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authorJörg Frings-Fürst <debian@jff-webhosting.net>2024-07-03 10:19:49 +0200
committerJörg Frings-Fürst <debian@jff-webhosting.net>2024-07-03 10:19:49 +0200
commit8dc8048d2cd4996825470bbfcb1e09e2a2630035 (patch)
tree9804282102f8c40d27407b9c94119b35eeb5013c /app/wlib/mswlib/mswbitmap.c
parentc9d0740841fbe0539e42e66d3865672bfcd3ac02 (diff)
parentb6bd52cd7330a90fc0e44dbe6022551a8dd768a1 (diff)
Merge branch 'feature/upstream' into develop
Diffstat (limited to 'app/wlib/mswlib/mswbitmap.c')
-rw-r--r--app/wlib/mswlib/mswbitmap.c240
1 files changed, 125 insertions, 115 deletions
diff --git a/app/wlib/mswlib/mswbitmap.c b/app/wlib/mswlib/mswbitmap.c
index d4ee83c..9069c35 100644
--- a/app/wlib/mswlib/mswbitmap.c
+++ b/app/wlib/mswlib/mswbitmap.c
@@ -18,12 +18,11 @@
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <windows.h>
#include <string.h>
-#include <malloc.h>
#include <math.h>
#include <stdlib.h>
#include <commdlg.h>
@@ -33,24 +32,24 @@
#include "i18n.h"
#if _MSC_VER > 1300
- #define stricmp _stricmp
- #define strnicmp _strnicmp
- #define strdup _strdup
+#define stricmp _stricmp
+#define strnicmp _strnicmp
+#define strdup _strdup
#endif
struct wBitmap_t {
- WOBJ_COMMON
- };
+ WOBJ_COMMON
+};
HPALETTE hOldPal;
HBITMAP mswCreateBitMap(
- COLORREF fgCol1,
- COLORREF fgCol2,
- COLORREF bgCol,
- int w,
- int h,
- const char * bits )
+ COLORREF fgCol1,
+ COLORREF fgCol2,
+ COLORREF bgCol,
+ int w,
+ int h,
+ const char * bits )
{
HDC hDc;
HDC hButtDc;
@@ -69,7 +68,7 @@ HBITMAP mswCreateBitMap(
if (mswPalette) {
hOldPal = SelectPalette( hButtDc, mswPalette, 0 );
}
-
+
/*PatBlt( hButtDc, 0, 0, w, h, WHITENESS );*/
newBrush = CreateSolidBrush( bgCol );
oldBrush = SelectObject( hButtDc, newBrush );
@@ -84,8 +83,9 @@ HBITMAP mswCreateBitMap(
for ( j = 0; j < h; j++ ) {
byt = (0xFF & *byts_p++) | 0x100;
for ( i = 0; i < w; i++ ) {
- if (byt == 1)
+ if (byt == 1) {
byt = (0xFF & *byts_p++) | 0x100;
+ }
if ( byt & 0x1 ) {
SetPixel( hButtDc, i, j, fgCol1 );
SetPixel( hButtDc, i+1, j+1, fgCol2 );
@@ -104,7 +104,7 @@ static dynArr_t bitmap_da;
#define bitmap(N) DYNARR_N(HBITMAP,bitmap_da,N)
void mswRegisterBitMap(
- HBITMAP hBm )
+ HBITMAP hBm )
{
DYNARR_APPEND( HBITMAP, bitmap_da, 10 );
bitmap(bitmap_da.cnt-1) = hBm;
@@ -113,14 +113,15 @@ void mswRegisterBitMap(
void deleteBitmaps( void )
{
int inx;
- for ( inx=0; inx<bitmap_da.cnt; inx++ )
+ for ( inx=0; inx<bitmap_da.cnt; inx++ ) {
DeleteObject( bitmap(inx) );
+ }
}
/**
* Draw a bitmap to the screen.
*
- * \param hDc IN device context
+ * \param hDc IN device context
* \param offw IN horizontal offset
* \param offh IN vertical offset
* \param bm IN icon to draw
@@ -131,46 +132,48 @@ void deleteBitmaps( void )
*/
void mswDrawIcon(
- HDC hDc,
- int offw,
- int offh,
- wIcon_p bm,
- int disabled,
- COLORREF color1,
- COLORREF color2 )
+ HDC hDc,
+ int offw,
+ int offh,
+ wIcon_p bm,
+ int disabled,
+ COLORREF color1,
+ COLORREF color2 )
{
int i;
int byt;
BITMAPINFO *bmiInfo;
COLORREF col;
- /* draw the bitmap by dynamically creating a Windows DIB in memory */
+ /* draw the bitmap by dynamically creating a Windows DIB in memory */
/* BITMAPINFO already has one RGBQUAD color struct, so only allocate the rest */
- bmiInfo = malloc( sizeof( BITMAPINFO ) + (bm->colorcnt - 1) * sizeof( RGBQUAD ));
- if( !bmiInfo ) {
- fprintf( stderr, "could not allocate memory for bmiInfo\n" );
- abort();
- }
-
- /* initialize bitmap header from XPM information */
- bmiInfo->bmiHeader.biSize = sizeof( bmiInfo->bmiHeader );
- bmiInfo->bmiHeader.biWidth = bm->w;
- bmiInfo->bmiHeader.biHeight = bm->h;
- bmiInfo->bmiHeader.biPlanes = 1;
- if( bm->type == mswIcon_bitmap )
- bmiInfo->bmiHeader.biBitCount = 1;
- else
- bmiInfo->bmiHeader.biBitCount = 8; /* up to 256 colors */
- bmiInfo->bmiHeader.biCompression = BI_RGB; /* no compression */
- bmiInfo->bmiHeader.biSizeImage = 0;
- bmiInfo->bmiHeader.biXPelsPerMeter = 0;
- bmiInfo->bmiHeader.biYPelsPerMeter = 0;
- bmiInfo->bmiHeader.biClrUsed = bm->colorcnt; /* number of colors used */
- bmiInfo->bmiHeader.biClrImportant = bm->colorcnt;
+ bmiInfo = malloc( sizeof( BITMAPINFO ) + (bm->colorcnt - 1) * sizeof(
+ RGBQUAD ));
+ if( !bmiInfo ) {
+ fprintf( stderr, "could not allocate memory for bmiInfo\n" );
+ abort();
+ }
+
+ /* initialize bitmap header from XPM information */
+ bmiInfo->bmiHeader.biSize = sizeof( bmiInfo->bmiHeader );
+ bmiInfo->bmiHeader.biWidth = bm->w;
+ bmiInfo->bmiHeader.biHeight = bm->h;
+ bmiInfo->bmiHeader.biPlanes = 1;
+ if( bm->type == mswIcon_bitmap ) {
+ bmiInfo->bmiHeader.biBitCount = 1;
+ } else {
+ bmiInfo->bmiHeader.biBitCount = 8; /* up to 256 colors */
+ }
+ bmiInfo->bmiHeader.biCompression = BI_RGB; /* no compression */
+ bmiInfo->bmiHeader.biSizeImage = 0;
+ bmiInfo->bmiHeader.biXPelsPerMeter = 0;
+ bmiInfo->bmiHeader.biYPelsPerMeter = 0;
+ bmiInfo->bmiHeader.biClrUsed = bm->colorcnt; /* number of colors used */
+ bmiInfo->bmiHeader.biClrImportant = bm->colorcnt;
/*
* create a transparency mask and paint to screen
- */
+ */
if( bm->type == mswIcon_bitmap ) {
memset( &bmiInfo->bmiColors[ 0 ], 0xFF, sizeof( RGBQUAD ));
memset( &bmiInfo->bmiColors[ 1 ], 0, sizeof( RGBQUAD ));
@@ -180,69 +183,71 @@ void mswDrawIcon(
}
StretchDIBits(hDc, offw, offh,
- (int)ceil(bmiInfo->bmiHeader.biWidth*scaleIcon),
- (int)ceil(bmiInfo->bmiHeader.biHeight*scaleIcon),
+ bmiInfo->bmiHeader.biWidth,
+ bmiInfo->bmiHeader.biHeight,
0, 0,
bmiInfo->bmiHeader.biWidth,
bmiInfo->bmiHeader.biHeight,
bm->pixels, bmiInfo,
DIB_RGB_COLORS, SRCAND);
-
+
/* now paint the bitmap with transparent set to black */
if( bm->type == mswIcon_bitmap ) {
- if( disabled ) {
+ if( disabled ) {
col = color2;
} else {
col = color1;
}
memset( &bmiInfo->bmiColors[ 0 ], 0, sizeof( RGBQUAD ));
- bmiInfo->bmiColors[ 1 ].rgbRed = GetRValue( col );
- bmiInfo->bmiColors[ 1 ].rgbGreen = GetGValue( col );
- bmiInfo->bmiColors[ 1 ].rgbBlue = GetBValue( col );
- } else {
+ bmiInfo->bmiColors[ 1 ].rgbRed = GetRValue( col );
+ bmiInfo->bmiColors[ 1 ].rgbGreen = GetGValue( col );
+ bmiInfo->bmiColors[ 1 ].rgbBlue = GetBValue( col );
+ } else {
if( disabled ) {
/* create a gray scale palette */
for( i = 0; i < bm->colorcnt; i ++ ) {
if (i != bm->transparent) {
byt = (30 * bm->colormap[i].rgbRed +
- 59 * bm->colormap[i].rgbGreen +
- 11 * bm->colormap[i].rgbBlue) / 100;
+ 59 * bm->colormap[i].rgbGreen +
+ 11 * bm->colormap[i].rgbBlue) / 100;
/* if totally black, use a dark gray */
- if (byt == 0)
+ if (byt == 0) {
byt = 0x66;
+ }
bmiInfo->bmiColors[i].rgbRed = byt;
bmiInfo->bmiColors[i].rgbGreen = byt;
bmiInfo->bmiColors[i].rgbBlue = byt;
}
}
- } else {
- /* copy the palette */
- memcpy( (void *)bmiInfo->bmiColors, (void *)bm->colormap, bm->colorcnt * sizeof( RGBQUAD ));
- }
+ } else {
+ /* copy the palette */
+ memcpy( (void *)bmiInfo->bmiColors, (void *)bm->colormap,
+ bm->colorcnt * sizeof( RGBQUAD ));
+ }
memset( &bmiInfo->bmiColors[ bm->transparent ], 0, sizeof( RGBQUAD ));
- }
-
- /* show the bitmap */
- StretchDIBits(hDc, offw, offh,
- (int)ceil(bmiInfo->bmiHeader.biWidth*scaleIcon),
- (int)ceil(bmiInfo->bmiHeader.biHeight*scaleIcon),
- 0, 0,
- bmiInfo->bmiHeader.biWidth,
- bmiInfo->bmiHeader.biHeight,
- bm->pixels, bmiInfo,
- DIB_RGB_COLORS, SRCPAINT);
-
- /* forget the data */
- free( bmiInfo );
+ }
+
+ /* show the bitmap */
+ StretchDIBits(hDc, offw, offh,
+ bmiInfo->bmiHeader.biWidth,
+ bmiInfo->bmiHeader.biHeight,
+ 0, 0,
+ bmiInfo->bmiHeader.biWidth,
+ bmiInfo->bmiHeader.biHeight,
+ bm->pixels, bmiInfo,
+ DIB_RGB_COLORS, SRCPAINT);
+
+ /* forget the data */
+ free( bmiInfo );
}
/**
- * Create a two color bitmap. This creates a two color icon. Pixels set to 1 are painted
+ * Create a two color bitmap. This creates a two color icon. Pixels set to 1 are painted
* in the specified color, pixels set to 0 are transparent
- * in order to convert the format, a lot of bit fiddling is necessary. The order of
- * scanlines needs to be reversed and the bit order (high order - low order) is reversed
+ * in order to convert the format, a lot of bit fiddling is necessary. The order of
+ * scanlines needs to be reversed and the bit order (high order - low order) is reversed
* as well.
* \param w IN width in pixels
* \param h IN height in pixels
@@ -251,12 +256,13 @@ void mswDrawIcon(
* \return pointer to icon
*/
-wIcon_p wIconCreateBitMap( wWinPix_t w, wWinPix_t h, const char * bits, wDrawColor color )
+wIcon_p wIconCreateBitMap( wWinPix_t w, wWinPix_t h, const char * bits,
+ wDrawColor color )
{
int lineLength;
int i, j;
unsigned char *dest;
- static unsigned char revbits[] = { 0, 0x08, 0x04, 0x0C, 0x02, 0x0A, 0x06, 0x0E, 0x01, 0x09, 0x05, 0x0D, 0x03, 0x0B, 0x07, 0x0F };
+ static unsigned char revbits[] = { 0, 0x08, 0x04, 0x0C, 0x02, 0x0A, 0x06, 0x0E, 0x01, 0x09, 0x05, 0x0D, 0x03, 0x0B, 0x07, 0x0F };
unsigned long col = wDrawGetRGB( color );
wIcon_p ip;
@@ -278,13 +284,13 @@ wIcon_p wIconCreateBitMap( wWinPix_t w, wWinPix_t h, const char * bits, wDrawCol
ip->colormap[ 1 ].rgbBlue = col & 0xFF;
ip->colormap[ 1 ].rgbRed = (col>>16) & 0xFF;
ip->colormap[ 1 ].rgbGreen = (col>>8) & 0xFF;
- ip->colormap[ 1 ].rgbReserved = 0;
+ ip->colormap[ 1 ].rgbReserved = 0;
color = GetSysColor( COLOR_BTNFACE );
ip->colormap[ 0 ].rgbBlue = GetBValue( color );
ip->colormap[ 0 ].rgbRed = GetRValue( color );
ip->colormap[ 0 ].rgbGreen = GetGValue( color );
- ip->colormap[ 0 ].rgbReserved = 0;
+ ip->colormap[ 0 ].rgbReserved = 0;
lineLength = (((( ip->w + 7 ) / 8 ) + 3 ) >> 2 ) << 2;
ip->pixels = malloc( lineLength * ip->h );
@@ -293,19 +299,19 @@ wIcon_p wIconCreateBitMap( wWinPix_t w, wWinPix_t h, const char * bits, wDrawCol
abort();
}
- /*
+ /*
* copy the bits from source to the buffer, at this time the order of
* scanlines is reversed by starting with the last source line.
*/
for( i = 0; i < ip->h; i++ ) {
dest = ip->pixels + i * lineLength;
- memcpy( dest, bits + ( ip->h - i - 1 ) * (( ip->w + 7) / 8), ( ip->w + 7 ) / 8 );
+ memcpy( dest, bits + ( ip->h - i - 1 ) * (( ip->w + 7) / 8),
+ ( ip->w + 7 ) / 8 );
/*
* and now, the bit order is changed, this is done via a lookup table
*/
- for( j = 0; j < lineLength; j++ )
- {
+ for( j = 0; j < lineLength; j++ ) {
unsigned byte = dest[ j ];
unsigned low = byte & 0x0F;
unsigned high = (byte & 0xF0) >> 4;
@@ -323,7 +329,7 @@ wIcon_p wIconCreateBitMap( wWinPix_t w, wWinPix_t h, const char * bits, wDrawCol
* transparency, other symbolic names are not supported.
*
* \param pm IN XPM variable
- * \return pointer to icon, call free() if not needed anymore.
+ * \return pointer to icon, call free() if not needed anymore.
*/
wIcon_p wIconCreatePixMap( char *pm[])
@@ -355,9 +361,9 @@ wIcon_p wIconCreatePixMap( char *pm[])
height = (int)strtol(cq, &cq, 10 ); /* height of image */
col = (int)strtol(cq, &cq, 10 ); /* number of colors used */
numchars = (int)strtol(cq, &cq, 10 ); /* get number of chars per pixel */
-
+
ip->colormap = malloc( col * sizeof( RGBQUAD ));
- ip->w = width;
+ ip->w = width;
ip->h = height;
ip->colorcnt = col; /* number of colors used */
@@ -368,19 +374,19 @@ wIcon_p wIconCreatePixMap( char *pm[])
if( numchars == 1 ) {
keys[ col ] = (unsigned)ptr[0];
+ } else if( numchars == 2 ) {
+ keys[ col ] = (unsigned) ( ptr[ 0 ] + ptr[ 1 ] * 256 );
}
- else if( numchars == 2 ) {
- keys[ col ] = (unsigned) ( ptr[ 0 ] + ptr[ 1 ] * 256 );
- }
-
+
cp = strtok( ptr + numchars, "\t " ); /* cp points to color type */
assert( *cp == 'c' ); /* should always be color */
-
- cp = strtok( NULL, "\t " ); /* go to next token, the color definition itself */
+
+ cp = strtok( NULL,
+ "\t " ); /* go to next token, the color definition itself */
if( *cp == '#' ) { /* is this a hex RGB specification? */
len = strlen( cp+1 ) / 3;
- assert( len == 4 || len == 2 ); /* expecting three 2 char or 4 char values */
+ assert( len == 4 || len == 2 ); /* expecting three 2 char or 4 char values */
buff[2] = 0; /* if yes, extract the values */
memcpy( buff, cp + 1, 2 );
r = (int)strtol(buff, &cq, 16);
@@ -397,9 +403,9 @@ wIcon_p wIconCreatePixMap( char *pm[])
} else {
if( !stricmp( cp, "none" )) { /* special case transparency*/
ip->transparent = col;
+ } else {
+ assert( *cp == '#' ); /* if no, abort for the moment */
}
- else
- assert( *cp == '#' ); /* if no, abort for the moment */
}
free( ptr );
}
@@ -413,32 +419,34 @@ wIcon_p wIconCreatePixMap( char *pm[])
abort();
}
- /*
+ /*
convert the XPM pixel data to indexes into color table
- at the same time the order of rows is reversed
+ at the same time the order of rows is reversed
Win32 should be able to do that but I couldn't find out
- how, so this is coded by hand.
+ how, so this is coded by hand.
*/
/* for all rows */
for( i = 0; i < ip->h; i++ ) {
-
+
cq = ip->pixels + lineLength * i;
/* get the next row */
cp = pm[ ip->h - i + ip->colorcnt ];
/* for all pixels in row */
for( j = 0; j < ip->w; j++ ) {
/* get the pixel info */
- if( numchars == 1 )
+ if( numchars == 1 ) {
pixel = ( unsigned )*cp;
- else
+ } else {
pixel = (unsigned) (*cp + *(cp+1)*256);
+ }
cp += numchars;
/* look up pixel info in color table */
k = 0;
- while(k < col && pixel != keys[ k ] )
+ while(k < col && pixel != keys[ k ] ) {
k++;
+ }
if (pixel == keys[k]) {
/* save the index into color table */
*(cq + j) = k;
@@ -446,9 +454,9 @@ wIcon_p wIconCreatePixMap( char *pm[])
*(cq + j) = 0;
}
}
- }
+ }
free( keys );
-
+
return ip;
}
@@ -468,7 +476,7 @@ void wIconSetColor( wIcon_p ip, wDrawColor color )
*
* \param d IN drawing area
* \param bm IN bitmap to draw
- * \param x IN x position
+ * \param x IN x position
* \param y IN y position
*/
@@ -489,20 +497,22 @@ wIconDraw( wDraw_p d, wIcon_p bm, wWinPix_t x, wWinPix_t y )
*/
wControl_p
-wBitmapCreate( wWin_p parent, wWinPix_t x, wWinPix_t y, long option, const struct wIcon_t * iconP )
+wBitmapCreate( wWin_p parent, wWinPix_t x, wWinPix_t y, long option,
+ const struct wIcon_t * iconP )
{
wBitmap_p control;
int index;
DWORD style = SS_OWNERDRAW | WS_VISIBLE | WS_CHILD;
- control = mswAlloc( parent, B_BITMAP, NULL, sizeof( struct wBitmap_t ), NULL, &index );
+ control = mswAlloc( parent, B_BITMAP, NULL, sizeof( struct wBitmap_t ), NULL,
+ &index );
mswComputePos( (wControl_p)control, x, y );
control->option = option;
control->hWnd = CreateWindow( "STATIC", NULL,
- style, control->x, control->y,
- iconP->w, iconP->h,
- ((wControl_p)parent)->hWnd, (HMENU)(UINT_PTR)index, mswHInst, NULL );
+ style, control->x, control->y,
+ iconP->w, iconP->h,
+ ((wControl_p)parent)->hWnd, (HMENU)(UINT_PTR)index, mswHInst, NULL );
if (control->hWnd == NULL) {
mswFail("CreateWindow(BITMAP)");