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authorJörg Frings-Fürst <debian@jff-webhosting.net>2024-11-14 19:35:45 +0100
committerJörg Frings-Fürst <debian@jff-webhosting.net>2024-11-14 19:35:45 +0100
commitdf5520aa2dae5b3ce7abf8733dcdd152898af163 (patch)
tree00d3047bfb14f682bfb5a21010c731ed649bfed7 /app/bin/cbezier.c
parentdf247efec654e512242e4f4f1b0212034f9e01fe (diff)
parentec3c0f6f6e7153fa797dc57a0e95779cbc63a23b (diff)
Merge branch 'release/debian/1_5.3.0GA-1'debian/1_5.3.0GA-1
Diffstat (limited to 'app/bin/cbezier.c')
-rw-r--r--app/bin/cbezier.c1121
1 files changed, 590 insertions, 531 deletions
diff --git a/app/bin/cbezier.c b/app/bin/cbezier.c
index 7f90a27..1e09e5d 100644
--- a/app/bin/cbezier.c
+++ b/app/bin/cbezier.c
@@ -1,48 +1,48 @@
/** \file cbezier.c
* Bezier Command. Draw or modify a Bezier (Track or Line).
*/
- /* XTrkCad - Model Railroad CAD
- *
- * Cubic Bezier curves have a definitional representation as an a set of four points.
- * The first and fourth are the end points, while the middle two are control points.
- * The control points positions define the angle at the ends and by their relative positions the overall
- * curvature. This representation is a familiar approach for those who know drawing programs such as Adobe
- * Illustrator or CorelDraw.
- *
- * In XTrackCAD, the Bezier form is also represented and drawn as a set of
- * joined circular arcs that approximate the Bezier form within a small tolerance. This is because
- * many of the operations we need to do are either computationally difficult or
- * impossible using the Bezier equations. For example, creating a parallel Bezier
- * which is necessary to draw a track with two lines or sleepers has no easy, stable solution.
- * But the program is already able to do these tasks for straight lines and curves.
- *
- * Note that every time we change the Bezier points we have to recalculate the arc approximation,
- * but that means that the majority of the time we are using the simpler approximation.
- *
- * We do not allow Bezier curves that have loops or cusps as they make no sense for tracks and
- * can easily be approximated for lines with multiple unaligned Bezier curves.
- *
- * This program borrows from particular ideas about converting Bezier curves that Pomax placed into
- * open source. The originals in Javascript can be found at github.com/Pomax.
- * The web pages that explain many other techniques are located at https://pomax.github.io/bezierinfo
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
+/* XTrkCad - Model Railroad CAD
+*
+* Cubic Bezier curves have a definitional representation as an a set of four points.
+* The first and fourth are the end points, while the middle two are control points.
+* The control points positions define the angle at the ends and by their relative positions the overall
+* curvature. This representation is a familiar approach for those who know drawing programs such as Adobe
+* Illustrator or CorelDraw.
+*
+* In XTrackCAD, the Bezier form is also represented and drawn as a set of
+* joined circular arcs that approximate the Bezier form within a small tolerance. This is because
+* many of the operations we need to do are either computationally difficult or
+* impossible using the Bezier equations. For example, creating a parallel Bezier
+* which is necessary to draw a track with two lines or sleepers has no easy, stable solution.
+* But the program is already able to do these tasks for straight lines and curves.
+*
+* Note that every time we change the Bezier points we have to recalculate the arc approximation,
+* but that means that the majority of the time we are using the simpler approximation.
+*
+* We do not allow Bezier curves that have loops or cusps as they make no sense for tracks and
+* can easily be approximated for lines with multiple unaligned Bezier curves.
+*
+* This program borrows from particular ideas about converting Bezier curves that Pomax placed into
+* open source. The originals in Javascript can be found at github.com/Pomax.
+* The web pages that explain many other techniques are located at https://pomax.github.io/bezierinfo
+*
+* This program is free software; you can redistribute it and/or modify
+* it under the terms of the GNU General Public License as published by
+* the Free Software Foundation; either version 2 of the License, or
+* (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*/
-#include "track.h"
+#include "common.h"
#include "draw.h"
#include "ccurve.h"
#include "cbezier.h"
@@ -50,59 +50,56 @@
#include "cstraigh.h"
#include "drawgeom.h"
#include "cjoin.h"
-#include "i18n.h"
#include "common.h"
+#include "track.h"
#include "wcolors.h"
-#include "math.h"
-#include "utility.h"
#include "param.h"
#include "fileio.h"
#include "layout.h"
#include "cundo.h"
+#include "compound.h"
-extern drawCmd_t tempD;
/*
* STATE INFO
*/
enum Bezier_States { NONE,
- POS_1,
- CONTROL_ARM_1,
- POS_2,
- CONTROL_ARM_2,
- PICK_POINT,
- POINT_PICKED,
- TRACK_SELECTED };
+ POS_1,
+ CONTROL_ARM_1,
+ POS_2,
+ CONTROL_ARM_2,
+ PICK_POINT,
+ POINT_PICKED,
+ TRACK_SELECTED
+ };
typedef struct {
- curveData_t curveData;
- double start;
- double end;
- coOrd pos0;
- coOrd pos1;
- } bCurveData_t;
+ curveData_t curveData;
+ double start;
+ double end;
+ coOrd pos0;
+ coOrd pos1;
+} bCurveData_t;
static struct {
- enum Bezier_States state;
- coOrd pos[4];
- int selectPoint;
- wDrawColor color;
- DIST_T width;
- track_p trk[2];
- EPINX_T ep[2];
- dynArr_t crvSegs_da;
- int crvSegs_da_cnt;
- trkSeg_t cp1Segs_da[4];
- int cp1Segs_da_cnt;
- trkSeg_t cp2Segs_da[4];
- int cp2Segs_da_cnt;
- BOOL_T unlocked;
- track_p selectTrack;
- BOOL_T track;
- DIST_T minRadius;
- DIST_T trackGauge;
- } Da;
+ enum Bezier_States state;
+ coOrd pos[4];
+ int selectPoint;
+ track_p trk[2];
+ EPINX_T ep[2];
+ dynArr_t crvSegs_da;
+ int crvSegs_da_cnt;
+ trkSeg_t cp1Segs_da[4];
+ int cp1Segs_da_cnt;
+ trkSeg_t cp2Segs_da[4];
+ int cp2Segs_da_cnt;
+ BOOL_T unlocked;
+ track_p selectTrack;
+ BOOL_T track;
+ DIST_T minRadius;
+ DIST_T trackGauge;
+} Da;
static dynArr_t anchors_da;
#define anchors(N) DYNARR_N(trkSeg_t,anchors_da,N)
@@ -115,46 +112,47 @@ static dynArr_t anchors_da;
* A red color indicates that this arm, end or control point is "active" as it was selected.
*/
int createControlArm(
- trkSeg_t sp[], //seg pointer for up to 3 trkSegs (ends and line)
- coOrd pos0, //end on curve
- coOrd pos1, // control point at other end of line
- BOOL_T track, // isTrack()? (otherwise Line)
- BOOL_T selectable, // can this arm be selected?
- BOOL_T cp_direction_locked, //isFixed to track
- int point_selected, //number of point 0, 1 or -1
- wDrawColor color //drawColorBlack or drawColorWhite
- )
+ trkSeg_t sp[], //seg pointer for up to 3 trkSegs (ends and line)
+ coOrd pos0, //end on curve
+ coOrd pos1, // control point at other end of line
+ BOOL_T track, // isTrack()? (otherwise Line)
+ BOOL_T selectable, // can this arm be selected?
+ BOOL_T cp_direction_locked, //isFixed to track
+ int point_selected, //number of point 0, 1 or -1
+ wDrawColor color //drawColorBlack or drawColorWhite
+)
{
- DIST_T d, w;
- d = tempD.scale*0.25;
- w = tempD.scale/tempD.dpi; /*double width*/
- sp[0].u.l.pos[0] = pos0;
- sp[0].u.l.pos[1] = pos1;
- sp[0].type = SEG_STRLIN;
- sp[0].width = w;
- sp[0].color = (point_selected>=0)?drawColorRed:drawColorBlack;
- int n = 0;
- if (selectable) {
- for (int j=0;j<2;j++) {
- if (j==0 && cp_direction_locked) continue; //Don't show select circle if end locked
- n++;
- sp[n].u.c.center = j==0?pos0:pos1;
- sp[n].u.c.radius = d/4;
- sp[n].width = w;
- sp[n].color = (j==point_selected)?drawColorRed:drawColorBlack;
- if (j==point_selected && cp_direction_locked) {
- sp[n].type = SEG_FILCRCL;
- } else {
- sp[n].type = SEG_CRVLIN;
- sp[n].u.c.a0 = 0.0;
- sp[n].u.c.a1 = 360.0;
- }
- }
- }
- return n+1;
+ DIST_T d, w;
+ d = tempD.scale*0.25;
+ w = tempD.scale/tempD.dpi; /*double width*/
+ sp[0].u.l.pos[0] = pos0;
+ sp[0].u.l.pos[1] = pos1;
+ sp[0].type = SEG_STRLIN;
+ sp[0].lineWidth = w;
+ sp[0].color = (point_selected>=0)?drawColorRed:drawColorBlack;
+ int n = 0;
+ if (selectable) {
+ for (int j=0; j<2; j++) {
+ if (j==0 && cp_direction_locked) { continue; } //Don't show select circle if end locked
+ n++;
+ sp[n].u.c.center = j==0?pos0:pos1;
+ sp[n].u.c.radius = d/4;
+ sp[n].lineWidth = w;
+ sp[n].color = (j==point_selected)?drawColorRed:drawColorBlack;
+ if (j==point_selected && cp_direction_locked) {
+ sp[n].type = SEG_FILCRCL;
+ } else {
+ sp[n].type = SEG_CRVLIN;
+ sp[n].u.c.a0 = 0.0;
+ sp[n].u.c.a1 = 360.0;
+ }
+ }
+ }
+ return n+1;
}
-coOrd getPoint(coOrd pos[4], double s) {
+coOrd getPoint(coOrd pos[4], double s)
+{
double mt = 1-s;
double a = mt*mt*mt;
double b = mt*mt*s*3;
@@ -173,48 +171,53 @@ coOrd getPoint(coOrd pos[4], double s) {
* than 0.5 pixels - that will mean it is not a good fit.
*
*/
-double BezError(coOrd pos[4], coOrd center, coOrd start_point, double start, double end) {
+double BezError(coOrd pos[4], coOrd center, coOrd start_point, double start,
+ double end)
+{
double quarter = (end - start) / 4; // take point at 1/4 and 3/4 and check
coOrd c1 = getPoint(pos, start + quarter);
coOrd c2 = getPoint(pos, end - quarter);
double ref = FindDistance(center, start_point); //radius
double d1 = FindDistance(center, c1); // distance to quarter
double d2 = FindDistance(center, c2); // distance to three quarters
- return fabs(d1-ref) + fabs(d2-ref); //total error at quarter points
+ return fabs(d1-ref) + fabs(d2
+ -ref); //total error at quarter points
};
/*
* Get distance between a point and a line segment
*/
-double DistanceToLineSegment(coOrd p, coOrd l1, coOrd l2) {
+double DistanceToLineSegment(coOrd p, coOrd l1, coOrd l2)
+{
double A = p.x - l1.x;
- double B = p.y - l1.y;
- double C = l2.x - l1.x;
- double D = l2.y - l1.y;
-
- double dot = A * C + B * D;
- double len_sq = C * C + D * D;
- double param = -1;
- if (len_sq != 0) //non 0 length line
- param = dot / len_sq;
-
- double xx, yy;
-
- if (param < 0) { // zero length line or beyond end use point 1
- xx = l1.x;
- yy = l1.y;
- } else if (param > 1) { // beyond point 2 end of line segment
- xx = l2.x;
- yy = l2.y;
- } else { // In the middle
- xx = l1.x + param * C;
- yy = l1.y + param * D;
- }
-
- double dx = p.x - xx; //distance to perpendicular (or end point)
- double dy = p.y - yy;
- return sqrt(dx * dx + dy * dy);
+ double B = p.y - l1.y;
+ double C = l2.x - l1.x;
+ double D = l2.y - l1.y;
+
+ double dot = A * C + B * D;
+ double len_sq = C * C + D * D;
+ double param = -1;
+ if (len_sq != 0) { //non 0 length line
+ param = dot / len_sq;
+ }
+
+ double xx, yy;
+
+ if (param < 0) { // zero length line or beyond end use point 1
+ xx = l1.x;
+ yy = l1.y;
+ } else if (param > 1) { // beyond point 2 end of line segment
+ xx = l2.x;
+ yy = l2.y;
+ } else { // In the middle
+ xx = l1.x + param * C;
+ yy = l1.y + param * D;
+ }
+
+ double dx = p.x - xx; //distance to perpendicular (or end point)
+ double dy = p.y - yy;
+ return sqrt(dx * dx + dy * dy);
}
/*
@@ -222,7 +225,9 @@ double DistanceToLineSegment(coOrd p, coOrd l1, coOrd l2) {
* Sum distance to straight line of quarter points.
*/
-double BezErrorLine(coOrd pos[4], coOrd start_point, coOrd end_point, double start, double end) {
+double BezErrorLine(coOrd pos[4], coOrd start_point, coOrd end_point,
+ double start, double end)
+{
double quarter = (end - start) / 4; // take point at 1/4 and 3/4 and check
coOrd c1 = getPoint(pos, start + quarter);
coOrd c2 = getPoint(pos, end - quarter);
@@ -234,7 +239,8 @@ double BezErrorLine(coOrd pos[4], coOrd start_point, coOrd end_point, double sta
/*
* Add element to DYNARR pointed to by caller from segment handed in
*/
-void addSegBezier(dynArr_t * array_p, trkSeg_p seg) {
+void addSegBezier(dynArr_t * array_p, trkSeg_p seg)
+{
trkSeg_p s;
@@ -242,23 +248,21 @@ void addSegBezier(dynArr_t * array_p, trkSeg_p seg) {
s = &DYNARR_N(trkSeg_t,*array_p,(array_p->cnt)-1);
s->type = seg->type;
s->color = seg->color;
- s->width = seg->width;
- s->bezSegs.cnt = 0;
- s->bezSegs.ptr=NULL;
- s->bezSegs.max = 0;
+ s->lineWidth = seg->lineWidth;
+ DYNARR_INIT( trkSeg_t, s->bezSegs );
if ((s->type == SEG_BEZLIN || s->type == SEG_BEZTRK) && seg->bezSegs.cnt) {
s->u.b.angle0 = seg->u.b.angle0; //Copy all the rest
s->u.b.angle3 = seg->u.b.angle3;
s->u.b.length = seg->u.b.length;
s->u.b.minRadius = seg->u.b.minRadius;
- for (int i=0;i<4;i++) s->u.b.pos[i] = seg->u.b.pos[i];
+ for (int i=0; i<4; i++) { s->u.b.pos[i] = seg->u.b.pos[i]; }
s->u.b.radius0 = seg->u.b.radius3;
- s->bezSegs.cnt = 0;
- if (s->bezSegs.ptr) MyFree(s->bezSegs.ptr);
- s->bezSegs.max = 0;
- s->bezSegs.ptr = NULL; //Make sure new space as addr copied in earlier from seg
+ // TODO we init'd the DA above, why free it now?
+ DYNARR_FREE( trkSeg_t, s->bezSegs );
+ //Make sure new space as addr copied in earlier from seg
for (int i = 0; i<seg->bezSegs.cnt; i++) {
- addSegBezier(&s->bezSegs,(((trkSeg_p)seg->bezSegs.ptr)+i)); //recurse for copying embedded Beziers as in Cornu joint
+ //recurse for copying embedded Beziers as in Cornu joint
+ addSegBezier(&s->bezSegs, &DYNARR_N( trkSeg_t, seg->bezSegs, i ) );
}
} else {
s->u = seg->u;
@@ -275,7 +279,9 @@ enum BezierType {PLAIN, LOOP, CUSP, INFLECTION, DOUBLEINFLECTION, LINE, ENDS, CO
* We will eliminate cusps and loops as not useful forms. Line, Plain, Inflection and DoubleInflection are ok.
*
*/
-EXPORT enum BezierType AnalyseCurve(coOrd inpos[4], double *Rfx, double *Rfy, double *cusp) {
+EXPORT enum BezierType AnalyseCurve(coOrd inpos[4], double *Rfx, double *Rfy,
+ double *cusp)
+{
*Rfx = *Rfy = 0;
if (Da.track && inpos[0].x == inpos[3].x && inpos[0].y == inpos[3].y ) {
@@ -288,14 +294,14 @@ EXPORT enum BezierType AnalyseCurve(coOrd inpos[4], double *Rfx, double *Rfy, do
if (d01+d12 == d02) { //straight
DIST_T d23 = FindDistance(inpos[2],inpos[3]);
DIST_T d03 = FindDistance(inpos[0],inpos[3]);
- if (d02+d23 == d03) return LINE;
+ if (d02+d23 == d03) { return LINE; }
}
int common_points = 0;
- for (int i=0;i<3;i++) {
- if (inpos[i].x == inpos[i+1].x && inpos[i].y == inpos[i+1].y) common_points++;
+ for (int i=0; i<3; i++) {
+ if (inpos[i].x == inpos[i+1].x && inpos[i].y == inpos[i+1].y) { common_points++; }
}
- for (int i=0;i<2;i++) {
- if (inpos[i].x == inpos[i+2].x && inpos[i].y == inpos[i+2].y) common_points++;
+ for (int i=0; i<2; i++) {
+ if (inpos[i].x == inpos[i+2].x && inpos[i].y == inpos[i+2].y) { common_points++; }
}
if (common_points>2) {
@@ -305,7 +311,7 @@ EXPORT enum BezierType AnalyseCurve(coOrd inpos[4], double *Rfx, double *Rfy, do
coOrd pos[4];
coOrd offset2, offset = inpos[0];
- for (int i=0;i<4;i++) { //move to zero origin
+ for (int i=0; i<4; i++) { //move to zero origin
pos[i].x = inpos[i].x-offset.x;
pos[i].y = inpos[i].y-offset.y;
}
@@ -313,31 +319,32 @@ EXPORT enum BezierType AnalyseCurve(coOrd inpos[4], double *Rfx, double *Rfy, do
offset2.x = -offset.x + pos[3].x;
offset2.y = -offset.y + pos[3].y;
if (pos[1].y == 0.0) { //flip order of points
- for (int i=0;i<4;i++) {
+ for (int i=0; i<4; i++) {
coOrd temp_pos = pos[i];
pos[i].x = pos[3-i].x - offset2.x;
pos[i].y = pos[3-i].y - offset2.y;
pos[3-i] = temp_pos;
}
- if (pos[1].y == 0.0) { //Both ways round the second point has no y left after translation
+ if (pos[1].y ==
+ 0.0) { //Both ways round the second point has no y left after translation
return PLAIN;
}
}
double f21 = (pos[2].y)/(pos[1].y);
double f31 = (pos[3].y)/(pos[1].y);
- if (fabs(pos[2].x-(pos[1].x*f21)) <0.0001) return PLAIN; //defend against divide by zero
+ if (fabs(pos[2].x-(pos[1].x*f21)) <0.0001) { return PLAIN; } //defend against divide by zero
double fx = (pos[3].x-(pos[1].x*f31))/(pos[2].x-(pos[1].x*f21));
double fy = f31+(1-f21)*fx;
*Rfx = fx;
*Rfy = fy;
*cusp = fabs(fy - (-(fx*fx)+2*fx+3)/4);
- if (fy > 1.0) return INFLECTION;
- if (fx >= 1.0) return PLAIN;
- if (fabs(fy - (-(fx*fx)+2*fx+3)/4) <0.100) return CUSP;
+ if (fy > 1.0) { return INFLECTION; }
+ if (fx >= 1.0) { return PLAIN; }
+ if (fabs(fy - (-(fx*fx)+2*fx+3)/4) <0.100) { return CUSP; }
if (fy < (-(fx*fx)+2*fx+3)/4) {
- if (fx <= 0.0 && fy >= (3*fx-(fx*fx))/3) return LOOP;
- if (fx > 0.0 && fy >= (sqrt(3*(4*fx-fx*fx))-fx)/2) return LOOP;
+ if (fx <= 0.0 && fy >= (3*fx-(fx*fx))/3) { return LOOP; }
+ if (fx > 0.0 && fy >= (sqrt(3*(4*fx-fx*fx))-fx)/2) { return LOOP; }
return PLAIN;
}
@@ -353,130 +360,138 @@ EXPORT enum BezierType AnalyseCurve(coOrd inpos[4], double *Rfx, double *Rfy, do
* to perform actions on the Bezier and also to export it to DXF.
*
*/
-EXPORT BOOL_T ConvertToArcs (coOrd pos[4], dynArr_t * segs, BOOL_T track, wDrawColor color, DIST_T width) {
- double t_s = 0.0, t_e = 1.0;
- double errorThreshold = 0.05;
- bCurveData_t prev_arc;
- prev_arc.end = 0.0;
- bCurveData_t arc;
- segs->cnt = 0; //wipe out
- BOOL_T safety;
- int col = 0;
-
- double prev_e = 0.0;
- // we do a binary search to find the "good `t` closest to no-longer-good"
- do {
- safety=FALSE;
- // step 1: start with the maximum possible arc length
- t_e = 1.0;
- // points:
- coOrd start_point, mid_point, end_point;
- // booleans:
- BOOL_T curr_good = FALSE, prev_good = FALSE, done = FALSE;
- // numbers:
- double t_m, step = 0;
- // step 2: find the best possible arc
- do { // !done
- prev_good = curr_good; //remember last time
- t_m = (t_s + t_e)/2;
- step++;
- start_point = getPoint(pos, t_s); //Start of arc
- mid_point = getPoint(pos, t_m); //Middle of trial arc
- end_point = getPoint(pos, t_e); //End of trial Arc
-
- PlotCurve( crvCmdFromChord, start_point, end_point, mid_point,
- &(arc.curveData), TRUE ); //Find Arc through three points
-
- arc.start = t_s; //remember start
- arc.end = t_e; //remember end
- arc.pos0 = start_point; //remember start point (used for Straight)
- arc.pos1 = end_point; // Remember end point (used for Straight)
-
- if (arc.curveData.type == curveTypeStraight) {
- double error = BezErrorLine(pos,start_point,end_point, t_s, t_e);
- curr_good = (error <= errorThreshold/4);
- //arc.curveData.a0 = FindAngle(start_point,end_point);
- //arc.curveData.a1 = FindAngle(end_point,start_point);
-
- } else if (arc.curveData.type == curveTypeNone) {
- return FALSE; //Something wrong
- } else {
- double error = BezError(pos, arc.curveData.curvePos, start_point, t_s, t_e);
- curr_good = (error <= errorThreshold/4);
- };
-
- done = prev_good && !curr_good; //Was better than this last time?
- if(!done) {
- // this arc is fine: we can move 'e' up to see if we can find a wider arc
- if(curr_good) {
- prev_e = t_e; //remember good end only
- prev_arc = arc;
- // if e is already at max, then we're done for this arc.
- if (t_e >= 1.0) {
- // make sure we cap at t=1
- arc.end = prev_e = 1.0;
- // if we capped the arc segment to t=1 we also need to make sure that
- // the arc's end angle is correct with respect to the bezier end point.
- if (t_e > 1.0) {
- if (arc.curveData.type != curveTypeStraight) {
- coOrd d;
- d.x = arc.curveData.curvePos.x + fabs(arc.curveData.curveRadius) * cos(D2R(arc.curveData.a1));
- d.y = arc.curveData.curvePos.y + fabs(arc.curveData.curveRadius) * sin(D2R(arc.curveData.a1));
-
- arc.curveData.a1 += FindAngle(d, getPoint(pos,1.0));
- t_e = 1.0;
- }
- }
- prev_arc = arc;
- done = TRUE;
- break;
- }
- // if not, move it up by half the iteration distance or to end
- t_e = t_e + (t_e-t_s)/2;
- if (t_e > 1.0) t_e = 1.0;
- }
- // this is a bad arc: we need to move 'e' down to find a good arc
- else {
- t_e = t_m;
- }
- } // If !Done end
- } while(!done && safety++<100);
- if(safety>=100) {
- return FALSE; //Failed to make into arcs
- }
- prev_arc = prev_arc.end==0.0?arc:prev_arc;
- trkSeg_t curveSeg; //Now set up tempSeg to copy into array
- curveSeg.width = track?0:width;
- if ( prev_arc.curveData.type == curveTypeCurve ) {
- if (track)
- curveSeg.color = (fabs(prev_arc.curveData.curveRadius)<(GetLayoutMinTrackRadius()-EPSILON))?exceptionColor:normalColor;
- else
- curveSeg.color = color;
- curveSeg.type = track?SEG_CRVTRK:SEG_CRVLIN;
- curveSeg.u.c.a0 = prev_arc.curveData.a0;
- curveSeg.u.c.a1 = prev_arc.curveData.a1;
- curveSeg.u.c.center = prev_arc.curveData.curvePos;
- if (prev_arc.curveData.negative)
- curveSeg.u.c.radius = -prev_arc.curveData.curveRadius;
- else
- curveSeg.u.c.radius = prev_arc.curveData.curveRadius;
- } else { //Straight Line because all points co-linear
- curveSeg.type = track?SEG_STRTRK:SEG_STRLIN;
- if (track)
- curveSeg.color = wDrawColorBlack;
- else
- curveSeg.color = color;
- curveSeg.u.l.angle = FindAngle(prev_arc.pos0,prev_arc.pos1);
- curveSeg.u.l.pos[0] = prev_arc.pos0;
- curveSeg.u.l.pos[1] = prev_arc.pos1;
- curveSeg.u.l.option = 0;
- }
- addSegBezier(segs, &curveSeg); //Add to array of segs used
- t_s = prev_e;
- col++;
- } while(prev_e < 1.0);
-
- return TRUE;
+EXPORT BOOL_T ConvertToArcs (coOrd pos[4], dynArr_t * segs, BOOL_T track,
+ wDrawColor color, LWIDTH_T lineWidth)
+{
+ double t_s = 0.0, t_e = 1.0;
+ double errorThreshold = 0.05;
+ bCurveData_t prev_arc;
+ prev_arc.end = 0.0;
+ bCurveData_t arc;
+ DYNARR_RESET( trkSeg_t, *segs ); // wipe out
+ BOOL_T safety;
+ int col = 0;
+
+ double prev_e = 0.0;
+ // we do a binary search to find the "good `t` closest to no-longer-good"
+ do {
+ safety=FALSE;
+ // step 1: start with the maximum possible arc length
+ t_e = 1.0;
+ // points:
+ coOrd start_point, mid_point, end_point;
+ // booleans:
+ BOOL_T curr_good = FALSE, prev_good = FALSE, done = FALSE;
+ // numbers:
+ double t_m, step = 0;
+ // step 2: find the best possible arc
+ do { // !done
+ prev_good = curr_good; //remember last time
+ t_m = (t_s + t_e)/2;
+ step++;
+ start_point = getPoint(pos, t_s); //Start of arc
+ mid_point = getPoint(pos, t_m); //Middle of trial arc
+ end_point = getPoint(pos, t_e); //End of trial Arc
+
+ PlotCurve( crvCmdFromChord, start_point, end_point, mid_point,
+ &(arc.curveData), FALSE, 0.0 ); //Find Arc through three points
+
+ arc.start = t_s; //remember start
+ arc.end = t_e; //remember end
+ arc.pos0 = start_point; //remember start point (used for Straight)
+ arc.pos1 = end_point; // Remember end point (used for Straight)
+
+ if (arc.curveData.type == curveTypeStraight) {
+ double error = BezErrorLine(pos,start_point,end_point, t_s, t_e);
+ curr_good = (error <= errorThreshold/4);
+ //arc.curveData.a0 = FindAngle(start_point,end_point);
+ //arc.curveData.a1 = FindAngle(end_point,start_point);
+
+ } else if (arc.curveData.type == curveTypeNone) {
+ return FALSE; //Something wrong
+ } else {
+ double error = BezError(pos, arc.curveData.curvePos, start_point, t_s, t_e);
+ curr_good = (error <= errorThreshold/4);
+ };
+
+ done = prev_good && !curr_good; //Was better than this last time?
+ if(!done) {
+ // this arc is fine: we can move 'e' up to see if we can find a wider arc
+ if(curr_good) {
+ prev_e = t_e; //remember good end only
+ prev_arc = arc;
+ // if e is already at max, then we're done for this arc.
+ if (t_e >= 1.0) {
+ // make sure we cap at t=1
+ arc.end = prev_e = 1.0;
+ // if we capped the arc segment to t=1 we also need to make sure that
+ // the arc's end angle is correct with respect to the bezier end point.
+ if (t_e > 1.0) {
+ if (arc.curveData.type != curveTypeStraight) {
+ coOrd d;
+ d.x = arc.curveData.curvePos.x + fabs(arc.curveData.curveRadius) * cos(D2R(
+ arc.curveData.a1));
+ d.y = arc.curveData.curvePos.y + fabs(arc.curveData.curveRadius) * sin(D2R(
+ arc.curveData.a1));
+
+ arc.curveData.a1 += FindAngle(d, getPoint(pos,1.0));
+ t_e = 1.0;
+ }
+ }
+ prev_arc = arc;
+ done = TRUE;
+ break;
+ }
+ // if not, move it up by half the iteration distance or to end
+ t_e = t_e + (t_e-t_s)/2;
+ if (t_e > 1.0) { t_e = 1.0; }
+ }
+ // this is a bad arc: we need to move 'e' down to find a good arc
+ else {
+ t_e = t_m;
+ }
+ } // If !Done end
+ } while(!done && safety++<100);
+ if(safety>=100) {
+ return FALSE; //Failed to make into arcs
+ }
+ prev_arc = prev_arc.end==0.0?arc:prev_arc;
+ trkSeg_t curveSeg; //Now set up tempSeg to copy into array
+ curveSeg.lineWidth = track?0:lineWidth;
+ if ( prev_arc.curveData.type == curveTypeCurve ) {
+ if (track) {
+ curveSeg.color = (fabs(prev_arc.curveData.curveRadius)<
+ (GetLayoutMinTrackRadius()-EPSILON))?exceptionColor:normalColor;
+ } else {
+ curveSeg.color = color;
+ }
+ curveSeg.type = track?SEG_CRVTRK:SEG_CRVLIN;
+ curveSeg.u.c.a0 = prev_arc.curveData.a0;
+ curveSeg.u.c.a1 = prev_arc.curveData.a1;
+ curveSeg.u.c.center = prev_arc.curveData.curvePos;
+ if (prev_arc.curveData.negative) {
+ curveSeg.u.c.radius = -prev_arc.curveData.curveRadius;
+ } else {
+ curveSeg.u.c.radius = prev_arc.curveData.curveRadius;
+ }
+ } else { //Straight Line because all points co-linear
+ curveSeg.type = track?SEG_STRTRK:SEG_STRLIN;
+ if (track) {
+ curveSeg.color = wDrawColorBlack;
+ } else {
+ curveSeg.color = color;
+ }
+ curveSeg.u.l.angle = FindAngle(prev_arc.pos0,prev_arc.pos1);
+ curveSeg.u.l.pos[0] = prev_arc.pos0;
+ curveSeg.u.l.pos[1] = prev_arc.pos1;
+ curveSeg.u.l.option = 0;
+ }
+ addSegBezier(segs, &curveSeg); //Add to array of segs used
+ t_s = prev_e;
+ col++;
+ } while(prev_e < 1.0);
+
+ return TRUE;
};
/*
* Draw Bezier while editing it. It consists of three elements - the curve and one or two control arms.
@@ -484,19 +499,25 @@ EXPORT BOOL_T ConvertToArcs (coOrd pos[4], dynArr_t * segs, BOOL_T track, wDrawC
*/
static void DrawBezCurve(trkSeg_p control_arm1,
- int cp1Segs_cnt,
- trkSeg_p control_arm2,
- int cp2Segs_cnt,
- trkSeg_p curveSegs,
- int crvSegs_cnt,
- wDrawColor color
- ) {
- if (crvSegs_cnt && curveSegs)
+ int cp1Segs_cnt,
+ trkSeg_p control_arm2,
+ int cp2Segs_cnt,
+ trkSeg_p curveSegs,
+ int crvSegs_cnt,
+ wDrawColor color
+ )
+{
+ if (crvSegs_cnt && curveSegs) {
DrawSegs( &tempD, zero, 0.0, curveSegs, crvSegs_cnt, Da.trackGauge, color );
- if (cp1Segs_cnt && control_arm1)
- DrawSegs( &tempD, zero, 0.0, control_arm1, cp1Segs_cnt, Da.trackGauge, drawColorBlack );
- if (cp2Segs_cnt && control_arm2)
- DrawSegs( &tempD, zero, 0.0, control_arm2, cp2Segs_cnt, Da.trackGauge, drawColorBlack );
+ }
+ if (cp1Segs_cnt && control_arm1) {
+ DrawSegs( &tempD, zero, 0.0, control_arm1, cp1Segs_cnt, Da.trackGauge,
+ drawColorBlack );
+ }
+ if (cp2Segs_cnt && control_arm2) {
+ DrawSegs( &tempD, zero, 0.0, control_arm2, cp2Segs_cnt, Da.trackGauge,
+ drawColorBlack );
+ }
}
@@ -507,45 +528,55 @@ static void DrawBezCurve(trkSeg_p control_arm1,
/*
* If Track, make it red if the radius is below minimum
*/
-void DrawTempBezier(BOOL_T track) {
- if (track) DrawBezCurve(Da.cp1Segs_da,Da.cp1Segs_da_cnt,Da.cp2Segs_da,Da.cp2Segs_da_cnt, (trkSeg_t *)Da.crvSegs_da.ptr,Da.crvSegs_da_cnt,fabs(Da.minRadius)<(GetLayoutMinTrackRadius()-EPSILON)?exceptionColor:normalColor);
- else
- DrawBezCurve(Da.cp1Segs_da,Da.cp1Segs_da_cnt,Da.cp2Segs_da,Da.cp2Segs_da_cnt, (trkSeg_t *)Da.crvSegs_da.ptr,Da.crvSegs_da_cnt,drawColorBlack); //Add Second Arm
+void DrawTempBezier(BOOL_T track)
+{
+ if (track) {
+ DrawBezCurve(Da.cp1Segs_da,Da.cp1Segs_da_cnt,Da.cp2Segs_da,Da.cp2Segs_da_cnt,
+ &DYNARR_N(trkSeg_t,Da.crvSegs_da,0),Da.crvSegs_da_cnt,
+ fabs(Da.minRadius)<(GetLayoutMinTrackRadius()-EPSILON)?exceptionColor:
+ normalColor);
+ } else {
+ DrawBezCurve(Da.cp1Segs_da,Da.cp1Segs_da_cnt,Da.cp2Segs_da,Da.cp2Segs_da_cnt,
+ &DYNARR_N(trkSeg_t,Da.crvSegs_da,0),Da.crvSegs_da_cnt,
+ drawColorBlack); //Add Second Arm
+ }
}
-void CreateBothControlArms(int selectPoint, BOOL_T track) {
+void CreateBothControlArms(int selectPoint, BOOL_T track)
+{
if (selectPoint == -1) {
Da.cp1Segs_da_cnt = createControlArm(Da.cp1Segs_da, Da.pos[0],
- Da.pos[1], track, TRUE, Da.trk[0]!=NULL, -1,
- drawColorBlack);
+ Da.pos[1], track, TRUE, Da.trk[0]!=NULL, -1,
+ drawColorBlack);
Da.cp2Segs_da_cnt = createControlArm(Da.cp2Segs_da, Da.pos[3],
- Da.pos[2], track, TRUE, Da.trk[1]!=NULL, -1,
- drawColorBlack);
+ Da.pos[2], track, TRUE, Da.trk[1]!=NULL, -1,
+ drawColorBlack);
} else if (selectPoint == 0 || selectPoint == 1) {
Da.cp1Segs_da_cnt = createControlArm(Da.cp1Segs_da, Da.pos[0],
- Da.pos[1], track, TRUE, Da.trk[0]!=NULL, selectPoint,
- drawColorBlack);
+ Da.pos[1], track, TRUE, Da.trk[0]!=NULL, selectPoint,
+ drawColorBlack);
Da.cp2Segs_da_cnt = createControlArm(Da.cp2Segs_da, Da.pos[3],
- Da.pos[2], track, FALSE, Da.trk[1]!=NULL, -1,
- drawColorBlack);
+ Da.pos[2], track, FALSE, Da.trk[1]!=NULL, -1,
+ drawColorBlack);
} else {
Da.cp1Segs_da_cnt = createControlArm(Da.cp1Segs_da, Da.pos[0],
- Da.pos[1], track, FALSE, Da.trk[0]!=NULL, -1,
- drawColorBlack);
+ Da.pos[1], track, FALSE, Da.trk[0]!=NULL, -1,
+ drawColorBlack);
Da.cp2Segs_da_cnt = createControlArm(Da.cp2Segs_da, Da.pos[3],
- Da.pos[2], track, TRUE, Da.trk[1]!=NULL,
- 3-selectPoint, drawColorBlack);
+ Da.pos[2], track, TRUE, Da.trk[1]!=NULL,
+ 3-selectPoint, drawColorBlack);
}
}
-void CreateMoveAnchor(coOrd pos,BOOL_T fill) {
+void CreateMoveAnchor(coOrd pos,BOOL_T fill)
+{
double d = tempD.scale*0.15;
DYNARR_APPEND(trkSeg_t,anchors_da,1);
int inx = anchors_da.cnt-1;
anchors(inx).type = fill?SEG_FILCRCL:SEG_CRVLIN;
anchors(inx).u.c.a0 = 0.0;
anchors(inx).u.c.a1 = 360.0;
- anchors(inx).width = 0;
+ anchors(inx).lineWidth = 0;
anchors(inx).color = wDrawColorBlue;
anchors(inx).u.c.radius = d/4;
anchors(inx).u.c.center = pos;
@@ -567,67 +598,69 @@ void CreateMoveAnchor(coOrd pos,BOOL_T fill) {
*
*/
EXPORT STATUS_T AdjustBezCurve(
- wAction_t action,
- coOrd pos,
- BOOL_T track,
- wDrawColor color,
- DIST_T width,
- bezMessageProc message )
+ wAction_t action,
+ coOrd pos,
+ BOOL_T track,
+ wDrawColor color,
+ LWIDTH_T lineWidth,
+ bezMessageProc message )
{
track_p t;
DIST_T d;
ANGLE_T angle1, angle2;
- static coOrd pos0, pos3, p;
+ static coOrd pos0, /* pos3,*/ p;
enum BezierType b;
DIST_T dd;
EPINX_T ep;
double fx, fy, cusp;
- int controlArm = -1;
+// int controlArm = -1;
- if (Da.state != PICK_POINT && Da.state != POINT_PICKED && Da.state != TRACK_SELECTED) return C_CONTINUE;
+ if (Da.state != PICK_POINT && Da.state != POINT_PICKED
+ && Da.state != TRACK_SELECTED) { return C_CONTINUE; }
switch ( action & 0xFF) {
case C_START:
- Da.selectPoint = -1;
- CreateBothControlArms(Da.selectPoint, track);
- if (ConvertToArcs(Da.pos,&Da.crvSegs_da,track,color,Da.width)) Da.crvSegs_da_cnt = Da.crvSegs_da.cnt;
- Da.minRadius = BezierMinRadius(Da.pos,Da.crvSegs_da);
- Da.unlocked = FALSE;
- if (track)
- InfoMessage( _("Select End-Point - Ctrl unlocks end-point") );
- else
- InfoMessage( _("Select End-Point") );
- return C_CONTINUE;
+ Da.selectPoint = -1;
+ CreateBothControlArms(Da.selectPoint, track);
+ if (ConvertToArcs(Da.pos,&Da.crvSegs_da,track,color,lineWidth)) { Da.crvSegs_da_cnt = Da.crvSegs_da.cnt; }
+ Da.minRadius = BezierMinRadius(Da.pos,Da.crvSegs_da);
+ Da.unlocked = FALSE;
+ if (track) {
+ InfoMessage( _("Select End-Point - Ctrl unlocks end-point") );
+ } else {
+ InfoMessage( _("Select End-Point") );
+ }
+ return C_CONTINUE;
case wActionMove:
DYNARR_RESET(trkSeg_t,anchors_da);
- if (Da.state != PICK_POINT) return C_CONTINUE;
- if (Da.state != PICK_POINT) return C_CONTINUE;
- for (int i=0;i<4;i++) {
- if (i==0 && Da.trk[0]) continue;
- if (i==3 && Da.trk[1]) continue; //ignore locked points
+ if (Da.state != PICK_POINT) { return C_CONTINUE; }
+ if (Da.state != PICK_POINT) { return C_CONTINUE; }
+ for (int i=0; i<4; i++) {
+ if (i==0 && Da.trk[0]) { continue; }
+ if (i==3 && Da.trk[1]) { continue; } //ignore locked points
d = FindDistance(Da.pos[i],pos);
- if (IsClose(d)) CreateMoveAnchor(Da.pos[i],TRUE);
+ if (IsClose(d)) { CreateMoveAnchor(Da.pos[i],TRUE); }
}
break;
case C_DOWN:
- if (Da.state != PICK_POINT) return C_CONTINUE;
- dd = 10000.0;
+ if (Da.state != PICK_POINT) { return C_CONTINUE; }
+ dd = DIST_INF;
Da.selectPoint = -1;
- for (int i=0;i<4;i++) {
+ for (int i=0; i<4; i++) {
d = FindDistance(Da.pos[i],pos);
if (d < dd) {
- if (i==0 && Da.trk[0]) continue;
- if (i==3 && Da.trk[1]) continue; //ignore locked points
+ if (i==0 && Da.trk[0]) { continue; }
+ if (i==3 && Da.trk[1]) { continue; } //ignore locked points
dd = d;
Da.selectPoint = i;
}
}
- if (!IsClose(dd) ) Da.selectPoint = -1;
+ if (!IsClose(dd) ) { Da.selectPoint = -1; }
DYNARR_RESET(trkSeg_t,anchors_da);
if (Da.selectPoint == -1) {
InfoMessage( _("Not close enough to any valid, selectable point, reselect") );
@@ -636,10 +669,11 @@ EXPORT STATUS_T AdjustBezCurve(
pos = Da.pos[Da.selectPoint];
CreateMoveAnchor(pos,TRUE);
Da.state = POINT_PICKED;
- InfoMessage( _("Drag point %d to new location and release it"),Da.selectPoint+1 );
+ InfoMessage( _("Drag point %d to new location and release it"),
+ Da.selectPoint+1 );
}
CreateBothControlArms(Da.selectPoint, track);
- if (ConvertToArcs(Da.pos, &Da.crvSegs_da, track, color,Da.width)) Da.crvSegs_da_cnt = Da.crvSegs_da.cnt;
+ if (ConvertToArcs(Da.pos, &Da.crvSegs_da, track, color,lineWidth)) { Da.crvSegs_da_cnt = Da.crvSegs_da.cnt; }
Da.minRadius = BezierMinRadius(Da.pos, Da.crvSegs_da);
return C_CONTINUE;
@@ -655,41 +689,47 @@ EXPORT STATUS_T AdjustBezCurve(
if (Da.trk[controlArm]) {
angle1 = NormalizeAngle(GetTrkEndAngle(Da.trk[controlArm], Da.ep[controlArm]));
angle2 = NormalizeAngle(FindAngle(pos, Da.pos[Da.selectPoint==1?0:3])-angle1);
- if (angle2 > 90.0 && angle2 < 270.0)
- Translate( &pos, Da.pos[Da.selectPoint==1?0:3], angle1, -FindDistance( Da.pos[Da.selectPoint==1?0:3], pos )*cos(D2R(angle2)) );
- else pos = Da.pos[Da.selectPoint==1?0:3];
+ if (angle2 > 90.0 && angle2 < 270.0) {
+ Translate( &pos, Da.pos[Da.selectPoint==1?0:3], angle1,
+ -FindDistance( Da.pos[Da.selectPoint==1?0:3], pos )*cos(D2R(angle2)) );
+ } else { pos = Da.pos[Da.selectPoint==1?0:3]; }
} // Dont Snap control points
- } else SnapPos(&pos);
+ } else { SnapPos(&pos); }
Da.pos[Da.selectPoint] = pos;
CreateMoveAnchor(pos,TRUE);
CreateBothControlArms(Da.selectPoint, track);
- if (ConvertToArcs(Da.pos,&Da.crvSegs_da,track, color, Da.width)) Da.crvSegs_da_cnt = Da.crvSegs_da.cnt;
+ if (ConvertToArcs(Da.pos,&Da.crvSegs_da,track, color, lineWidth)) { Da.crvSegs_da_cnt = Da.crvSegs_da.cnt; }
Da.minRadius = BezierMinRadius(Da.pos,Da.crvSegs_da);
if (Da.track) {
b = AnalyseCurve(Da.pos,&fx,&fy,&cusp);
if (b==ENDS) {
wBeep();
- InfoMessage(_("Bezier Curve Invalid has identical end points Change End Point"),b==CUSP?"Cusp":"Loop");
+ InfoMessage(_("Bezier Curve Invalid has identical end points Change End Point"),
+ b==CUSP?"Cusp":"Loop");
} else if ( b == CUSP || b == LOOP) {
wBeep();
- InfoMessage(_("Bezier Curve Invalid has %s Change End Point"),b==CUSP?"Cusp":"Loop");
+ InfoMessage(_("Bezier Curve Invalid has %s Change End Point"),
+ b==CUSP?"Cusp":"Loop");
} else if ( b == COINCIDENT ) {
wBeep();
- InfoMessage(_("Bezier Curve Invalid has three co-incident points"),b==CUSP?"Cusp":"Loop");
+ InfoMessage(_("Bezier Curve Invalid has three co-incident points"),
+ b==CUSP?"Cusp":"Loop");
} else if ( b == LINE ) {
InfoMessage(_("Bezier is Straight Line"));
} else
- InfoMessage( _("Bezier %s : Min Radius=%s Length=%s fx=%0.3f fy=%0.3f cusp=%0.3f"),track?"Track":"Line",
- FormatDistance(Da.minRadius>=100000?0:Da.minRadius),
- FormatDistance(BezierLength(Da.pos,Da.crvSegs_da)),fx,fy,cusp);
+ InfoMessage(
+ _("Bezier %s : Min Radius=%s Length=%s fx=%0.3f fy=%0.3f cusp=%0.3f"),
+ track?"Track":"Line",
+ FormatDistance(Da.minRadius>=100000?0:Da.minRadius),
+ FormatDistance(BezierLength(Da.pos,Da.crvSegs_da)),fx,fy,cusp);
} else
- InfoMessage( _("Bezier %s : Min Radius=%s Length=%s"),track?"Track":"Line",
- FormatDistance(Da.minRadius>=100000?0:Da.minRadius),
- FormatDistance(BezierLength(Da.pos,Da.crvSegs_da)));
+ InfoMessage( _("Bezier %s : Min Radius=%s Length=%s"),track?"Track":"Line",
+ FormatDistance(Da.minRadius>=100000?0:Da.minRadius),
+ FormatDistance(BezierLength(Da.pos,Da.crvSegs_da)));
return C_CONTINUE;
case C_UP:
- if (Da.state != POINT_PICKED) return C_CONTINUE;
+ if (Da.state != POINT_PICKED) { return C_CONTINUE; }
//Take last pos and decide if it should be snapped to a track because SHIFT is held (pos0 and pos3)
ep = 0;
BOOL_T found = FALSE;
@@ -697,7 +737,8 @@ EXPORT STATUS_T AdjustBezCurve(
p = pos;
if (track && (Da.selectPoint == 0 || Da.selectPoint == 3)) { //EPs
if ((MyGetKeyState() & WKEY_SHIFT) != 0) { //Snap Track
- if ((t = OnTrackIgnore(&p, FALSE, TRUE, Da.selectTrack)) != NULL) { //Snap to endPoint
+ if ((t = OnTrackIgnore(&p, FALSE, TRUE,
+ Da.selectTrack)) != NULL) { //Snap to endPoint
ep = PickUnconnectedEndPointSilent(p, t);
if (ep != -1) {
Da.trk[Da.selectPoint/3] = t;
@@ -713,39 +754,46 @@ EXPORT STATUS_T AdjustBezCurve(
}
}
if (found) {
- angle1 = NormalizeAngle(GetTrkEndAngle(Da.trk[Da.selectPoint/3], Da.ep[Da.selectPoint/3]));
+ angle1 = NormalizeAngle(GetTrkEndAngle(Da.trk[Da.selectPoint/3],
+ Da.ep[Da.selectPoint/3]));
angle2 = NormalizeAngle(FindAngle(pos, pos0)-angle1);
- Translate(&Da.pos[Da.selectPoint==0?1:2], Da.pos[Da.selectPoint==0?0:3], angle1, FindDistance(Da.pos[Da.selectPoint==0?1:2],pos)*cos(D2R(angle2)));
+ Translate(&Da.pos[Da.selectPoint==0?1:2], Da.pos[Da.selectPoint==0?0:3], angle1,
+ FindDistance(Da.pos[Da.selectPoint==0?1:2],pos)*cos(D2R(angle2)));
}
Da.selectPoint = -1;
CreateBothControlArms(Da.selectPoint,track);
- if (ConvertToArcs(Da.pos,&Da.crvSegs_da,track,color,Da.width)) Da.crvSegs_da_cnt = Da.crvSegs_da.cnt;
+ if (ConvertToArcs(Da.pos,&Da.crvSegs_da,track,color,lineWidth)) { Da.crvSegs_da_cnt = Da.crvSegs_da.cnt; }
Da.minRadius = BezierMinRadius(Da.pos,Da.crvSegs_da);
if (Da.track) {
b = AnalyseCurve(Da.pos,&fx,&fy,&cusp);
if (b==ENDS) {
wBeep();
- InfoMessage(_("Bezier curve invalid has identical end points Change End Point"),b==CUSP?"Cusp":"Loop");
+ InfoMessage(_("Bezier curve invalid has identical end points Change End Point"),
+ b==CUSP?"Cusp":"Loop");
} else if ( b == CUSP || b == LOOP) {
wBeep();
- InfoMessage(_("Bezier curve invalid has %s Change End Point"),b==CUSP?"Cusp":"Loop");
+ InfoMessage(_("Bezier curve invalid has %s Change End Point"),
+ b==CUSP?"Cusp":"Loop");
} else if ( b == COINCIDENT ) {
wBeep();
- InfoMessage(_("Bezier curve invalid has three co-incident points"),b==CUSP?"Cusp":"Loop");
+ InfoMessage(_("Bezier curve invalid has three co-incident points"),
+ b==CUSP?"Cusp":"Loop");
} else if ( b == LINE) {
InfoMessage(_("Bezier curve is straight line"));
}
- InfoMessage(_("Pick any circle to adjust it - Enter to confirm, ESC to abort"));
- } else
InfoMessage(_("Pick any circle to adjust it - Enter to confirm, ESC to abort"));
+ } else {
+ InfoMessage(
+ _("Pick any circle to adjust it - Enter to confirm, ESC to abort"));
+ }
Da.state = PICK_POINT;
return C_CONTINUE;
case C_OK: //C_OK is not called by Modify.
if ( Da.state == PICK_POINT ) {
- char c = (unsigned char)(action >> 8);
+// char c = (unsigned char)(action >> 8);
if (Da.track && Da.pos[0].x == Da.pos[3].x && Da.pos[0].y == Da.pos[3].y ) {
wBeep();
ErrorMessage(_("Invalid Bezier Track - end points are identical"));
@@ -769,17 +817,14 @@ EXPORT STATUS_T AdjustBezCurve(
Da.minRadius = BezierMinRadius(Da.pos,Da.crvSegs_da);
UndoStart( _("Create Bezier"), "newBezier - CR" );
if (Da.track) {
- t = NewBezierTrack( Da.pos, (trkSeg_p)Da.crvSegs_da.ptr, Da.crvSegs_da.cnt);
- for (int i=0;i<2;i++)
- if (Da.trk[i] != NULL) ConnectAbuttingTracks(t,i,Da.trk[i],Da.ep[i]);
- }
- else t = NewBezierLine(Da.pos, (trkSeg_p)Da.crvSegs_da.ptr, Da.crvSegs_da.cnt,color,width);
+ t = NewBezierTrack( Da.pos, &DYNARR_N(trkSeg_t,Da.crvSegs_da,0),
+ Da.crvSegs_da.cnt);
+ for (int i=0; i<2; i++)
+ if (Da.trk[i] != NULL) { ConnectAbuttingTracks(t,i,Da.trk[i],Da.ep[i]); }
+ } else { t = NewBezierLine(Da.pos, &DYNARR_N(trkSeg_t,Da.crvSegs_da,0), Da.crvSegs_da.cnt,color,lineWidth); }
UndoEnd();
- if (Da.crvSegs_da.ptr) MyFree(Da.crvSegs_da.ptr);
DYNARR_RESET(trkSeg_t,anchors_da);
- Da.crvSegs_da.ptr = NULL;
- Da.crvSegs_da.cnt = 0;
- Da.crvSegs_da.max = 0;
+ DYNARR_FREE( trkSeg_t, Da.crvSegs_da );
DrawNewTrack(t);
Da.state = NONE;
return C_TERMINATE;
@@ -788,10 +833,11 @@ EXPORT STATUS_T AdjustBezCurve(
return C_CONTINUE;
case C_REDRAW:
- if (Da.state != NONE)
+ if (Da.state != NONE) {
DrawTempBezier(Da.track);
- if (anchors_da.cnt>0)
- DrawSegs( &tempD, zero, 0.0, &anchors(0), anchors_da.cnt, trackGauge, wDrawColorBlack );
+ }
+ DrawSegsDA( &tempD, NULL, zero, 0.0, &anchors_da, trackGauge, wDrawColorBlack,
+ 0 );
return C_CONTINUE;
default:
@@ -803,10 +849,6 @@ EXPORT STATUS_T AdjustBezCurve(
}
-struct extraData {
- BezierData_t bezierData;
- };
-
/*
* CmdBezModify
*
@@ -823,15 +865,16 @@ struct extraData {
* Note: Available points are shown - if a Bezier track is attached to its neighbor, only the control point on that side is selectable.
* Any free end-point can be locked to a unconnected end point using SHIFT during drag.
*/
-STATUS_T CmdBezModify (track_p trk, wAction_t action, coOrd pos, DIST_T trackG) {
+STATUS_T CmdBezModify (track_p trk, wAction_t action, coOrd pos, DIST_T trackG)
+{
BOOL_T track = TRUE;
- track_p t;
- double width = 1.0;
- long mode = 0;
- long cmd;
+// double width = 1.0;
+// long mode = 0;
+// long cmd;
- struct extraData *xx = GetTrkExtraData(trk);
- cmd = (long)commandContext;
+ struct extraDataBezier_t *xx = GET_EXTRA_DATA(trk, T_NOTRACK,
+ extraDataBezier_t);
+// cmd = VP2L(commandContext);
Da.trackGauge = trackG;
switch (action&0xFF) {
@@ -846,43 +889,51 @@ STATUS_T CmdBezModify (track_p trk, wAction_t action, coOrd pos, DIST_T trackG)
if (IsTrack(trk)) {
Da.track = TRUE;
Da.trk[0] = GetTrkEndTrk( trk, 0 );
- if (Da.trk[0]) Da.ep[0] = GetEndPtConnectedToMe(Da.trk[0],trk);
+ if (Da.trk[0]) { Da.ep[0] = GetEndPtConnectedToMe(Da.trk[0],trk); }
Da.trk[1] = GetTrkEndTrk( trk, 1 );
- if (Da.trk[1]) Da.ep[1] = GetEndPtConnectedToMe(Da.trk[1],trk);
- }
- else Da.track = FALSE;
+ if (Da.trk[1]) { Da.ep[1] = GetEndPtConnectedToMe(Da.trk[1],trk); }
+ } else { Da.track = FALSE; }
Da.selectTrack = trk;
- for (int i=0;i<4;i++) Da.pos[i] = xx->bezierData.pos[i]; //Copy parms from old trk
+ for (int i=0; i<4; i++) { Da.pos[i] = xx->pos[i]; } //Copy parms from old trk
InfoMessage(_("%s picked - now select a Point"),track?"Track":"Line");
Da.state = TRACK_SELECTED;
- DrawTrack(Da.selectTrack,&mainD,wDrawColorWhite); //Wipe out real track, draw replacement
- return AdjustBezCurve(C_START, pos, Da.track, xx->bezierData.segsColor, xx->bezierData.segsWidth, InfoMessage);
+ DrawTrack(Da.selectTrack,&mainD,
+ wDrawColorWhite); //Wipe out real track, draw replacement
+ return AdjustBezCurve(C_START, pos, Da.track, xx->segsColor, xx->segsLineWidth,
+ InfoMessage);
case wActionMove:
- if (Da.state == NONE) return C_CONTINUE;
- return AdjustBezCurve(wActionMove, pos, Da.track, xx->bezierData.segsColor, xx->bezierData.segsWidth, InfoMessage);
+ if (Da.state == NONE) { return C_CONTINUE; }
+ return AdjustBezCurve(wActionMove, pos, Da.track, xx->segsColor,
+ xx->segsLineWidth,
+ InfoMessage);
case C_DOWN:
- if (Da.state == TRACK_SELECTED) return C_CONTINUE; //Ignore until first up
+ if (Da.state == TRACK_SELECTED) { return C_CONTINUE; } //Ignore until first up
UndrawNewTrack( Da.selectTrack );
- return AdjustBezCurve(C_DOWN, pos, Da.track, xx->bezierData.segsColor, xx->bezierData.segsWidth, InfoMessage);
+ return AdjustBezCurve(C_DOWN, pos, Da.track, xx->segsColor, xx->segsLineWidth,
+ InfoMessage);
case C_MOVE:
- if (Da.state == TRACK_SELECTED) return C_CONTINUE; //Ignore until first up and down
- return AdjustBezCurve(C_MOVE, pos, Da.track, xx->bezierData.segsColor, xx->bezierData.segsWidth, InfoMessage);
+ if (Da.state == TRACK_SELECTED) { return C_CONTINUE; } //Ignore until first up and down
+ return AdjustBezCurve(C_MOVE, pos, Da.track, xx->segsColor, xx->segsLineWidth,
+ InfoMessage);
case C_UP:
if (Da.state == TRACK_SELECTED) {
- Da.state = PICK_POINT; //First time up, next time pick a point
+ Da.state =
+ PICK_POINT; //First time up, next time pick a point
}
- return AdjustBezCurve(C_UP, pos, Da.track, xx->bezierData.segsColor, xx->bezierData.segsWidth, InfoMessage); //Run Adjust
+ return AdjustBezCurve(C_UP, pos, Da.track, xx->segsColor, xx->segsLineWidth,
+ InfoMessage); //Run Adjust
case C_TEXT:
- if ((action>>8) != 32)
+ if ((action>>8) != 32) {
return C_CONTINUE;
- /* no break */
+ }
+ /* no break */
case C_OK:
if (Da.state != PICK_POINT) { //Too early - abandon
InfoMessage(_("No changes made"));
@@ -890,22 +941,18 @@ STATUS_T CmdBezModify (track_p trk, wAction_t action, coOrd pos, DIST_T trackG)
return C_CANCEL;
}
UndoStart( _("Modify Bezier"), "newBezier - CR" );
- if (Da.track) t = NewBezierTrack( Da.pos, (trkSeg_p)Da.crvSegs_da.ptr, Da.crvSegs_da.cnt);
- else t = NewBezierLine(Da.pos, (trkSeg_p)Da.crvSegs_da.ptr, Da.crvSegs_da.cnt,xx->bezierData.segsColor,xx->bezierData.segsWidth);
-
- if (Da.track) CopyAttributes( trk, t );
-
- Da.state = NONE; //Must do before Delete for redraw
- DeleteTrack(trk, TRUE);
+ UndoModify( trk );
- if (Da.track) {
- for (int i=0;i<2;i++) { //Attach new track
- if (Da.trk[i] != NULL && Da.ep[i] != -1) { //Like the old track
- ConnectAbuttingTracks(t,i,Da.trk[i],Da.ep[i]);
- }
- }
- }
- DrawNewTrack( t );
+ Da.state = NONE;
+// wDrawColor color = wDrawColorBlack;
+// LWIDTH_T lineWidth = 0;
+// if ( !Da.track ) {
+// color = xx->segsColor;
+// lineWidth = xx->segsLineWidth;
+// }
+ SetBezierData( trk, Da.pos, xx->segsColor, xx->segsLineWidth );
+
+ DrawNewTrack( trk );
UndoEnd();
InfoMessage(_("Modify Bezier Complete"));
return C_TERMINATE;
@@ -916,7 +963,8 @@ STATUS_T CmdBezModify (track_p trk, wAction_t action, coOrd pos, DIST_T trackG)
return C_TERMINATE;
case C_REDRAW:
- return AdjustBezCurve(C_REDRAW, pos, Da.track, xx->bezierData.segsColor, xx->bezierData.segsWidth, InfoMessage);
+ return AdjustBezCurve(C_REDRAW, pos, Da.track, xx->segsColor, xx->segsLineWidth,
+ InfoMessage);
}
return C_CONTINUE;
@@ -926,11 +974,12 @@ STATUS_T CmdBezModify (track_p trk, wAction_t action, coOrd pos, DIST_T trackG)
/*
* Find length by adding up the underlying segments. The segments can be straights, curves or bezier.
*/
-DIST_T BezierLength(coOrd pos[4],dynArr_t segs) {
+DIST_T BezierLength(coOrd pos[4],dynArr_t segs)
+{
DIST_T dd = 0.0;
- if (segs.cnt == 0 ) return dd;
- for (int i = 0;i<segs.cnt;i++) {
+ if (segs.cnt == 0 ) { return dd; }
+ for (int i = 0; i<segs.cnt; i++) {
trkSeg_t t = DYNARR_N(trkSeg_t, segs, i);
if (t.type == SEG_CRVTRK || t.type == SEG_CRVLIN) {
dd += fabs(t.u.c.radius*D2R(t.u.c.a1));
@@ -943,10 +992,11 @@ DIST_T BezierLength(coOrd pos[4],dynArr_t segs) {
return dd;
}
-DIST_T BezierOffsetLength(dynArr_t segs, double offset) {
+DIST_T BezierOffsetLength(dynArr_t segs, double offset)
+{
DIST_T dd = 0.0;
- if (segs.cnt == 0 ) return dd;
- for (int i = 0;i<segs.cnt;i++) {
+ if (segs.cnt == 0 ) { return dd; }
+ for (int i = 0; i<segs.cnt; i++) {
trkSeg_t t = DYNARR_N(trkSeg_t, segs, i);
if (t.type == SEG_CRVTRK || t.type == SEG_CRVLIN) {
dd += fabs((t.u.c.radius+(t.u.c.radius>0?offset:-offset))*D2R(t.u.c.a1));
@@ -960,22 +1010,24 @@ DIST_T BezierOffsetLength(dynArr_t segs, double offset) {
}
-DIST_T BezierMinRadius(coOrd pos[4],dynArr_t segs) {
- DIST_T r = 100000.0, rr;
- if (segs.cnt == 0 ) return r;
- for (int i = 0;i<segs.cnt;i++) {
+DIST_T BezierMinRadius(coOrd pos[4],dynArr_t segs)
+{
+ DIST_T r = DIST_INF, rr;
+ if (segs.cnt == 0 ) { return r; }
+ for (int i = 0; i<segs.cnt; i++) {
trkSeg_t t = DYNARR_N(trkSeg_t, segs, i);
if (t.type == SEG_CRVTRK || t.type == SEG_CRVLIN) {
rr = fabs(t.u.c.radius);
} else if (t.type == SEG_BEZLIN || t.type == SEG_BEZTRK) {
rr = BezierMinRadius(t.u.b.pos, t.bezSegs);
- } else rr = 100000.00;
- if (rr<r) r = rr;
+ } else { rr = DIST_INF; }
+ if (rr<r) { r = rr; }
}
return r;
}
-static void CreateEndAnchor(coOrd p, wBool_t lock) {
+static void CreateEndAnchor(coOrd p, wBool_t lock)
+{
DIST_T d = tempD.scale*0.15;
DYNARR_APPEND(trkSeg_t,anchors_da,1);
@@ -986,7 +1038,7 @@ static void CreateEndAnchor(coOrd p, wBool_t lock) {
anchors(i).u.c.radius = d/2;
anchors(i).u.c.a0 = 0.0;
anchors(i).u.c.a1 = 360.0;
- anchors(i).width = 0;
+ anchors(i).lineWidth = 0;
}
/*
@@ -1002,15 +1054,15 @@ static void CreateEndAnchor(coOrd p, wBool_t lock) {
STATUS_T CmdBezCurve( wAction_t action, coOrd pos )
{
track_p t;
- static int segCnt;
- STATUS_T rc = C_CONTINUE;
- long curveMode = 0;
+// static int segCnt;
+ static BOOL_T lock;
+ static coOrd movePos;
+// STATUS_T rc = C_CONTINUE;
+// long curveMode = 0;
long cmd;
if (action>>8) {
cmd = action>>8;
- } else cmd = (long)commandContext;
-
- Da.width = (double)lineWidth/mainD.dpi;
+ } else { cmd = VP2L(commandContext); }
Da.trackGauge = trackGauge;
@@ -1019,14 +1071,13 @@ STATUS_T CmdBezCurve( wAction_t action, coOrd pos )
case C_START:
Da.track = (cmd == bezCmdModifyTrack || cmd == bezCmdCreateTrack)?TRUE:FALSE;
- if (Da.track )
- Da.color = wDrawColorBlack;
- else
- Da.color = lineColor;
+ if (Da.track ) {
+ lineColor = wDrawColorBlack;
+ }
Da.state = POS_1;
Da. selectPoint = -1;
- for (int i=0;i<4;i++) {
+ for (int i=0; i<4; i++) {
Da.pos[i] = zero;
}
Da.trk[0] = Da.trk[1] = NULL;
@@ -1035,7 +1086,8 @@ STATUS_T CmdBezCurve( wAction_t action, coOrd pos )
DYNARR_RESET(trkSeg_t,Da.crvSegs_da);
Da.cp1Segs_da_cnt = 0;
Da.cp2Segs_da_cnt = 0;
- InfoMessage( _("Place 1st endpoint of Bezier - snap to %s"), Da.track?"unconnected Track":"line" );
+ InfoMessage( _("Place 1st endpoint of Bezier - snap to %s"),
+ Da.track?"unconnected Track":"line" );
return C_CONTINUE;
@@ -1043,11 +1095,12 @@ STATUS_T CmdBezCurve( wAction_t action, coOrd pos )
DYNARR_RESET(trkSeg_t,anchors_da);
if ( Da.state == POS_1 || Da.state == POS_2) { //Set the first or third point
coOrd p = pos;
- BOOL_T found = FALSE;
+// BOOL_T found = FALSE;
int end = Da.state==POS_1?0:1;
EPINX_T ep;
if (Da.track) {
- if ((MyGetKeyState() & (WKEY_SHIFT|WKEY_CTRL|WKEY_ALT)) == 0) { //Snap Track
+ if (lock) {
+ pos = movePos;
if ((t = OnTrack(&p, FALSE, TRUE)) != NULL) {
ep = PickUnconnectedEndPointSilent(p, t);
if (ep != -1) {
@@ -1060,53 +1113,54 @@ STATUS_T CmdBezCurve( wAction_t action, coOrd pos )
Da.trk[end] = t;
Da.ep[end] = ep;
pos = GetTrkEndPos(t, ep);
- found = TRUE;
+// found = TRUE;
}
}
}
}
} else { //Snap Bez Line to Lines
- if ((MyGetKeyState() & (WKEY_SHIFT|WKEY_CTRL|WKEY_ALT)) == 0) {
- if ((t = OnTrack(&p,FALSE, FALSE)) != NULL) {
- if (GetClosestEndPt(t,&p)) {
- pos = p;
- found = TRUE;
- }
- }
+ if (lock) {
+ pos = movePos;
}
}
- if (!found) SnapPos( &pos );
if (Da.state == POS_1) {
Da.pos[0] = pos;
Da.pos[1] = pos;
Da.state = CONTROL_ARM_1; //Draw the first control arm
Da.selectPoint = 1;
InfoMessage( _("Drag end of first control arm") );
- Da.cp1Segs_da_cnt = createControlArm(Da.cp1Segs_da, Da.pos[0], Da.pos[1], Da.track,TRUE,Da.trk[1]!=NULL,1,wDrawColorBlack);
- } else {
+ Da.cp1Segs_da_cnt = createControlArm(Da.cp1Segs_da, Da.pos[0], Da.pos[1],
+ Da.track,TRUE,Da.trk[1]!=NULL,1,wDrawColorBlack);
+ } else {
Da.pos[3] = pos; //2nd End Point
Da.pos[2] = pos; //2nd Ctl Point
Da.state = POINT_PICKED; // Drag out the second control arm
Da.selectPoint = 2;
InfoMessage( _("Drag end of second control arm") );
- Da.cp1Segs_da_cnt = createControlArm(Da.cp1Segs_da, Da.pos[0], Da.pos[1], Da.track,FALSE,Da.trk[0]!=NULL,-1,wDrawColorBlack);
- Da.cp2Segs_da_cnt = createControlArm(Da.cp2Segs_da, Da.pos[3], Da.pos[2], Da.track,TRUE,Da.trk[1]!=NULL,1,wDrawColorBlack);
- if (ConvertToArcs(Da.pos,&Da.crvSegs_da,Da.track,Da.color,Da.width)) Da.crvSegs_da_cnt = Da.crvSegs_da.cnt;
+ Da.cp1Segs_da_cnt = createControlArm(Da.cp1Segs_da, Da.pos[0], Da.pos[1],
+ Da.track,FALSE,Da.trk[0]!=NULL,-1,wDrawColorBlack);
+ Da.cp2Segs_da_cnt = createControlArm(Da.cp2Segs_da, Da.pos[3], Da.pos[2],
+ Da.track,TRUE,Da.trk[1]!=NULL,1,wDrawColorBlack);
+ if (ConvertToArcs(Da.pos,&Da.crvSegs_da,Da.track,lineColor,lineWidth)) { Da.crvSegs_da_cnt = Da.crvSegs_da.cnt; }
}
return C_CONTINUE;
} else {
- return AdjustBezCurve( action&0xFF, pos, Da.track, Da.color, Da.width, InfoMessage );
+ return AdjustBezCurve( action&0xFF, pos, Da.track, lineColor, lineWidth,
+ InfoMessage );
}
return C_CONTINUE;
case wActionMove:
DYNARR_RESET(trkSeg_t,anchors_da);
- if ( Da.state != POS_1 && Da.state != POS_2) return C_CONTINUE;
+ lock = FALSE;
+ if ( Da.state != POS_1 && Da.state != POS_2) { return C_CONTINUE; } //Don't snap CPs
if (Da.track) {
- if ((MyGetKeyState() & (WKEY_SHIFT|WKEY_CTRL|WKEY_ALT)) == 0) {
+ if (((MyGetKeyState() & WKEY_ALT) == 0) == magneticSnap) {
if ((t = OnTrack(&pos, FALSE, TRUE)) != NULL) {
EPINX_T ep = PickUnconnectedEndPointSilent(pos, t);
if (ep != -1) {
+ lock = TRUE;
+ movePos = pos;
if (GetTrkGauge(t) == GetScaleTrackGauge(GetLayoutCurScale())) {
pos = GetTrkEndPos(t, ep);
CreateEndAnchor(pos,FALSE);
@@ -1115,50 +1169,62 @@ STATUS_T CmdBezCurve( wAction_t action, coOrd pos )
}
}
} else {
- if ((MyGetKeyState() & (WKEY_SHIFT|WKEY_CTRL|WKEY_ALT)) == 0) {
+ if (((MyGetKeyState() & WKEY_ALT) == 0) == magneticSnap) {
if ((t = OnTrack(&pos,FALSE, FALSE)) != NULL) {
CreateEndAnchor(pos,TRUE);
+ lock = TRUE;
+ movePos = pos;
}
}
}
- if (anchors_da.cnt)
- return C_CONTINUE;
-
+ if (!lock && SnapPos(&pos)) {
+ CreateEndAnchor(pos,TRUE);
+ lock = TRUE;
+ movePos = pos;
+ }
+ if (anchors_da.cnt) { return C_CONTINUE; }
+ /* no break */
case C_MOVE:
if (Da.state == POS_1) {
- InfoMessage( _("Place 1st endpoint of Bezier - snap to %s"), Da.track?"unconnected track":"line" );
+ InfoMessage( _("Place 1st endpoint of Bezier - snap to %s"),
+ Da.track?"unconnected track":"line" );
return C_CONTINUE;
}
if (Da.state == POS_2) {
- InfoMessage( _("Select other end of Bezier - snap to %s end"), Da.track?"unconnected track":"line" );
+ InfoMessage( _("Select other end of Bezier - snap to %s end"),
+ Da.track?"unconnected track":"line" );
}
if (Da.state == CONTROL_ARM_1 ) {
if (Da.trk[0]) {
- EPINX_T ep = 0;
+// EPINX_T ep = 0;
ANGLE_T angle1,angle2;
angle1 = NormalizeAngle(GetTrkEndAngle(Da.trk[0],Da.ep[0]));
angle2 = NormalizeAngle(FindAngle(pos, Da.pos[0])-angle1);
- if (angle2 > 90.0 && angle2 < 270.0)
- Translate( &pos, Da.pos[0], angle1, -FindDistance( Da.pos[0], pos )*cos(D2R(angle2)));
- else pos = Da.pos[0];
+ if (angle2 > 90.0 && angle2 < 270.0) {
+ Translate( &pos, Da.pos[0], angle1, -FindDistance( Da.pos[0],
+ pos )*cos(D2R(angle2)));
+ } else { pos = Da.pos[0]; }
} // Don't Snap control points
Da.pos[1] = pos;
- Da.cp1Segs_da_cnt = createControlArm(Da.cp1Segs_da, Da.pos[0], Da.pos[1], Da.track, TRUE, Da.trk[0]!=NULL, 1, wDrawColorBlack);
+ Da.cp1Segs_da_cnt = createControlArm(Da.cp1Segs_da, Da.pos[0], Da.pos[1],
+ Da.track, TRUE, Da.trk[0]!=NULL, 1, wDrawColorBlack);
} else {
- return AdjustBezCurve( action&0xFF, pos, Da.track, Da.color, Da.width, InfoMessage );
+ return AdjustBezCurve( action&0xFF, pos, Da.track, lineColor, lineWidth,
+ InfoMessage );
}
return C_CONTINUE;
case C_UP:
if (Da.state == CONTROL_ARM_1) {
if (Da.trk[0]) {
- EPINX_T ep = Da.ep[0];
+// EPINX_T ep = Da.ep[0];
ANGLE_T angle1,angle2;
angle1 = NormalizeAngle(GetTrkEndAngle(Da.trk[0],Da.ep[0]));
angle2 = NormalizeAngle(FindAngle(pos, Da.pos[0])-angle1);
- if (angle2 > 90.0 && angle2 < 270.0)
- Translate( &pos, Da.pos[0], angle1, -FindDistance( Da.pos[0], pos )*cos(D2R(angle2)));
- else pos = Da.pos[0];
+ if (angle2 > 90.0 && angle2 < 270.0) {
+ Translate( &pos, Da.pos[0], angle1, -FindDistance( Da.pos[0],
+ pos )*cos(D2R(angle2)));
+ } else { pos = Da.pos[0]; }
} // Don't Snap control points
Da.pos[1] = pos;
if (FindDistance(Da.pos[0],Da.pos[1]) <=minLength) {
@@ -1167,26 +1233,32 @@ STATUS_T CmdBezCurve( wAction_t action, coOrd pos )
return C_CONTINUE;
}
Da.state = POS_2;
- InfoMessage( _("Select other end of Bezier - snap to %s end"), Da.track?"Unconnected Track":"Line" );
- Da.cp1Segs_da_cnt = createControlArm(Da.cp1Segs_da, Da.pos[0], Da.pos[1], Da.track, FALSE, Da.trk[0]!=NULL, -1, wDrawColorBlack);
+ InfoMessage( _("Select other end of Bezier - snap to %s end"),
+ Da.track?"Unconnected Track":"Line" );
+ Da.cp1Segs_da_cnt = createControlArm(Da.cp1Segs_da, Da.pos[0], Da.pos[1],
+ Da.track, FALSE, Da.trk[0]!=NULL, -1, wDrawColorBlack);
return C_CONTINUE;
} else {
- return AdjustBezCurve( action&0xFF, pos, Da.track, Da.color, Da.width, InfoMessage );
+ return AdjustBezCurve( action&0xFF, pos, Da.track, lineColor, lineWidth,
+ InfoMessage );
}
case C_TEXT:
- if (Da.state != PICK_POINT || (action>>8) != ' ') //Space is same as Enter.
- return C_CONTINUE;
- /* no break */
- case C_OK:
- if (Da.state != PICK_POINT) return C_CONTINUE;
- return AdjustBezCurve( C_OK, pos, Da.track, Da.color, Da.width, InfoMessage);
+ if (Da.state != PICK_POINT || (action>>8) != ' ') { //Space is same as Enter.
+ return C_CONTINUE;
+ }
+ /* no break */
+ case C_OK:
+ if (Da.state != PICK_POINT) { return C_CONTINUE; }
+ return AdjustBezCurve( C_OK, pos, Da.track, lineColor, lineWidth, InfoMessage);
case C_REDRAW:
if ( Da.state != NONE ) {
- DrawBezCurve(Da.cp1Segs_da,Da.cp1Segs_da_cnt,Da.cp2Segs_da,Da.cp2Segs_da_cnt,(trkSeg_t *)Da.crvSegs_da.ptr,Da.crvSegs_da.cnt, Da.color);
+ DrawBezCurve(Da.cp1Segs_da,Da.cp1Segs_da_cnt,Da.cp2Segs_da,Da.cp2Segs_da_cnt,
+ &DYNARR_N( trkSeg_t, Da.crvSegs_da, 0 ),
+ Da.crvSegs_da.cnt, lineColor);
}
- if (anchors_da.cnt)
- DrawSegs( &tempD, zero, 0.0, &anchors(0), anchors_da.cnt, trackGauge, wDrawColorBlack );
+ DrawSegsDA( &tempD, NULL, zero, 0.0, &anchors_da, trackGauge, wDrawColorBlack,
+ 0 );
return C_CONTINUE;
case C_CANCEL:
@@ -1194,40 +1266,27 @@ STATUS_T CmdBezCurve( wAction_t action, coOrd pos )
Da.cp1Segs_da_cnt = 0;
Da.cp2Segs_da_cnt = 0;
Da.crvSegs_da_cnt = 0;
- for (int i=0;i<2;i++) {
+ for (int i=0; i<2; i++) {
Da.trk[i] = NULL;
Da.ep[i] = -1;
}
- if (Da.crvSegs_da.ptr) MyFree(Da.crvSegs_da.ptr);
- Da.crvSegs_da.ptr = NULL;
- Da.crvSegs_da.cnt = 0;
- Da.crvSegs_da.max = 0;
+ DYNARR_FREE( trkSeg_t, Da.crvSegs_da );
}
Da.state = NONE;
return C_CONTINUE;
-
- default:
- return C_CONTINUE;
- }
-
-}
+ default:
-void UpdateParms(wDrawColor color,long width) {
- Da.color = lineColor;
- Da.width = (double)lineWidth/mainD.dpi;
- if (Da.crvSegs_da.cnt) {
- ConvertToArcs(Da.pos,&Da.crvSegs_da,Da.track,Da.color,Da.width);
+ return C_CONTINUE;
}
- DrawTempBezier(Da.track);
}
-#include "bitmaps/bezier.xpm"
-#include "bitmaps/dbezier.xpm"
+//#include "bitmaps/bezier-track.xpm"
+//#include "bitmaps/bezier-line.xpm"
EXPORT void InitCmdBezier( wMenu_p menu )
-{
+{
}