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#include <windows.h>
#include <string.h>
#include <malloc.h>
#include <stdlib.h>
#include <commdlg.h>
#include <math.h>
#include "mswint.h"
/*
*****************************************************************************
*
* Boxes
*
*****************************************************************************
*/
struct wBox_t {
WOBJ_COMMON
wBoxType_e boxTyp;
};
#define B (1)
#define W (2)
#define SETCOLOR( S, N ) \
if ( lastColor != colors[bb->boxTyp][S][N] ) { \
lastColor = colors[bb->boxTyp][S][N]; \
SetROP2( hDc, (lastColor==B?R2_BLACK:R2_WHITE) ); \
}
void wBoxSetSize(
wBox_p bb,
wWinPix_t w,
wWinPix_t h )
{
bb->w = w;
bb->h = h;
}
static void repaintBox( HWND hWnd, wControl_p b )
{
HDC hDc;
wBox_p bb = (wBox_p)(b);
wWinPix_t x0, y0, x1, y1;
char lastColor;
int lastRop;
static char colors[8][4][2] = {
{ /* ThinB */ {B,0}, {B,0}, {B,0}, {B,0} },
{ /* ThinW */ {W,0}, {W,0}, {W,0}, {W,0} },
{ /* AboveW */ {W,0}, {W,0}, {B,0}, {B,0} },
{ /* BelowW */ {B,0}, {B,0}, {W,0}, {W,0} },
{ /* ThickB */ {B,B}, {B,B}, {B,B}, {B,B} },
{ /* ThickW */ {W,W}, {W,W}, {W,W}, {W,W} },
{ /* RidgeW */ {W,B}, {W,B}, {B,W}, {B,W} },
{ /* TroughW*/ {B,W}, {B,W}, {W,B}, {W,B} } };
x0 = bb->x;
x1 = bb->x+bb->w;
y0 = bb->y;
y1 = bb->y+bb->h;
hDc = GetDC( hWnd );
MoveTo( hDc, x0, y1 );
/*SETCOLOR( 0, 0 );*/
lastColor = colors[bb->boxTyp][0][0];
lastRop = SetROP2( hDc, (lastColor==B?R2_BLACK:R2_WHITE) );
LineTo( hDc, x0, y0 );
SETCOLOR( 1, 0 );
LineTo( hDc, x1, y0 );
SETCOLOR( 2, 0 );
LineTo( hDc, x1, y1 );
SETCOLOR( 3, 0 );
LineTo( hDc, x0, y1 );
if (bb->boxTyp >= wBoxThickB) {
x0++; y0++; x1--; y1--;
MoveTo( hDc, x0, y1 );
SETCOLOR( 0, 1 );
LineTo( hDc, x0, y0 );
SETCOLOR( 1, 1 );
LineTo( hDc, x1, y0 );
SETCOLOR( 2, 1 );
LineTo( hDc, x1, y1 );
SETCOLOR( 3, 1 );
LineTo( hDc, x0, y1 );
}
SetROP2( hDc, lastRop );
ReleaseDC( hWnd, hDc );
}
static callBacks_t boxCallBacks = {
repaintBox,
NULL,
NULL };
wBox_p wBoxCreate(
wWin_p parent,
wWinPix_t origX,
wWinPix_t origY,
const char * labelStr,
wBoxType_e typ,
wWinPix_t width,
wWinPix_t height )
{
wBox_p b;
int index;
b = (wBox_p)mswAlloc( parent, B_BOX, labelStr, sizeof *b, NULL, &index );
b->boxTyp = typ;
b->x = origX;
b->y = origY;
b->w = width;
b->h = height;
mswAddButton( (wControl_p)b, FALSE, NULL );
mswCallBacks[B_BOX] = &boxCallBacks;
repaintBox( ((wControl_p)parent)->hWnd, (wControl_p)b );
return b;
}
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