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/* Test of localcharset() function
on native Windows in the UTF-8 environment.
Copyright (C) 2024-2025 Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
/* Written by Bruno Haible <bruno@clisp.org>, 2024. */
#include <config.h>
#include "localcharset.h"
#include <locale.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
int
main (void)
{
#ifdef _UCRT
unsigned int active_codepage = GetACP ();
if (!(active_codepage == 65001))
{
fprintf (stderr,
"The active codepage is %u, not 65001 as expected.\n"
"(This is normal on Windows older than Windows 10.)\n",
active_codepage);
exit (1);
}
setlocale (LC_ALL, "");
const char *lc = locale_charset ();
if (!(strcmp (lc, "UTF-8") == 0))
{
fprintf (stderr,
"locale_charset () is \"%s\", not \"UTF-8\" as expected.\n",
lc);
exit (1);
}
return 0;
#else
fputs ("Skipping test: not using the UCRT runtime\n", stderr);
return 77;
#endif
}
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