( Da.pos[0], pos )*cos(D2R(angle2))); - else pos = Da.pos[0]; + if (angle2 > 90.0 && angle2 < 270.0) { + Translate( &pos, Da.pos[0], angle1, -FindDistance( Da.pos[0], + pos )*cos(D2R(angle2))); + } else { pos = Da.pos[0]; } } // Don't Snap control points Da.pos[1] = pos; if (FindDistance(Da.pos[0],Da.pos[1]) <=minLength) { @@ -1167,26 +1233,32 @@ STATUS_T CmdBezCurve( wAction_t action, coOrd pos ) return C_CONTINUE; } Da.state = POS_2; - InfoMessage( _("Select other end of Bezier - snap to %s end"), Da.track?"Unconnected Track":"Line" ); - Da.cp1Segs_da_cnt = createControlArm(Da.cp1Segs_da, Da.pos[0], Da.pos[1], Da.track, FALSE, Da.trk[0]!=NULL, -1, wDrawColorBlack); + InfoMessage( _("Select other end of Bezier - snap to %s end"), + Da.track?"Unconnected Track":"Line" ); + Da.cp1Segs_da_cnt = createControlArm(Da.cp1Segs_da, Da.pos[0], Da.pos[1], + Da.track, FALSE, Da.trk[0]!=NULL, -1, wDrawColorBlack); return C_CONTINUE; } else { - return AdjustBezCurve( action&0xFF, pos, Da.track, Da.color, Da.width, InfoMessage ); + return AdjustBezCurve( action&0xFF, pos, Da.track, lineColor, lineWidth, + InfoMessage ); } case C_TEXT: - if (Da.state != PICK_POINT || (action>>8) != ' ') //Space is same as Enter. - return C_CONTINUE; - /* no break */ - case C_OK: - if (Da.state != PICK_POINT) return C_CONTINUE; - return AdjustBezCurve( C_OK, pos, Da.track, Da.color, Da.width, InfoMessage); + if (Da.state != PICK_POINT || (action>>8) != ' ') { //Space is same as Enter. + return C_CONTINUE; + } + /* no break */ + case C_OK: + if (Da.state != PICK_POINT) { return C_CONTINUE; } + return AdjustBezCurve( C_OK, pos, Da.track, lineColor, lineWidth, InfoMessage); case C_REDRAW: if ( Da.state != NONE ) { - DrawBezCurve(Da.cp1Segs_da,Da.cp1Segs_da_cnt,Da.cp2Segs_da,Da.cp2Segs_da_cnt,(trkSeg_t *)Da.crvSegs_da.ptr,Da.crvSegs_da.cnt, Da.color); + DrawBezCurve(Da.cp1Segs_da,Da.cp1Segs_da_cnt,Da.cp2Segs_da,Da.cp2Segs_da_cnt, + &DYNARR_N( trkSeg_t, Da.crvSegs_da, 0 ), + Da.crvSegs_da.cnt, lineColor); } - if (anchors_da.cnt) - DrawSegs( &tempD, zero, 0.0, &anchors(0), anchors_da.cnt, trackGauge, wDrawColorBlack ); + DrawSegsDA( &tempD, NULL, zero, 0.0, &anchors_da, trackGauge, wDrawColorBlack, + 0 ); return C_CONTINUE; case C_CANCEL: @@ -1194,40 +1266,27 @@ STATUS_T CmdBezCurve( wAction_t action, coOrd pos ) Da.cp1Segs_da_cnt = 0; Da.cp2Segs_da_cnt = 0; Da.crvSegs_da_cnt = 0; - for (int i=0;i<2;i++) { + for (int i=0; i<2; i++) { Da.trk[i] = NULL; Da.ep[i] = -1; } - if (Da.crvSegs_da.ptr) MyFree(Da.crvSegs_da.ptr); - Da.crvSegs_da.ptr = NULL; - Da.crvSegs_da.cnt = 0; - Da.crvSegs_da.max = 0; + DYNARR_FREE( trkSeg_t, Da.crvSegs_da ); } Da.state = NONE; return C_CONTINUE; - - default: - return C_CONTINUE; - } - -} + default: -void UpdateParms(wDrawColor color,long width) { - Da.color = lineColor; - Da.width = (double)lineWidth/mainD.dpi; - if (Da.crvSegs_da.cnt) { - ConvertToArcs(Da.pos,&Da.crvSegs_da,Da.track,Da.color,Da.width); + return C_CONTINUE; } - DrawTempBezier(Da.track); } -#include "bitmaps/bezier.xpm" -#include "bitmaps/dbezier.xpm" +//#include "bitmaps/bezier-track.xpm" +//#include "bitmaps/bezier-line.xpm" EXPORT void InitCmdBezier( wMenu_p menu ) -{ +{ } |