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Diffstat (limited to 'app/tools/halibut/charset/hz.c')
-rw-r--r-- | app/tools/halibut/charset/hz.c | 142 |
1 files changed, 142 insertions, 0 deletions
diff --git a/app/tools/halibut/charset/hz.c b/app/tools/halibut/charset/hz.c new file mode 100644 index 0000000..1266e7e --- /dev/null +++ b/app/tools/halibut/charset/hz.c @@ -0,0 +1,142 @@ +/* + * hz.c - HZ textual encoding of ASCII and GB2312, as defined in RFC 1843. + */ + +#ifndef ENUM_CHARSETS + +#include <assert.h> + +#include "charset.h" +#include "internal.h" + +static void read_hz(charset_spec const *charset, long int input_chr, + charset_state *state, + void (*emit)(void *ctx, long int output), void *emitctx) +{ + /* + * When reading, our state variables are: + * + * - s0 is 0 in ASCII mode, 1 in GB2312 mode. + * + * - s1 stores a character we have just seen but not fully + * processed. So in ASCII mode, this can only ever be zero + * (no character) or 0x7E (~); in GB2312 mode it can be + * anything from 0x21-0x7E. + */ + + UNUSEDARG(charset); + + if (state->s0 == 0) { + /* + * ASCII mode. + */ + + if (state->s1) { + assert(state->s1 == '~'); + state->s1 = 0; + /* Process the character after a tilde. */ + switch (input_chr) { + case '~': + emit(emitctx, input_chr); + return; + case '\n': + return; /* ~\n is ignored */ + case '{': + state->s0 = 1; /* switch to GB2312 mode */ + return; + } + } else if (input_chr == '~') { + state->s1 = '~'; + return; + } else { + /* In ASCII mode, any non-tildes go straight */ + emit(emitctx, input_chr); + return; + } + } else { + /* + * GB2312 mode. As I understand it, we expect never to see + * anything in this mode that isn't 0x21-0x7E. So if we do, + * we'll simply throw an error and return to ASCII mode. + */ + if (input_chr < 0x21 || input_chr > 0x7E) { + emit(emitctx, ERROR); + state->s0 = state->s1 = 0; + return; + } + + /* + * So if we don't have a character stored already, store + * this one... + */ + if (!state->s1) { + state->s1 = input_chr; + return; + } + + /* + * ... otherwise, combine the stored char with this one. + * This will give either `~}', the escape sequence to + * return to ASCII mode, or something which we translate + * through GB2312. + */ + if (state->s1 == '~' && input_chr == '}') { + state->s1 = state->s0 = 0; + return; + } + + emit(emitctx, gb2312_to_unicode(state->s1 - 0x21, input_chr - 0x21)); + state->s1 = 0; + } +} + +static int write_hz(charset_spec const *charset, long int input_chr, + charset_state *state, + void (*emit)(void *ctx, long int output), void *emitctx) +{ + int desired_state, r, c; + + UNUSEDARG(charset); + + /* + * Analyse the input char. + */ + if (input_chr < 0x80) { + desired_state = 0; + c = input_chr; + } else if (unicode_to_gb2312(input_chr, &r, &c)) { + desired_state = 1; + } else { + return FALSE; + } + + if (state->s0 != (unsigned)desired_state) { + emit(emitctx, '~'); + emit(emitctx, desired_state ? '{' : '}'); + state->s0 = desired_state; + } + + if (input_chr < 0) + return TRUE; /* special case: just reset state */ + + if (state->s0) { + /* + * GB mode. + */ + emit(emitctx, 0x21 + r); + emit(emitctx, 0x21 + c); + } else { + emit(emitctx, c); + } + return TRUE; +} + +const charset_spec charset_CS_HZ = { + CS_HZ, read_hz, write_hz, NULL +}; + +#else /* ENUM_CHARSETS */ + +ENUM_CHARSET(CS_HZ) + +#endif /* ENUM_CHARSETS */ |