// Define digits for layer buttons static char* n0_x16[] = { " #### " "######" "## ##" "## ##" "## ##" "## ##" "## ##" "## ##" "######" " #### "}; static char* n1_x16[] = { " ##" " ###" "####" " ##" " ##" " ##" " ##" " ##" " ##" " ##"}; static char* n2_x16[] = { " #### " "######" "## ##" " ##" " ###" " ### " " ### " "### " "######" "######"}; static char* n3_x16[] = { " #### " "######" "## ##" " ##" " #### " " #### " " ##" "## ##" "######" " #### "}; static char* n4_x16[] = { " ##" " ###" " ####" " ## ##" "## ##" "######" "######" " ##" " ##" " ##"}; static char* n5_x16[] = { "######" "######" "## " "## " "#### " " ####" " ##" "## ##" "######" " #### "}; static char* n6_x16[] = { " #### " "######" "## " "## " "##### " "######" "## ##" "## ##" "######" " #### "}; static char* n7_x16[] = { "######" "######" " ##" " ##" " ## " " ## " " ## " " ## " " ## " " ## "}; static char* n8_x16[] = { " #### " "######" "## ##" "## ##" " #### " " #### " "## ##" "## ##" "######" " #### "}; static char* n9_x16[] = { " #### " "######" "## ##" "## ##" "######" " #####" " ##" " ##" "######" " #### "}; /* ***************** */ static char* n0_x24[] = { " ###### " " ######## " "### ###" "### ###" "### ###" "### ###" "### ###" "### ###" "### ###" "### ###" "### ###" "### ###" "### ###" " ######## " " ###### "}; static char* n1_x24[] = { " ###" " ####" "#####" " ###" " ###" " ###" " ###" " ###" " ###" " ###" " ###" " ###" " ###" " ###" " ###"}; static char* n2_x24[] = { " #### " " ######## " "#### ####" "### ###" " ###" " ####" " #### " " #### " " #### " " #### " " #### " "#### " "### ###" "##########" "##########"}; static char* n3_x24[] = { " #### " " ######## " "#### ####" "### ###" " ###" " ####" " ###### " " ##### " " #### " " ####" " ###" "### ###" "#### ####" " ######## " " #### "}; static char* n4_x24[] = { " ##### " " ##### " " ###### " " ###### " " ### ### " " ### ### " " ### ### " "### ### " "### ### " "##########" "##########" " ### " " ### " " ### " " ### "}; static char* n5_x24[] = { "##########" "##########" "### " "### " "### " "### " "######## " " ######## " " ###" " ###" " ###" " ###" "### ###" "######### " " ####### "}; static char* n6_x24[] = { " #### " " ######## " "#### ####" "### ###" "### " "### " "####### " "######### " "### ####" "### ###" "### ###" "### ###" "#### ####" " ######## " " #### "}; static char* n7_x24[] = { "##########" "##########" "### ###" " ###" " ### " " ### " " ### " " ### " " ### " " ### " " ### " " ### " " ### " " ### " " ### "}; static char* n8_x24[] = { " #### " " ######## " "#### ####" "### ###" "### ###" "#### ####" " ######## " " ######## " "#### ####" "### ###" "### ###" "### ###" "#### ####" " ######## " " #### "}; static char* n9_x24[] = { " #### " " ######## " "#### ####" "### ###" "### ###" "#### ###" " #########" " #######" " ###" " ###" " ###" "### ###" "#### ####" " ######## " " #### "}; /* ***************** */ static char* n0_x32[] = { " ###### " " ########## " " ############ " "##### #####" "#### ####" "#### ####" "#### ####" "#### ####" "#### ####" "#### ####" "#### ####" "#### ####" "#### ####" "#### ####" "#### ####" "#### ####" "##### #####" " ############ " " ########## " " ###### "}; static char* n1_x32[] = { " ####" " #####" "######" "######" " ####" " ####" " ####" " ####" " ####" " ####" " ####" " ####" " ####" " ####" " ####" " ####" " ####" " ####" " ####" " ####"}; static char* n2_x32[] = { " ###### " " ########## " " ############ " "##### #####" "#### ####" " ####" " ####" " ####" " ##### " " ##### " " ##### " " ##### " " ##### " " ##### " " ##### " " ##### " "##### ####" "##############" "##############" "##############"}; static char* n3_x32[] = { " ###### " " ########## " " ############ " "##### #####" "#### ####" " ####" " ####" " #### " " ####### " " ###### " " ####### " " #### " " ####" " ####" " ####" "#### ####" "##### #####" " ############ " " ########## " " ###### "}; static char* n4_x32[] = { " ####### " " ####### " " ######## " " ######## " " #### #### " " #### #### " " #### #### " " #### #### " " #### #### " " #### #### " "#### #### " "#### #### " "##############" "##############" "##############" " #### " " #### " " #### " " #### " " #### "}; static char* n5_x32[] = { "##############" "##############" "##############" "#### " "#### " "#### " "#### " "#### " "########## " "############ " "############# " " #####" " ####" " ####" " ####" "#### ####" "##### #####" " ############ " " ########## " " ###### "}; static char* n6_x32[] = { " ###### " " ########## " " ############ " "##### #####" "#### ####" "#### " "#### " "#### " "########## " "############ " "############# " "#### #####" "#### ####" "#### ####" "#### ####" "#### ####" "##### #####" " ############ " " ########## " " ###### "}; static char* n7_x32[] = { "##############" "##############" "##############" "#### ####" "#### #### " " #### " " #### " " #### " " #### " " #### " " #### " " #### " " #### " " #### " " #### " " #### " " #### " " #### " " #### " " #### "}; static char* n8_x32[] = { " ###### " " ########## " " ############ " "##### #####" "#### ####" "#### ####" "#### ####" " #### #### " " ########## " " ######## " " ########## " " #### #### " "#### ####" "#### ####" "#### ####" "#### ####" "##### #####" " ############ " " ########## " " ###### "}; static char* n9_x32[] = { " ###### " " ########## " " ############ " "##### #####" "#### ####" "#### ####" "#### ####" "#### ####" "##### ####" " #############" " ############" " ##########" " ####" " ####" " ####" "#### ####" "##### #####" " ############ " " ########## " " ###### "};